Replace int types in Retro code

Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
This commit is contained in:
2022-10-09 01:37:23 -04:00
parent f0ea5144ea
commit 7ca3a1c0bb
172 changed files with 1525 additions and 1514 deletions

View File

@@ -49,7 +49,7 @@ public:
static void SetTevOp(ERglTevStage stage, const CTevCombiners::CTevPass& pass);
static void StreamBegin(ERglPrimitive primitive);
static void StreamColor(const CColor& color);
static void StreamTexcoord(f32 u, f32 v);
static void StreamTexcoord(float u, float v);
static void StreamVertex(const CVector3f& vtx);
static void StreamEnd();