Add CScriptVisorFlare and CVisorFlare

Former-commit-id: 2999309f13
This commit is contained in:
Henrique Gemignani Passos Lima
2022-10-23 16:44:06 +03:00
parent 057b66a82f
commit 22aca437ce
12 changed files with 471 additions and 43 deletions

View File

@@ -0,0 +1,26 @@
#ifndef _CSCRIPTVISORFLARE
#define _CSCRIPTVISORFLARE
#include "MetroidPrime/CActor.hpp"
#include "MetroidPrime/CVisorFlare.hpp"
class CScriptVisorFlare : public CActor {
CVisorFlare xe8_flare;
bool x11c_notInRenderLast;
public:
CScriptVisorFlare(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, bool active,
const CVector3f& pos, CVisorFlare::EBlendMode blendMode, bool, float, float, float, uint, uint,
const rstl::vector<CVisorFlare::CFlareDef>& flares);
~CScriptVisorFlare();
void Accept(IVisitor& visitor) override;
void Think(float, CStateManager& stateMgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
void PreRender(CStateManager&, const CFrustumPlanes&) override;
void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const override;
void Render(const CStateManager&) const override;
};
#endif // _CSCRIPTVISORFLARE