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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
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@@ -25,7 +25,7 @@ private:
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node* x4_next;
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union {
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T* x8_item;
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u32 x8_count;
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uint x8_count;
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};
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node(node* prev, node* next) : x0_prev(prev), x4_next(next), x8_count(0) {}
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