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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
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@@ -7,7 +7,7 @@
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class CConsoleOutputWindow : public CIOWin {
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public:
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CConsoleOutputWindow(int, f32, f32);
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CConsoleOutputWindow(int, float, float);
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~CConsoleOutputWindow() override;
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EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override;
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