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Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
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@@ -10,7 +10,7 @@ namespace rstl {
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template < typename T, int N >
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class reserved_vector {
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int x0_count;
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u8 x4_data[N * sizeof(T)];
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uchar x4_data[N * sizeof(T)];
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public:
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typedef pointer_iterator< T, reserved_vector< T, N >, void > iterator;
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