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More CPlayer progress
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@@ -25,7 +25,12 @@ public:
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class CFluidPlane {
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public:
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enum EFluidType {
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// TODO
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kFT_NormalWater,
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kFT_PoisonWater,
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kFT_Lava,
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kFT_PhazonFluid,
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kFT_Four,
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kFT_ThickLava
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};
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CFluidPlane(uint, uint, uint, CFluidPlane::EFluidType, float, const CFluidUVMotion&);
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@@ -37,6 +42,8 @@ public:
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const CVector3f& upVec);
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// Update__11CFluidPlaneFv
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float GetRippleScaleFromKineticEnergy(float baseI, float velDot);
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float GetAlpha() const { return x40_alpha; }
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EFluidType GetFluidType() const { return x44_fluidType; }
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const CFluidUVMotion& GetUVMotion() const { return x4c_uvMotion; }
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