Replace int types in Retro code

Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
This commit is contained in:
2022-10-09 01:37:23 -04:00
parent f0ea5144ea
commit 7ca3a1c0bb
172 changed files with 1525 additions and 1514 deletions

View File

@@ -27,7 +27,7 @@ public:
T& operator*() { return data(); }
private:
u8 x0_data[sizeof(T)];
uchar x0_data[sizeof(T)];
bool m_valid __attribute__((aligned(4)));
void makeValid() { m_valid = true; }