Replace int types in Retro code

Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
This commit is contained in:
2022-10-09 01:37:23 -04:00
parent f0ea5144ea
commit 7ca3a1c0bb
172 changed files with 1525 additions and 1514 deletions

View File

@@ -18,7 +18,7 @@ public:
CAxisAngle() : mVector(CVector3f::Zero()) {}
explicit CAxisAngle(const CVector3f& vec);
explicit CAxisAngle(const CUnitVector3f& vec, float);
CAxisAngle(f32 x, f32 y, f32 z) : mVector(x, y, z) {}
CAxisAngle(float x, float y, float z) : mVector(x, y, z) {}
void FromVector(const CVector3f& angle);
static const CAxisAngle& Identity();