mirror of https://github.com/PrimeDecomp/prime.git
25 lines
396 B
C++
25 lines
396 B
C++
|
#ifndef _IOBJECTSTORE_HPP
|
||
|
#define _IOBJECTSTORE_HPP
|
||
|
|
||
|
#include "types.h"
|
||
|
|
||
|
#include "rstl/rc_ptr.hpp"
|
||
|
|
||
|
#include "TGameTypes.hpp"
|
||
|
|
||
|
class IObjectStore;
|
||
|
class IObj;
|
||
|
class CVParamTransfer {
|
||
|
rstl::rc_ptr< void > x0_;
|
||
|
};
|
||
|
class CObjectReference {
|
||
|
u16 x0_refCount;
|
||
|
u16 x2_lockCount;
|
||
|
SObjectTag x4_objTag;
|
||
|
IObjectStore* xc_objectStore;
|
||
|
IObj* x10_object;
|
||
|
CVParamTransfer x14_params;
|
||
|
};
|
||
|
|
||
|
#endif
|