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https://github.com/PrimeDecomp/prime.git
synced 2025-12-13 16:46:08 +00:00
Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
This commit is contained in:
@@ -10,24 +10,24 @@ class CTweakValue {
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public:
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struct Audio {
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public:
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Audio(f32 fadeIn, f32 fadeOut, f32 vol, const rstl::string& fileName, u32 handle)
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Audio(float fadeIn, float fadeOut, float vol, const rstl::string& fileName, uint handle)
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: x0_fadeIn(fadeIn)
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, x4_fadeOut(fadeOut)
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, x8_volume(vol)
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, xc_fileName(fileName)
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, x1c_res(handle) {}
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f32 GetFadeIn() const { return x0_fadeIn; }
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f32 GetFadeOut() const { return x4_fadeOut; }
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f32 GetVolume() const { return x8_volume; }
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float GetFadeIn() const { return x0_fadeIn; }
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float GetFadeOut() const { return x4_fadeOut; }
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float GetVolume() const { return x8_volume; }
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const rstl::string& GetFileName() const { return xc_fileName; }
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CAssetId GetResId() const { return x1c_res; }
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// static Audio None() { return Audio(0.f, 0.f, 0.f, "", 0); }
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private:
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f32 x0_fadeIn;
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f32 x4_fadeOut;
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f32 x8_volume;
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float x0_fadeIn;
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float x4_fadeOut;
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float x8_volume;
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rstl::string xc_fileName;
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CAssetId x1c_res;
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};
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@@ -49,8 +49,8 @@ private:
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rstl::string x14_str;
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Audio x24_audio;
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union {
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u32 x44_int;
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f32 x44_flt;
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uint x44_int;
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float x44_flt;
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};
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};
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