prime/include/rstl/list.hpp

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#ifndef _RSTL_LIST
#define _RSTL_LIST
#include "types.h"
#include "rstl/rmemory_allocator.hpp"
namespace rstl {
template < typename T, typename Alloc = rmemory_allocator >
class list {
public:
class iterator;
class const_iterator;
iterator erase(const iterator &item);
private:
class node;
node *erase(const node *item);
public:
list()
: x4_start(&xc_empty), x8_end(&xc_empty), xc_empty(&xc_empty, &xc_empty) {}
~list() {
node* cur = x4_start;
while (cur != x8_end) {
cur->get_value()->~T();
x0_allocator.deallocate(cur->get_value());
cur = cur->get_next();
}
}
void push_back(const T&);
void clear() {
// iterator e = end();
iterator cur = begin();
while (cur != end()) {
cur = erase(cur);
}
// node *e = x8_end;
// node *cur = x4_start;
// while (cur != e) {
// cur = erase(cur);
// }
}
iterator begin() { return iterator(x4_start); }
const_iterator begin() const { return const_iterator(x4_start); }
iterator end() { return iterator(x8_end); }
const_iterator end() const { return const_iterator(x8_end); }
private:
struct node {
node* x0_prev;
node* x4_next;
union {
T* x8_item;
uint x8_count;
};
node(node* prev, node* next) : x0_prev(prev), x4_next(next), x8_count(0) {}
node* get_prev() const { return x0_prev; }
node* get_next() const { return x4_next; }
T* get_value() { return x8_item; }
const T* get_value_const() const { return x8_item; }
// todo set_next / set_prev
};
public:
class const_iterator {
public:;
typedef T* value_type;
const_iterator() : current(nullptr) {}
const_iterator(const node *begin) : current(begin) {}
const_iterator& operator++() {
this->current = this->current->x4_next;
return *this;
}
const_iterator operator++(int) const { return const_iterator(this->current->x4_next); }
const_iterator& operator--() {
this->current = this->current->x0_prev;
return *this;
}
const_iterator operator--(int) const { return const_iterator(this->current->x0_prev); }
const T* get_pointer() const { return current->x8_item; }
const T& operator*() const { return *current->x8_item; }
const T* operator->() const { return current->x8_item; }
bool operator==(const const_iterator& other) const { return current == other.current; }
bool operator!=(const const_iterator& other) const { return current != other.current; }
protected:
const node* current;
};
class iterator: const_iterator {
public:
typedef T* value_type;
iterator() : const_iterator(nullptr) {}
iterator(node *begin) : const_iterator(begin) {}
iterator& operator++() {
this->current = this->current->x4_next;
return *this;
}
iterator operator++(int) { return const_iterator(this->current->x4_next; }
iterator& operator--() {
this->current = this->current->x0_prev;
return *this;
}
iterator operator--(int) { return iterator(this->curent->x0_prev); }
T* get_pointer() const { return current->get_value(); }
T& operator*() const { return *current->get_value(); }
T* operator->() const { return current->get_value(); }
bool operator==(const iterator& other) const { return current == other.current; }
bool operator!=(const iterator& other) const { return current != other.current; }
protected:
node* current;
};
private:
Alloc x0_allocator;
node* x4_start;
node* x8_end;
node xc_empty;
};
} // namespace rstl
#endif // _RSTL_LIST