prime/include/MetroidPrime/Weapons/CAuxWeapon.hpp

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#ifndef _CAUXWEAPON
#define _CAUXWEAPON
#include "types.h"
#include "MetroidPrime/TGameTypes.hpp"
class CAuxWeapon {
public:
explicit CAuxWeapon(TUniqueId playerId);
2022-10-06 19:38:21 +00:00
bool IsComboFxActive(const CStateManager& mgr) const;
private:
uchar x0_pad[0x84];
};
CHECK_SIZEOF(CAuxWeapon, 0x84)
#endif // _CAUXWEAPON