Add CPlayerGun::UpdateGunIdle

Former-commit-id: a9f4b00047
This commit is contained in:
Henrique Gemignani Passos Lima
2022-10-06 23:34:27 +03:00
parent e426f60820
commit 72ba8f32df
9 changed files with 151 additions and 5 deletions

View File

@@ -94,6 +94,7 @@ public:
float GetAnimationDuration(int animIn) const;
// GetAnimTimeRemaining__9CAnimDataCFRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>
// IsAnimTimeRemaining__9CAnimDataCFfRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>
bool IsAnimTimeRemaining(float, const rstl::string&) const;
// GetLocatorTransform__9CAnimDataCFRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>PC13CCharAnimTime
// GetLocatorTransform__9CAnimDataCF6CSegIdPC13CCharAnimTime
// CalcPlaybackAlignmentParms__9CAnimDataFRC18CAnimPlaybackParmsRCQ24rstl25ncrc_ptr<13CAnimTreeNode>