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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
This commit is contained in:
@@ -241,14 +241,14 @@ public:
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CAdvancementDeltas UpdateAnimation(float dt, CStateManager& mgr, bool advTree);
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void ProcessSoundEvent(int sfxId, f32 weight, int flags, f32 fallOff, f32 maxDist, u8 minVol,
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u8 maxVol, const CVector3f& toListener, const CVector3f& position, int aid,
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CStateManager& mgr, bool translateId);
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void ProcessSoundEvent(int sfxId, float weight, int flags, float fallOff, float maxDist,
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uchar minVol, uchar maxVol, const CVector3f& toListener,
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const CVector3f& position, int aid, CStateManager& mgr, bool translateId);
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void UpdateSfxEmitters();
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void RemoveEmitter();
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void SetModelData(const CModelData& modelData);
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f32 GetAverageAnimVelocity(int anim);
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float GetAverageAnimVelocity(int anim);
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void EnsureRendered(const CStateManager& mgr) const;
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void EnsureRendered(const CStateManager& mgr, const CVector3f& pos, const CAABox& bounds) const;
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void DrawTouchBounds() const;
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@@ -359,14 +359,14 @@ protected:
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rstl::single_ptr< TCachedToken< CScannableObjectInfo > > x98_scanObjectInfo;
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CAABox x9c_renderBounds;
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CModelFlags xb4_drawFlags;
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f32 xbc_time;
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float xbc_time;
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uint xc0_pitchBend;
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TUniqueId xc4_fluidId;
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TUniqueId xc6_nextDrawNode;
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int xc8_drawnToken;
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int xcc_addedToken;
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f32 xd0_damageMag;
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u8 xd4_maxVol;
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float xd0_damageMag;
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uchar xd4_maxVol;
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rstl::reserved_vector< CSfxHandle, 2 > xd8_nonLoopingSfxHandles;
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uint xe4_24_nextNonLoopingSfxHandle : 3;
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uint xe4_27_notInSortedLists : 1;
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