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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
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@@ -18,7 +18,7 @@ public:
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CAxisAngle() : mVector(CVector3f::Zero()) {}
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explicit CAxisAngle(const CVector3f& vec);
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explicit CAxisAngle(const CUnitVector3f& vec, float);
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CAxisAngle(f32 x, f32 y, f32 z) : mVector(x, y, z) {}
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CAxisAngle(float x, float y, float z) : mVector(x, y, z) {}
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void FromVector(const CVector3f& angle);
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static const CAxisAngle& Identity();
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