mirror of https://github.com/PrimeDecomp/prime.git
Use raw pointers in CWeaponDescription, link it
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@ -425,7 +425,7 @@ LIBS = [
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["Weapons/IWeaponRenderer", True],
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"Weapons/CDecalDataFactory",
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["Weapons/CDecal", False],
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"Weapons/CWeaponDescription",
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["Weapons/CWeaponDescription", True],
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["Weapons/CDecalDescription", True],
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],
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},
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@ -22,16 +22,16 @@ public:
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CWeaponDescription();
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~CWeaponDescription();
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rstl::single_ptr< CVectorElement > x0_IORN;
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rstl::single_ptr< CVectorElement > x4_IVEC;
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rstl::single_ptr< CVectorElement > x8_PSOV;
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rstl::single_ptr< CModVectorElement > xc_PSVM;
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CVectorElement* x0_IORN;
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CVectorElement* x4_IVEC;
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CVectorElement* x8_PSOV;
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CModVectorElement* xc_PSVM;
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bool x10_VMD2;
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rstl::single_ptr< CIntElement > x14_PSLT;
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rstl::single_ptr< CVectorElement > x18_PSCL;
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rstl::single_ptr< CColorElement > x1c_PCOL;
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rstl::single_ptr< CVectorElement > x20_POFS;
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rstl::single_ptr< CVectorElement > x24_OFST;
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CIntElement* x14_PSLT;
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CVectorElement* x18_PSCL;
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CColorElement* x1c_PCOL;
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CVectorElement* x20_POFS;
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CVectorElement* x24_OFST;
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bool x28_APSO;
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bool x29_HOMG;
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bool x2a_AP11;
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@ -39,7 +39,7 @@ public:
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bool x2c_AS11;
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bool x2d_AS12;
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bool x2e_AS13;
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rstl::single_ptr< CRealElement > x30_TRAT;
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CRealElement* x30_TRAT;
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TChildGeneratorDesc x34_APSM;
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TChildGeneratorDesc x44_APS2;
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TSwooshGeneratorDesc x54_ASW1;
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@ -51,8 +51,8 @@ public:
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bool xa5_LWTR;
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bool xa6_SWTR;
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int xa8_PJFX;
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rstl::single_ptr< CRealElement > xac_RNGE;
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rstl::single_ptr< CRealElement > xb0_FOFF;
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CRealElement* xac_RNGE;
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CRealElement* xb0_FOFF;
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};
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#endif // _CWEAPONDESCRIPTION
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@ -378,7 +378,7 @@ WEAPONS :=\
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$(BUILD_DIR)/src/Weapons/IWeaponRenderer.o\
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$(BUILD_DIR)/asm/Weapons/CDecalDataFactory.o\
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$(BUILD_DIR)/asm/Weapons/CDecal.o\
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$(BUILD_DIR)/asm/Weapons/CWeaponDescription.o\
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$(BUILD_DIR)/src/Weapons/CWeaponDescription.o\
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$(BUILD_DIR)/src/Weapons/CDecalDescription.o\
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METARENDER :=\
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@ -18,7 +18,7 @@ float CProjectileInfo::GetProjectileSpeed() const {
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float result = 45000.0f;
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TToken< CWeaponDescription > token(x0_weaponDescription);
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if (!token->x4_IVEC.null()) {
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if (token->x4_IVEC) {
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CVector3f vec = CVector3f::Zero();
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token->x4_IVEC->GetValue(0, vec);
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result = vec.Magnitude() / CProjectileWeapon::GetTickPeriod();
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@ -2,16 +2,41 @@
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#include "Kyoto/Alloc/CMemory.hpp"
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CWeaponDescription::CWeaponDescription()
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: x10_VMD2(false)
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: x0_IORN(nullptr)
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, x4_IVEC(nullptr)
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, x8_PSOV(nullptr)
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, xc_PSVM(nullptr)
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, x10_VMD2(false)
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, x14_PSLT(nullptr)
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, x18_PSCL(nullptr)
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, x1c_PCOL(nullptr)
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, x20_POFS(nullptr)
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, x24_OFST(nullptr)
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, x28_APSO(false)
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, x2a_AP11(false)
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, x2b_AP21(false)
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, x2c_AS11(false)
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, x2d_AS12(false)
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, x2e_AS13(false)
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, x30_TRAT(nullptr)
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, xa4_EWTR(true)
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, xa5_LWTR(true)
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, xa6_SWTR(true)
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, xa8_PJFX(-1) {}
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, xa8_PJFX(-1)
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, xac_RNGE(nullptr)
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, xb0_FOFF(nullptr) {}
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CWeaponDescription::~CWeaponDescription() {}
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CWeaponDescription::~CWeaponDescription() {
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delete x4_IVEC;
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delete x0_IORN;
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delete xc_PSVM;
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delete x8_PSOV;
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delete x14_PSLT;
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delete x18_PSCL;
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delete x1c_PCOL;
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delete x20_POFS;
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delete x24_OFST;
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delete x30_TRAT;
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delete xac_RNGE;
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delete xb0_FOFF;
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}
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