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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
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@@ -22,7 +22,7 @@ private:
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CColor x28_colorTarget;
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unkptr x2c_;
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unkptr x30_;
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f32 x34_colorDelta;
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float x34_colorDelta;
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};
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CHECK_SIZEOF(CAreaFog, 0x38)
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