Replace int types in Retro code

Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
This commit is contained in:
2022-10-09 01:37:23 -04:00
parent f0ea5144ea
commit 7ca3a1c0bb
172 changed files with 1525 additions and 1514 deletions

View File

@@ -82,7 +82,7 @@ public:
void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void Think(f32 dt, CStateManager& mgr) override;
void Think(float dt, CStateManager& mgr) override;
static void LoadMazeSeeds();
@@ -99,7 +99,7 @@ private:
int xec_row;
ESide xf0_side;
TUniqueId xf4_gateEffectId;
f32 xf8_msgTimer;
float xf8_msgTimer;
TUniqueId xfc_actorId;
CVector3f x100_actorPos;
TUniqueId x10c_triggerId;

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@@ -21,7 +21,7 @@ class CFluidPlane;
struct SRiders {
TUniqueId x0_uid;
f32 x4_decayTimer;
float x4_decayTimer;
CTransform4f x8_transform;
SRiders(TUniqueId uid)
@@ -33,8 +33,8 @@ class CScriptPlatform : public CPhysicsActor {
public:
CScriptPlatform(
TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf,
const CModelData& mData, const CActorParameters& actParams, const CAABox& aabb, f32 speed,
bool detectCollision, f32 xrayAlpha, bool active, const CHealthInfo& hInfo,
const CModelData& mData, const CActorParameters& actParams, const CAABox& aabb, float speed,
bool detectCollision, float xrayAlpha, bool active, const CHealthInfo& hInfo,
const CDamageVulnerability& dVuln,
const rstl::optional_object< TLockedToken< CCollidableOBBTreeGroupContainer > >& dcln,
bool rainSplashes, uint maxRainSplashes, uint rainGenRate);
@@ -42,8 +42,8 @@ public:
// CEntity
~CScriptPlatform() override;
void Accept(IVisitor& visitor) override;
void PreThink(f32 dt, CStateManager& mgr) override;
void Think(f32 dt, CStateManager& mgr) override;
void PreThink(float dt, CStateManager& mgr) override;
void Think(float dt, CStateManager& mgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
// CActor
@@ -73,8 +73,8 @@ public:
const CPhysicsActor* ridee, CStateManager& mgr);
static TEntityList BuildNearListFromRiders(CStateManager& mgr,
const rstl::vector< SRiders >& riders);
static void DecayRiders(rstl::vector< SRiders >& riders, f32 dt, CStateManager& mgr);
static void MoveRiders(CStateManager& mgr, f32 dt, bool active, rstl::vector< SRiders >& riders,
static void DecayRiders(rstl::vector< SRiders >& riders, float dt, CStateManager& mgr);
static void MoveRiders(CStateManager& mgr, float dt, bool active, rstl::vector< SRiders >& riders,
rstl::vector< SRiders >& collidedRiders, const CTransform4f& oldXf,
const CTransform4f& newXf, const CVector3f& dragDelta,
CQuaternion rotDelta);
@@ -82,11 +82,11 @@ public:
private:
TUniqueId x258_currentWaypoint;
TUniqueId x25a_targetWaypoint;
f32 x25c_currentSpeed;
f32 x260_moveDelay;
f32 x264_collisionRecoverDelay;
f32 x268_fadeInTime;
f32 x26c_fadeOutTime;
float x25c_currentSpeed;
float x260_moveDelay;
float x264_collisionRecoverDelay;
float x268_fadeInTime;
float x26c_fadeOutTime;
CVector3f x270_dragDelta;
CQuaternion x27c_rotDelta;
CHealthInfo x28c_initialHealth;
@@ -97,7 +97,7 @@ private:
rstl::vector< SRiders > x318_riders;
rstl::vector< SRiders > x328_slavesStatic;
rstl::vector< SRiders > x338_slavesDynamic;
f32 x348_xrayAlpha;
float x348_xrayAlpha;
uint x34c_maxRainSplashes;
uint x350_rainGenRate;
TUniqueId x354_boundsTrigger;

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@@ -88,20 +88,20 @@ private:
float x138_;
CTransform4f x13c_spinnerInitialXf;
float x16c_;
u16 x170_sfx1;
u16 x172_sfx2;
u16 x174_sfx3;
ushort x170_sfx1;
ushort x172_sfx2;
ushort x174_sfx3;
CSfxHandle x178_sfxHandle;
uint x17c_;
float x180_;
TAverage< f32 > x184_;
TAverage< float > x184_;
float x194_;
rstl::vector< SRingController > x198_ringControllers;
ERingState x1a8_ringState;
CVector3f x1ac_ringRotateTarget;
bool x1b8_ringReverse;
s32 x1bc_areaSaveId;
s32 x1c0_layerIdx;
int x1bc_areaSaveId;
int x1c0_layerIdx;
CPlayerState::EItemType x1c4_item;
rstl::optional_object< CAABox > x1c8_touchBounds;
bool x1e4_24_spinnerInitializedXf : 1;
@@ -121,7 +121,7 @@ public:
CScriptSpecialFunction(TUniqueId, const rstl::string&, const CEntityInfo&, const CTransform4f&,
ESpecialFunction, const rstl::string&, float, float, float, float,
const CVector3f&, const CColor&, bool, const CDamageInfo&, int, int,
CPlayerState::EItemType, u16, u16, u16);
CPlayerState::EItemType, ushort, ushort, ushort);
void Accept(IVisitor& visitor) override;
void Think(float, CStateManager&) override;
@@ -149,7 +149,7 @@ public:
void DeleteEmitter(CSfxHandle& handle);
int GetSpecialEnding(const CStateManager&) const;
void AddOrUpdateEmitter(float pitch, CSfxHandle& handle, u16 id, CVector3f pos, u8 vol);
void AddOrUpdateEmitter(float pitch, CSfxHandle& handle, ushort id, CVector3f pos, uchar vol);
};
#endif // _CSCRIPTSPECIALFUNCTION

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@@ -14,8 +14,8 @@ public:
~CScriptSwitch();
private:
u8 mOpened;
u8 mCloseOnOpened;
uchar mOpened;
uchar mCloseOnOpened;
};
#endif // _CSCRIPTSWITCH

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@@ -25,26 +25,26 @@ public:
TUniqueId NextWaypoint(const CStateManager& mgr) const;
void FollowWaypoint(const CStateManager& mgr) const;
f32 GetSpeed() const { return xe8_speed; }
float GetSpeed() const { return xe8_speed; }
uint GetAnimation() const { return xec_animation; }
f32 GetPause() const { return xf0_pause; }
u8 GetPatternTranslate() const { return xf4_patternTranslate; }
u8 GetPatternOrient() const { return xf5_patternOrient; }
u8 GetPatternFit() const { return xf6_patternFit; }
u8 GetBehaviour() const { return xf7_behaviour; }
u8 GetBehaviourOrient() const { return xf8_behaviourOrient; }
u16 GetBehaviourModifiers() const { return xfa_behaviourModifiers; }
float GetPause() const { return xf0_pause; }
uchar GetPatternTranslate() const { return xf4_patternTranslate; }
uchar GetPatternOrient() const { return xf5_patternOrient; }
uchar GetPatternFit() const { return xf6_patternFit; }
uchar GetBehaviour() const { return xf7_behaviour; }
uchar GetBehaviourOrient() const { return xf8_behaviourOrient; }
ushort GetBehaviourModifiers() const { return xfa_behaviourModifiers; }
private:
f32 xe8_speed;
float xe8_speed;
uint xec_animation;
f32 xf0_pause;
u8 xf4_patternTranslate;
u8 xf5_patternOrient;
u8 xf6_patternFit;
u8 xf7_behaviour;
u8 xf8_behaviourOrient;
u16 xfa_behaviourModifiers;
float xf0_pause;
uchar xf4_patternTranslate;
uchar xf5_patternOrient;
uchar xf6_patternFit;
uchar xf7_behaviour;
uchar xf8_behaviourOrient;
ushort xfa_behaviourModifiers;
};
#endif // _CSCRIPTWAYPOINT