Link delay_fx.c

Former-commit-id: 14dc741030
This commit is contained in:
Phillip Stephens 2022-07-28 07:00:20 -07:00
parent 1efd8da0b0
commit 13d2ba0a49
5 changed files with 137 additions and 15 deletions

View File

@ -130,6 +130,8 @@ $(BUILD_DIR)/src/musyx/snd_init.o: CFLAGS := $(CFLAGS_MUSYX)
$(BUILD_DIR)/src/musyx/dsp_import.o: CFLAGS := $(CFLAGS_MUSYX)
$(BUILD_DIR)/src/musyx/hw_memory.o: CFLAGS := $(CFLAGS_MUSYX)
$(BUILD_DIR)/src/musyx/reverb_fx.o: CFLAGS := $(CFLAGS_MUSYX)
$(BUILD_DIR)/src/musyx/delay_fx.o: CFLAGS := $(CFLAGS_MUSYX)
#-------------------------------------------------------------------------------
# Recipes

View File

@ -4,7 +4,7 @@
#include "types.h"
#ifndef bool8
typedef char bool8;
typedef unsigned char bool8;
#endif
#ifdef __cplusplus
@ -26,6 +26,9 @@ typedef struct _SND_HOOKS {
#define SND_AUX_NUMPARAMETERS 4
#define SND_AUX_REASON_BUFFERUPDATE 0
#define SND_AUX_REASON_PARAMETERUPDATE 1
typedef struct SND_AUX_INFO {
union SND_AUX_DATA {
struct SND_AUX_BUFFERUPDATE {
@ -73,6 +76,31 @@ typedef struct SND_AUX_REVERBHI {
f32 crosstalk;
} SND_AUX_REVERBHI;
void sndAuxCallbackReverbHI(u8 reason, SND_AUX_INFO* info, void* user);
bool8 sndAuxCallbackPrepareReverbHI(SND_AUX_REVERBHI *rev);
bool8 sndAuxCallbackShutdownReverbHI(SND_AUX_REVERBHI* rev);
typedef struct SND_AUX_DELAY {
u32 currentSize[3];
u32 currentPos[3];
u32 currentFeedback[3];
u32 currentOutput[3];
s32* left;
s32* right;
s32* sur;
u32 delay[3]; // Delay buffer length in ms per channel
u32 feedback[3]; // Feedback volume in % per channel
u32 output[3]; // Output volume in % per channel
} SND_AUX_DELAY;
void sndAuxCallbackDelay(u8 reason,SND_AUX_INFO *info, void *user);
bool8 sndAuxCallbackUpdateSettingsDelay(SND_AUX_DELAY *delay);
bool8 sndAuxCallbackPrepareDelay(SND_AUX_DELAY *rev);
bool8 sndAuxCallbackShutdownDelay(SND_AUX_DELAY* rev);
#ifdef __cplusplus
}
#endif

View File

@ -810,7 +810,7 @@ MUSYX_FILES :=\
$(BUILD_DIR)/asm/musyx/creverb.o\
$(BUILD_DIR)/src/musyx/reverb_fx.o\
$(BUILD_DIR)/asm/musyx/reverb.o\
$(BUILD_DIR)/asm/musyx/delay_fx.o\
$(BUILD_DIR)/src/musyx/delay_fx.o\
$(BUILD_DIR)/asm/musyx/chorus_fx.o
DTK_FILES :=\

101
src/musyx/delay_fx.c Normal file
View File

@ -0,0 +1,101 @@
#include "musyx/musyx_priv.h"
void sndAuxCallbackDelay(u8 reason, SND_AUX_INFO* info, void* user) {
s32 curSur;
s32 curLeft;
s32 curRight;
s32 i;
s32* leftOffset;
s32* surOffset;
s32* rightOffset;
s32* leftPtr;
s32* rightPtr;
s32* surPtr;
SND_AUX_DELAY* delay;
switch (reason) {
case 0:
delay = (SND_AUX_DELAY*)user;
leftOffset = delay->left + (delay->currentPos[0] * 160);
leftPtr = info->data.bufferUpdate.left;
rightPtr = info->data.bufferUpdate.right;
rightOffset = delay->right + (delay->currentPos[1] * 160);
surPtr = info->data.bufferUpdate.surround;
surOffset = delay->sur + (delay->currentPos[2] * 160);
for (i = 160; i > 0; --i) {
curLeft = *leftOffset;
curRight = *rightOffset;
curSur = *surOffset;
*leftOffset = *leftPtr + ((s32)(curLeft * delay->currentFeedback[0]) >> 7);
++leftOffset;
*rightOffset = *rightPtr + ((s32)(curRight * delay->currentFeedback[1]) >> 7);
++rightOffset;
*surOffset = *surPtr + ((s32)(curSur * delay->currentFeedback[2]) >> 7);
++surOffset;
*leftPtr = (s32)(curLeft * delay->currentOutput[0]) >> 7;
++leftPtr;
*rightPtr = (s32)(curRight * delay->currentOutput[1]) >> 7;
++rightPtr;
*surPtr = (s32)(curSur * delay->currentOutput[2]) >> 7;
++surPtr;
}
delay->currentPos[0] = (delay->currentPos[0] + 1) % delay->currentSize[0];
delay->currentPos[1] = (delay->currentPos[1] + 1) % delay->currentSize[1];
delay->currentPos[2] = (delay->currentPos[2] + 1) % delay->currentSize[2];
/* fallthrough */
case 1:
return;
}
}
bool8 sndAuxCallbackUpdateSettingsDelay(SND_AUX_DELAY* delay) {
s32 i;
s32* left;
s32* right;
s32* sur;
sndAuxCallbackShutdownDelay(delay);
for (i = 0; i < 3; ++i) {
delay->currentSize[i] = ((delay->delay[i] - 5) * 32 + 159) / 160;
delay->currentPos[i] = 0;
delay->currentFeedback[i] = (delay->feedback[i] << 7) / 100;
delay->currentOutput[i] = (delay->output[i] << 7) / 100;
}
delay->left = (s32*)salMalloc(delay->currentSize[0] * 0x280);
delay->right = (s32*)salMalloc(delay->currentSize[1] * 0x280);
delay->sur = (s32*)salMalloc(delay->currentSize[2] * 0x280);
left = delay->left;
right = delay->right;
sur = delay->sur;
for (i = 0; i < delay->currentSize[0] * 160; ++i) {
*left = 0;
++left;
}
for (i = 0; i < delay->currentSize[1] * 160; ++i) {
*right = 0;
++right;
}
for (i = 0; i < delay->currentSize[2] * 160; ++i) {
*sur = 0;
++sur;
}
return 1;
}
bool8 sndAuxCallbackPrepareDelay(SND_AUX_DELAY* delay) {
delay->left = NULL;
return sndAuxCallbackUpdateSettingsDelay(delay);
}
bool8 sndAuxCallbackShutdownDelay(SND_AUX_DELAY* delay) {
if (delay->left != NULL) {
salFree(delay->left);
salFree(delay->right);
salFree(delay->sur);
}
return 1;
}

View File

@ -1,20 +1,16 @@
#include "musyx/musyx_priv.h"
#ifdef __cplusplus
extern "C" {
#endif
extern bool8 ReverbHICreate(_SND_REVHI_WORK* rev, f32 coloration, f32 time, f32 mix, f32 damping, f32 preDelay, f32 crosstalk);
extern void ReverbHIFree(_SND_REVHI_WORK* rev);
void sndAuxCallbackReverbHI(u8 reason, SND_AUX_INFO* info, void* user) {
switch (reason) {
case 0:
if (*((u8*)user + 0x1c4) == 0) {
case SND_AUX_REASON_BUFFERUPDATE:
if (((SND_AUX_REVERBHI*)user)->tempDisableFX == 0) {
ReverbHICallback(info->data.bufferUpdate.left, info->data.bufferUpdate.right, info->data.bufferUpdate.surround, user);
}
/* fallthrough */
case 1:
case SND_AUX_REASON_PARAMETERUPDATE:
return;
}
}
@ -28,8 +24,3 @@ bool8 sndAuxCallbackShutdownReverbHI(SND_AUX_REVERBHI* rev) {
ReverbHIFree(&rev->rv);
return 1;
}
#ifdef __cplusplus
}
#endif