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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
This commit is contained in:
@@ -6,7 +6,7 @@
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class CWorldTransManager {
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public:
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private:
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u8 pad[0x48];
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uchar pad[0x48];
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};
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#endif // _CWORLDTRANSMANAGER
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