prime/include/MetroidPrime/BodyState/CBSDie.hpp

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2022-10-28 08:57:00 +00:00
#ifndef _CBSDIE
#define _CBSDIE
#include "MetroidPrime/BodyState/CBodyState.hpp"
class CBSDie : public CBodyState {
public:
CBSDie();
~CBSDie();
bool IsDead() const;
bool IsDying() const;
void Start(CBodyController& bc, CStateManager& mgr);
pas::EAnimationState UpdateBody(float dt, CBodyController& bc, CStateManager& mgr);
void Shutdown(CBodyController&);
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private:
float x4_remTime;
bool x8_isDead;
};
#endif // _CBSDIE