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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
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@@ -14,7 +14,7 @@ public:
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uint Read(void* dest, uint len) override;
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private:
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u8* x24_compBuf;
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uchar* x24_compBuf;
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rstl::auto_ptr< CInputStream > x28_stream;
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unkptr x30_zstream;
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};
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