Replace int types in Retro code

Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
This commit is contained in:
2022-10-09 01:37:23 -04:00
parent f0ea5144ea
commit 7ca3a1c0bb
172 changed files with 1525 additions and 1514 deletions

View File

@@ -9,9 +9,9 @@ class CRipple;
class CRippleManager {
private:
f32 x0_maxTimeFalloff;
float x0_maxTimeFalloff;
rstl::vector< CRipple > x4_ripples;
f32 x14_alpha;
float x14_alpha;
};
#endif // _CRIPPLEMANAGER