Replace int types in Retro code

Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
This commit is contained in:
2022-10-09 01:37:23 -04:00
parent f0ea5144ea
commit 7ca3a1c0bb
172 changed files with 1525 additions and 1514 deletions

View File

@@ -10,7 +10,7 @@ namespace rstl {
template < typename T, int N >
class reserved_vector {
int x0_count;
u8 x4_data[N * sizeof(T)];
uchar x4_data[N * sizeof(T)];
public:
typedef pointer_iterator< T, reserved_vector< T, N >, void > iterator;