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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
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@@ -32,7 +32,7 @@ public:
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class CScaledLayoutDescription {
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private:
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TCachedToken< CCharLayoutInfo > x0_layoutToken;
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f32 xc_scale;
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float xc_scale;
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rstl::optional_object< CVector3f > x10_scaleVec;
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};
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