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@@ -31,6 +31,7 @@ class CGunController {
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public:
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explicit CGunController(CModelData& modelData);
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~CGunController();
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void EnterFreeLook(CStateManager&, int, int);
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void EnterComboFire(CStateManager&, int);
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@@ -43,5 +44,6 @@ public:
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void Reset();
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void ReturnToBasePosition(CStateManager&);
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};
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CHECK_SIZEOF(CGunController, 0x5C)
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#endif // _CGUNCONTROLLER_HPP
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