mirror of https://github.com/PrimeDecomp/prime.git
More CGX matches
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parent
b28e24862b
commit
6fbaa00f07
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@ -14,8 +14,8 @@ public:
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u32 xc_alphaOps;
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u32 x10_indFlags;
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u32 x14_tevOrderFlags;
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u32 x18_kColorSel;
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u32 x19_kAlphaSel;
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u8 x18_kColorSel;
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u8 x19_kAlphaSel;
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STevState();
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};
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@ -83,6 +83,11 @@ public:
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GXAttnFn attnFn);
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static void SetTevKColor(GXTevKColorID id, const GXColor& color);
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static void SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d);
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static void SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d);
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static void SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg);
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static void SetTevColorOp_Compressed(GXTevStageID stageId, u32 flags);
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static void SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg);
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static void SetTevAlphaOp_Compressed(GXTevStageID stageId, u32 flags);
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static GXColor GetChanAmbColor(EChannelId channel);
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@ -92,9 +97,7 @@ public:
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static inline void CopyGXColor(GXColor& dst, const GXColor& src) {
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*reinterpret_cast< u32* >(&dst) = *reinterpret_cast< const u32* >(&src);
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}
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static inline u32 MaskAndShiftLeft(u32 a, u32 b, u32 s) {
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return (a & b) << s;
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}
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static inline u32 MaskAndShiftLeft(u32 a, u32 b, u32 s) { return (a & b) << s; }
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private:
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static SGXState sGXState;
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@ -1,9 +1,8 @@
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#ifndef DOLPHIN_GX_H
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#define DOLPHIN_GX_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <dolphin/gx/GXEnum.h>
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#include <dolphin/gx/GXStruct.h>
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#include <dolphin/gx/GXBump.h>
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#include <dolphin/gx/GXCommandList.h>
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@ -19,14 +18,9 @@ extern "C" {
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#include <dolphin/gx/GXManage.h>
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#include <dolphin/gx/GXPerf.h>
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#include <dolphin/gx/GXPixel.h>
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#include <dolphin/gx/GXStruct.h>
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#include <dolphin/gx/GXTev.h>
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#include <dolphin/gx/GXTexture.h>
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#include <dolphin/gx/GXTransform.h>
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#include <dolphin/gx/GXVert.h>
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -59,15 +59,48 @@ void CGX::SetTevKColor(GXTevKColorID id, const GXColor& color) {
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}
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}
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// TODO non-matching
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void CGX::SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d) {
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u32 ma = MaskAndShiftLeft(a, 0x1F, 0);
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u32 mb = MaskAndShiftLeft(b, 0x1F, 5);
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u32 mc = MaskAndShiftLeft(c, 0x1F, 10);
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u32 md = MaskAndShiftLeft(d, 0x1F, 15);
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u32 flags = ma | mb | mc | md;
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if (flags != sGXState.x68_tevStates[stageId].x0_colorInArgs) {
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sGXState.x68_tevStates[stageId].x0_colorInArgs = flags;
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u32 flags = MaskAndShiftLeft(a, 0x1F, 0) | MaskAndShiftLeft(b, 0x1F, 5) | MaskAndShiftLeft(c, 0x1F, 10) | MaskAndShiftLeft(d, 0x1F, 15);
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STevState& state = sGXState.x68_tevStates[stageId];
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if (flags != state.x0_colorInArgs) {
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state.x0_colorInArgs = flags;
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GXSetTevColorIn(stageId, a, b, c, d);
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}
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}
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}
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void CGX::SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d) {
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u32 flags = MaskAndShiftLeft(a, 0x1F, 0) | MaskAndShiftLeft(b, 0x1F, 5) | MaskAndShiftLeft(c, 0x1F, 10) | MaskAndShiftLeft(d, 0x1F, 15);
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STevState& state = sGXState.x68_tevStates[stageId];
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if (flags != state.x4_alphaInArgs) {
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state.x4_alphaInArgs = flags;
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GXSetTevAlphaIn(stageId, a, b, c, d);
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}
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}
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void CGX::SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg) {
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u32 flags = MaskAndShiftLeft(op, 0xF, 0) | MaskAndShiftLeft(bias, 3, 4) | MaskAndShiftLeft(scale, 3, 6) | MaskAndShiftLeft(clamp, 1, 8) |
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MaskAndShiftLeft(outReg, 3, 9);
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STevState& state = sGXState.x68_tevStates[stageId];
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if (flags != state.x8_colorOps) {
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state.x8_colorOps = flags;
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GXSetTevColorOp(stageId, op, bias, scale, clamp, outReg);
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}
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}
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void CGX::SetTevColorOp_Compressed(GXTevStageID stageId, u32 flags) {
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// TODO
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}
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void CGX::SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg) {
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u32 flags = MaskAndShiftLeft(op, 0xF, 0) | MaskAndShiftLeft(bias, 3, 4) | MaskAndShiftLeft(scale, 3, 6) | MaskAndShiftLeft(clamp, 1, 8) |
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MaskAndShiftLeft(outReg, 3, 9);
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STevState& state = sGXState.x68_tevStates[stageId];
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if (flags != state.xc_alphaOps) {
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state.xc_alphaOps = flags;
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GXSetTevAlphaOp(stageId, op, bias, scale, clamp, outReg);
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}
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}
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void CGX::SetTevAlphaOp_Compressed(GXTevStageID stageId, u32 flags) {
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// TODO
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}
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@ -27,7 +27,7 @@ def import_h_file(in_file, r_path) -> str:
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return import_c_file(inc_path)
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else:
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print("Failed to locate", in_file)
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exit(1)
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return ""
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def import_c_file(in_file) -> str:
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in_file = os.path.relpath(in_file, root_dir)
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@ -0,0 +1,22 @@
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from sys import argv
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def nextU32(f):
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dat = f.read(4)
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return int.from_bytes(dat, 'big')
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with open(argv[1], 'rb') as dol:
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offsets = [nextU32(dol) for i in range(18)]
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addresses = [nextU32(dol) for i in range(18)]
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sizes = [nextU32(dol) for i in range(18)]
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target = int(argv[2], 16)
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for i in range(0, 0x18):
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offset = offsets[i]
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size = sizes[i]
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if offset <= target < offset + size:
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section = i
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delta = target - offset
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break
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print(hex(addresses[section] + delta))
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