Replace int types in Retro code

Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
This commit is contained in:
2022-10-09 01:37:23 -04:00
parent f0ea5144ea
commit 7ca3a1c0bb
172 changed files with 1525 additions and 1514 deletions

View File

@@ -18,7 +18,7 @@ class CWorldShadow {
CVector3f x68_objPos;
CVector3f x74_lightPos;
TAreaId x80_aid;
s32 x84_lightIdx;
int x84_lightIdx;
bool x88_blurReset;
public: