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Begin matching CScriptMazeNode
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@@ -9,4 +9,4 @@ CScriptDebugCameraWaypoint::CScriptDebugCameraWaypoint(TUniqueId uid, const rstl
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void CScriptDebugCameraWaypoint::Accept(IVisitor& visitor) { visitor.Visit(*this); }
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CScriptDebugCameraWaypoint::~CScriptDebugCameraWaypoint() {}
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CScriptDebugCameraWaypoint::~CScriptDebugCameraWaypoint() {}
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300
src/MetroidPrime/ScriptObjects/CScriptMazeNode.cpp
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300
src/MetroidPrime/ScriptObjects/CScriptMazeNode.cpp
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@@ -0,0 +1,300 @@
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#include "MetroidPrime/ScriptObjects/CScriptMazeNode.hpp"
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#include "Kyoto/CResFactory.hpp"
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#include "MetroidPrime/CActorParameters.hpp"
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uint CScriptMazeNode::sMazeSeeds[300];
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CMazeState::CMazeState(int enterCol, int enterRow, int targetCol, int targetRow)
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: x0_rand(0)
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, x84_enterCol(enterCol)
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, x88_enterRow(enterRow)
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, x8c_targetCol(targetCol)
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, x90_targetRow(targetRow)
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, x94_24_initialized(false) {}
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void CMazeState::Reset(int seed) {
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int numCells = NUM_MAZE_CELLS - 1;
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int cellIdx = 0;
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x0_rand = CRandom16(seed);
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x94_24_initialized = false;
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for (int i = 0; i < NUM_MAZE_CELLS; i++) {
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x4_cells[i] = SMazeCell();
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}
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ESide sides[4];
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while (numCells != 0) {
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int acc = 0;
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if (cellIdx - skMazeCols > 0 && GetCell(cellIdx - skMazeCols).IsClosed()) {
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sides[acc++] = kS_Top;
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}
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if (cellIdx < NUM_MAZE_CELLS - 2 && (cellIdx + 1) % skMazeCols != 0 && GetCell(cellIdx + 1).IsClosed()) {
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sides[acc++] = kS_Right;
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}
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if (cellIdx + skMazeCols <= NUM_MAZE_CELLS - 1 && GetCell(cellIdx + skMazeCols).IsClosed()) {
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sides[acc++] = kS_Bottom;
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}
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if (cellIdx > 0 && cellIdx % skMazeCols != 0 && GetCell(cellIdx - 1).IsClosed()) {
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sides[acc++] = kS_Left;
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}
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if (acc != 0) {
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numCells--;
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ESide side = sides[x0_rand.Next() % static_cast< uint >(acc)];
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switch (side) {
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case kS_Top:
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GetCell(cellIdx).x0_24_openTop = true;
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GetCell(cellIdx - skMazeCols).x0_26_openBottom = true;
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cellIdx -= skMazeCols;
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break;
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case kS_Right:
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GetCell(cellIdx).x0_25_openRight = true;
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GetCell(cellIdx + 1).x0_27_openLeft = true;
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cellIdx++;
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break;
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case kS_Bottom:
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GetCell(cellIdx).x0_26_openBottom = true;
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GetCell(cellIdx + skMazeCols).x0_24_openTop = true;
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cellIdx += skMazeCols;
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break;
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case kS_Left:
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GetCell(cellIdx).x0_27_openLeft = true;
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GetCell(cellIdx - 1).x0_25_openRight = true;
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cellIdx--;
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break;
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}
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continue;
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}
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do {
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cellIdx++;
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if (cellIdx > NUM_MAZE_CELLS - 1) {
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cellIdx = 0;
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}
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} while (GetCell(cellIdx).IsClosed());
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}
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}
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SMazeCell& CMazeState::GetCell(uint col, uint row) { return x4_cells[col + row * skMazeCols]; }
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// ????
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SMazeCell& CMazeState::GetCell2(uint col, uint row) { return x4_cells[col + row * skMazeCols]; }
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static inline int GetRandom(CRandom16& rand, int offset) {
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int tmp = rand.Next();
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return tmp - ((tmp / 5) * 5) + offset;
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}
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// TODO non-matching
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void CMazeState::GenerateObstacles() {
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if (!x94_24_initialized) {
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Initialize();
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}
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int gate1Idx = GetRandom(x0_rand, 9);
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int gate2Idx = GetRandom(x0_rand, 21);
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int gate3Idx = GetRandom(x0_rand, 33);
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int puddle1Idx = GetRandom(x0_rand, 13);
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int puddle2Idx = GetRandom(x0_rand, 29);
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int row = x88_enterRow;
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int col = x84_enterCol;
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int prevRow = x88_enterRow;
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int prevCol = x84_enterCol;
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ESide side = kS_Invalid;
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int idx = 0;
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while (col != x8c_targetCol || row != x90_targetRow) {
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if (idx == gate1Idx || idx == gate2Idx || idx == gate3Idx) {
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switch (side) {
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case kS_Top:
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GetCellInline(col, row).x0_30_gateBottom = true;
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GetCellInline(prevCol, prevRow).x0_28_gateTop = true;
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break;
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case kS_Right:
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GetCellInline(col, row).x0_31_gateLeft = true;
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GetCellInline(prevCol, prevRow).x0_29_gateRight = true;
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break;
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case kS_Bottom:
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GetCellInline(col, row).x0_28_gateTop = true;
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GetCellInline(prevCol, prevRow).x0_30_gateBottom = true;
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break;
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case kS_Left:
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GetCellInline(col, row).x0_29_gateRight = true;
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GetCellInline(prevCol, prevRow).x0_31_gateLeft = true;
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break;
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}
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}
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int nextCol = col;
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int nextRow = row;
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if (row > 1 && side != kS_Bottom && GetCellInline(col, row).x0_24_openTop && GetCellInline(col, row - 1).x1_25_onPath) {
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side = kS_Top;
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nextRow--;
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} else if (row < skMazeRows - 1 && side != kS_Top && GetCellInline(col, row).x0_26_openBottom &&
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GetCellInline(col, row + 1).x1_25_onPath) {
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side = kS_Bottom;
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nextRow++;
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} else if (col > 1 && side != kS_Right && GetCellInline(col, row).x0_27_openLeft && GetCellInline(col - 1, row).x1_25_onPath) {
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side = kS_Left;
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nextCol--;
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} else if (col < skMazeRows && side != kS_Left && GetCellInline(col, row).x0_25_openRight && GetCellInline(col + 1, row).x1_25_onPath) {
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side = kS_Right;
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nextCol++;
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} else {
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return;
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}
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if (idx == puddle1Idx || idx == puddle2Idx) {
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if (col == 0 || row == 0 || col == skMazeCols - 1 || row == skMazeRows - 1) {
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if (idx == puddle1Idx) {
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puddle1Idx++;
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} else {
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puddle2Idx++;
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}
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} else {
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SMazeCell& cell = GetCellInline(col, row);
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cell.x1_24_puddle = true;
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switch (side) {
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case kS_Top:
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GetCellInline(nextCol, nextRow).x0_26_openBottom = false;
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cell.x0_24_openTop = false;
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break;
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case kS_Right:
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GetCellInline(nextCol, nextRow).x0_27_openLeft = false;
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cell.x0_25_openRight = false;
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break;
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case kS_Bottom:
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GetCellInline(nextCol, nextRow).x0_24_openTop = false;
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cell.x0_26_openBottom = false;
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break;
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case kS_Left:
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GetCellInline(nextCol, nextRow).x0_25_openRight = false;
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cell.x0_27_openLeft = false;
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break;
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}
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}
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}
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idx++;
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prevCol = col;
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prevRow = row;
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col = nextCol;
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row = nextRow;
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};
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}
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// TODO non-matching
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void CMazeState::Initialize() {
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int path[NUM_MAZE_CELLS];
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int targetRow = x90_targetRow;
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int targetCol = x8c_targetCol;
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int cellIdx = x84_enterCol + x88_enterRow * skMazeCols;
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path[0] = cellIdx;
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x4_cells[cellIdx].x1_26_checked = true;
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int pathLength = 1;
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while (cellIdx != targetCol + targetRow * skMazeCols) {
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if (x4_cells[cellIdx].x0_24_openTop && !x4_cells[cellIdx - skMazeCols].x1_26_checked) {
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path[pathLength] = cellIdx - skMazeCols;
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pathLength++;
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}
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if (x4_cells[cellIdx].x0_25_openRight && !x4_cells[cellIdx + 1].x1_26_checked) {
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path[pathLength] = cellIdx + 1;
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pathLength++;
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}
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if (x4_cells[cellIdx].x0_26_openBottom && !x4_cells[cellIdx + skMazeCols].x1_26_checked) {
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path[pathLength] = cellIdx + skMazeCols;
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pathLength++;
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}
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if (x4_cells[cellIdx].x0_27_openLeft && !x4_cells[cellIdx - 1].x1_26_checked) {
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path[pathLength] = cellIdx - 1;
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pathLength++;
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}
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if (cellIdx == path[pathLength - 1]) {
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pathLength--;
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}
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cellIdx = path[pathLength - 1];
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x4_cells[cellIdx].x1_26_checked = true;
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}
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for (; pathLength != 0; pathLength--) {
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int idx = path[pathLength];
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if (x4_cells[idx].x1_26_checked) {
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x4_cells[idx].x1_25_onPath = true;
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}
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}
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x94_24_initialized = true;
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}
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CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, bool active,
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int col, int row, int side, const CVector3f& actorPos, const CVector3f& triggerPos,
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const CVector3f& effectPos)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(), kInvalidUniqueId)
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, xe8_col(col)
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, xec_row(row)
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, xf0_side(static_cast< ESide >(side))
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, xf4_gateEffectId(kInvalidUniqueId)
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, xf8_msgTimer(1.f)
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, xfc_actorId(kInvalidUniqueId)
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, x100_actorPos(actorPos)
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, x10c_triggerId(kInvalidUniqueId)
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, x110_triggerPos(triggerPos)
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, x11c_effectId(kInvalidUniqueId)
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, x120_effectPos(effectPos)
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, x13c_24_hasPuddle(false)
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, x13c_25_hasGate(false)
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, x13c_26_gateActive(true) {}
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void CScriptMazeNode::Accept(IVisitor& visitor) { visitor.Visit(*this); }
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void CScriptMazeNode::GenerateObjects(CStateManager& mgr) {
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// TODO
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}
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void CScriptMazeNode::Reset(CStateManager& mgr) {
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mgr.FreeScriptObject(x11c_effectId);
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mgr.FreeScriptObject(xfc_actorId);
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mgr.FreeScriptObject(x10c_triggerId);
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mgr.FreeScriptObject(xf4_gateEffectId);
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x11c_effectId = xfc_actorId = x10c_triggerId = xf4_gateEffectId = kInvalidUniqueId;
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}
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// TODO non-matching
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void CScriptMazeNode::SendScriptMsgs(CStateManager& mgr, EScriptObjectMessage msg) {
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mgr.SendScriptMsg(mgr.ObjectById(x11c_effectId), GetUniqueId(), msg);
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mgr.SendScriptMsg(mgr.ObjectById(xfc_actorId), GetUniqueId(), msg);
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mgr.SendScriptMsg(mgr.ObjectById(x10c_triggerId), GetUniqueId(), msg);
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mgr.SendScriptMsg(mgr.ObjectById(xf4_gateEffectId), GetUniqueId(), msg);
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}
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void CScriptMazeNode::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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// TODO
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}
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void CScriptMazeNode::Think(float dt, CStateManager& mgr) {
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if (GetActive() && x13c_25_hasGate) {
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xf8_msgTimer -= dt;
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if (xf8_msgTimer <= 0.f) {
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xf8_msgTimer = 1.f;
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if (x13c_26_gateActive) {
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x13c_26_gateActive = false;
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SendScriptMsgs(mgr, kSM_Deactivate);
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} else {
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x13c_26_gateActive = true;
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SendScriptMsgs(mgr, kSM_Activate);
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}
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}
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}
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}
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void CScriptMazeNode::LoadMazeSeeds() {
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const SObjectTag* tag = gpResourceFactory->GetResourceIdByName("DUMB_MazeSeeds");
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rstl::auto_ptr< CInputStream > stream = gpResourceFactory->GetResLoader().LoadNewResourceSync(*tag, nullptr);
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for (int i = 0; i < 300; i++) {
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sMazeSeeds[i] = stream->ReadLong();
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}
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}
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CScriptMazeNode::~CScriptMazeNode() {}
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