Start CSfxManager

Former-commit-id: 9368bb11c0c1fb8bc9ed2f66b556da35adfa4856
This commit is contained in:
Phillip Stephens 2023-10-22 21:18:22 -07:00
parent bc7339f4b8
commit 88b59fe172
9 changed files with 584 additions and 132 deletions

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@ -12740,7 +12740,7 @@ IsTime__20CPreAdvanceIndicatorCFv = .text:0x802E7864; // type:function size:0x8
__ct__10CSfxHandleFUi = .text:0x802E786C; // type:function size:0x1C scope:global __ct__10CSfxHandleFUi = .text:0x802E786C; // type:function size:0x1C scope:global
__dt__Q211CSfxManager11CSfxWrapperFv = .text:0x802E7888; // type:function size:0x5C scope:global __dt__Q211CSfxManager11CSfxWrapperFv = .text:0x802E7888; // type:function size:0x5C scope:global
FAudioTranslationTableFactory__FRC10SObjectTagR12CInputStreamRC15CVParamTransfer = .text:0x802E78E4; // type:function size:0xE8 scope:global FAudioTranslationTableFactory__FRC10SObjectTagR12CInputStreamRC15CVParamTransfer = .text:0x802E78E4; // type:function size:0xE8 scope:global
fn_802E79CC = .text:0x802E79CC; // type:function size:0x100 __ct<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>__16CFactoryFnReturnFPQ24rstl36vector<s,Q24rstl17rmemory_allocator> = .text:0x802E79CC; // type:function size:0x100
__dt__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>Fv = .text:0x802E7ACC; // type:function size:0xDC scope:global __dt__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>Fv = .text:0x802E7ACC; // type:function size:0xDC scope:global
GetIObjObjectFor__53TToken<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7BA8; // type:function size:0x2C scope:global GetIObjObjectFor__53TToken<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7BA8; // type:function size:0x2C scope:global
GetNewDerivedObject__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7BD4; // type:function size:0x9C scope:global GetNewDerivedObject__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7BD4; // type:function size:0x9C scope:global
@ -12755,14 +12755,14 @@ GetReverbAmount__11CSfxManagerFv = .text:0x802E8410; // type:function size:0x20
IsAuxProcessingEnabled__11CSfxManagerFv = .text:0x802E8430; // type:function size:0x8 scope:global IsAuxProcessingEnabled__11CSfxManagerFv = .text:0x802E8430; // type:function size:0x8 scope:global
DisableAuxProcessing__11CSfxManagerFv = .text:0x802E8438; // type:function size:0x14 scope:global DisableAuxProcessing__11CSfxManagerFv = .text:0x802E8438; // type:function size:0x14 scope:global
AllocateCSfxWrapper__11CSfxManagerFRCQ211CSfxManager11CSfxWrapper = .text:0x802E844C; // type:function size:0x188 scope:global AllocateCSfxWrapper__11CSfxManagerFRCQ211CSfxManager11CSfxWrapper = .text:0x802E844C; // type:function size:0x188 scope:global
fn_802E85D4 = .text:0x802E85D4; // type:function size:0x170 AllocateCSfxEmitterWrapper__11CSfxManagerFRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E85D4; // type:function size:0x170
fn_802E8744 = .text:0x802E8744; // type:function size:0x48 push_back__Q24rstl55reserved_vector<Q211CSfxManager18CSfxEmitterWrapper,64>FRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E8744; // type:function size:0x48
fn_802E878C = .text:0x802E878C; // type:function size:0x28 construct<Q211CSfxManager18CSfxEmitterWrapper>__4rstlFPvRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E878C; // type:function size:0x28
fn_802E87B4 = .text:0x802E87B4; // type:function size:0xEC __ct__Q211CSfxManager18CSfxEmitterWrapperFRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E87B4; // type:function size:0xEC
SetActiveAreas__11CSfxManagerFRCQ24rstl21reserved_vector<i,10> = .text:0x802E88A0; // type:function size:0x110 scope:global SetActiveAreas__11CSfxManagerFRCQ24rstl21reserved_vector<i,10> = .text:0x802E88A0; // type:function size:0x110 scope:global
TranslateSFXID__11CSfxManagerFUs = .text:0x802E89B0; // type:function size:0x4C scope:global TranslateSFXID__11CSfxManagerFUs = .text:0x802E89B0; // type:function size:0x4C scope:global
LoadTranslationTable__11CSfxManagerFP11CSimplePoolPC10SObjectTag = .text:0x802E89FC; // type:function size:0x194 scope:global LoadTranslationTable__11CSfxManagerFP11CSimplePoolPC10SObjectTag = .text:0x802E89FC; // type:function size:0x194 scope:global
fn_802E8B90 = .text:0x802E8B90; // type:function size:0x64 __dt__Q24rstl17auto_ptr<6CToken>Fv = .text:0x802E8B90; // type:function size:0x64
GetRank__11CSfxManagerFPQ211CSfxManager15CBaseSfxWrapper = .text:0x802E8BF4; // type:function size:0x140 scope:global GetRank__11CSfxManagerFPQ211CSfxManager15CBaseSfxWrapper = .text:0x802E8BF4; // type:function size:0x140 scope:global
IsHandleValid__11CSfxManagerF10CSfxHandle = .text:0x802E8D34; // type:function size:0xA0 scope:global IsHandleValid__11CSfxManagerF10CSfxHandle = .text:0x802E8D34; // type:function size:0xA0 scope:global
IsPlaying__11CSfxManagerF10CSfxHandle = .text:0x802E8DD4; // type:function size:0xD8 scope:global IsPlaying__11CSfxManagerF10CSfxHandle = .text:0x802E8DD4; // type:function size:0xD8 scope:global
@ -12797,7 +12797,7 @@ GetAudible__Q211CSfxManager11CSfxWrapperFRC9CVector3f = .text:0x802EA77C; // typ
Ready__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA784; // type:function size:0x60 scope:global Ready__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA784; // type:function size:0x60 scope:global
IsPlaying__Q211CSfxManager11CSfxWrapperCFv = .text:0x802EA7E4; // type:function size:0x5C scope:global IsPlaying__Q211CSfxManager11CSfxWrapperCFv = .text:0x802EA7E4; // type:function size:0x5C scope:global
Stop__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA840; // type:function size:0x5C scope:global Stop__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA840; // type:function size:0x5C scope:global
GetSFXId__Q211CSfxManager11CSfxWrapperCFv = .text:0x802EA89C; // type:function size:0x8 scope:global GetSfxId__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA89C; // type:function size:0x8 scope:global
Play__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA8A4; // type:function size:0xB8 scope:global Play__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA8A4; // type:function size:0xB8 scope:global
SetReverb__Q211CSfxManager11CSfxWrapperFc = .text:0x802EA95C; // type:function size:0x6C scope:global SetReverb__Q211CSfxManager11CSfxWrapperFc = .text:0x802EA95C; // type:function size:0x6C scope:global
__ct__Q211CSfxManager11CSfxWrapperFbsUsss10CSfxHandlebi = .text:0x802EA9C8; // type:function size:0x94 scope:global __ct__Q211CSfxManager11CSfxWrapperFbsUsss10CSfxHandlebi = .text:0x802EA9C8; // type:function size:0x94 scope:global
@ -12836,7 +12836,7 @@ reserve__Q24rstl36vector<s,Q24rstl17rmemory_allocator>Fi = .text:0x802EB068; //
__sinit_CSfxManager_cpp = .text:0x802EB154; // type:function size:0xC0 scope:local __sinit_CSfxManager_cpp = .text:0x802EB154; // type:function size:0xC0 scope:local
__dt__Q24rstl49reserved_vector<Q211CSfxManager11CSfxWrapper,128>Fv = .text:0x802EB214; // type:function size:0x9C scope:global __dt__Q24rstl49reserved_vector<Q211CSfxManager11CSfxWrapper,128>Fv = .text:0x802EB214; // type:function size:0x9C scope:global
__dt__Q24rstl56reserved_vector<Q211CSfxManager18CSfxEmitterWrapper,128>Fv = .text:0x802EB2B0; // type:function size:0x9C scope:global __dt__Q24rstl56reserved_vector<Q211CSfxManager18CSfxEmitterWrapper,128>Fv = .text:0x802EB2B0; // type:function size:0x9C scope:global
__arraydtor$2309 = .text:0x802EB34C; // type:function size:0x38 scope:global __arraydtor$147 = .text:0x802EB34C; // type:function size:0x38 scope:global
__dt__Q211CSfxManager11CSfxChannelFv = .text:0x802EB384; // type:function size:0x9C scope:global __dt__Q211CSfxManager11CSfxChannelFv = .text:0x802EB384; // type:function size:0x9C scope:global
__ct__Q211CSfxManager11CSfxChannelFv = .text:0x802EB420; // type:function size:0xDC scope:global __ct__Q211CSfxManager11CSfxChannelFv = .text:0x802EB420; // type:function size:0xDC scope:global
Blend__18CAdvancementDeltasFRC18CAdvancementDeltasRC18CAdvancementDeltasf = .text:0x802EB4FC; // type:function size:0xC8 scope:global Blend__18CAdvancementDeltasFRC18CAdvancementDeltasRC18CAdvancementDeltasf = .text:0x802EB4FC; // type:function size:0xC8 scope:global
@ -18671,10 +18671,10 @@ lbl_803ECDA8 = .data:0x803ECDA8; // type:object size:0x18
lbl_803ECDC0 = .data:0x803ECDC0; // type:object size:0x18 lbl_803ECDC0 = .data:0x803ECDC0; // type:object size:0x18
lbl_803ECDD8 = .data:0x803ECDD8; // type:object size:0x18 lbl_803ECDD8 = .data:0x803ECDD8; // type:object size:0x18
lbl_803ECDF0 = .data:0x803ECDF0; // type:object size:0x20 lbl_803ECDF0 = .data:0x803ECDF0; // type:object size:0x20
lbl_803ECE10 = .data:0x803ECE10; // type:object size:0x64 __vt__Q211CSfxManager11CSfxWrapper = .data:0x803ECE10; // type:object size:0x64
lbl_803ECE74 = .data:0x803ECE74; // type:object size:0xC __vt__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .data:0x803ECE74; // type:object size:0xC
lbl_803ECE80 = .data:0x803ECE80; // type:object size:0x64 __vt__Q211CSfxManager18CSfxEmitterWrapper = .data:0x803ECE80; // type:object size:0x64
lbl_803ECEE4 = .data:0x803ECEE4; // type:object size:0x64 __vt__Q211CSfxManager15CBaseSfxWrapper = .data:0x803ECEE4; // type:object size:0x64
lbl_803ECF48 = .data:0x803ECF48; // type:object size:0x10 lbl_803ECF48 = .data:0x803ECF48; // type:object size:0x10
lbl_803ECF58 = .data:0x803ECF58; // type:object size:0x68 lbl_803ECF58 = .data:0x803ECF58; // type:object size:0x68
lbl_803ECFC0 = .data:0x803ECFC0; // type:object size:0x24 lbl_803ECFC0 = .data:0x803ECFC0; // type:object size:0x24
@ -21846,11 +21846,11 @@ lbl_805A92AC = .sbss:0x805A92AC; // type:object size:0x1 data:byte
lbl_805A92B0 = .sbss:0x805A92B0; // type:object size:0x1 data:byte lbl_805A92B0 = .sbss:0x805A92B0; // type:object size:0x1 data:byte
lbl_805A92B4 = .sbss:0x805A92B4; // type:object size:0x1 data:byte lbl_805A92B4 = .sbss:0x805A92B4; // type:object size:0x1 data:byte
mRefCount__10CSfxHandle = .sbss:0x805A92B8; // type:object size:0x4 scope:global data:4byte mRefCount__10CSfxHandle = .sbss:0x805A92B8; // type:object size:0x4 scope:global data:4byte
lbl_805A92C0 = .sbss:0x805A92C0; // type:object size:0x4 data:4byte mCurrentChannel__11CSfxManager = .sbss:0x805A92C0; // type:object size:0x4 data:4byte
lbl_805A92C4 = .sbss:0x805A92C4; // type:object size:0x1 data:byte lbl_805A92C4 = .sbss:0x805A92C4; // type:object size:0x1 data:byte
lbl_805A92C8 = .sbss:0x805A92C8; // type:object size:0x4 data:4byte mTranslationTable__11CSfxManager = .sbss:0x805A92C8; // type:object size:0x4 data:4byte
lbl_805A92CC = .sbss:0x805A92CC; // type:object size:0x1 data:byte lbl_805A92CC = .sbss:0x805A92CC; // type:object size:0x1 data:byte
lbl_805A92D0 = .sbss:0x805A92D0; // type:object size:0x8 data:byte mTranslationTableTok__11CSfxManager = .sbss:0x805A92D0; // type:object size:0x8 data:byte
lbl_805A92D8 = .sbss:0x805A92D8; // type:object size:0x8 data:byte lbl_805A92D8 = .sbss:0x805A92D8; // type:object size:0x8 data:byte
lbl_805A92E0 = .sbss:0x805A92E0; // type:object size:0x1 data:byte lbl_805A92E0 = .sbss:0x805A92E0; // type:object size:0x1 data:byte
lbl_805A92E4 = .sbss:0x805A92E4; // type:object size:0x1 data:byte lbl_805A92E4 = .sbss:0x805A92E4; // type:object size:0x1 data:byte

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@ -12755,7 +12755,7 @@ IsTime__20CPreAdvanceIndicatorCFv = .text:0x802E7944; // type:function size:0x8
__ct__10CSfxHandleFUi = .text:0x802E794C; // type:function size:0x1C scope:global __ct__10CSfxHandleFUi = .text:0x802E794C; // type:function size:0x1C scope:global
__dt__Q211CSfxManager11CSfxWrapperFv = .text:0x802E7968; // type:function size:0x5C scope:global __dt__Q211CSfxManager11CSfxWrapperFv = .text:0x802E7968; // type:function size:0x5C scope:global
FAudioTranslationTableFactory__FRC10SObjectTagR12CInputStreamRC15CVParamTransfer = .text:0x802E79C4; // type:function size:0xE8 scope:global FAudioTranslationTableFactory__FRC10SObjectTagR12CInputStreamRC15CVParamTransfer = .text:0x802E79C4; // type:function size:0xE8 scope:global
fn_802E79CC = .text:0x802E7AAC; // type:function size:0x100 scope:global __ct<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>__16CFactoryFnReturnFPQ24rstl36vector<s,Q24rstl17rmemory_allocator> = .text:0x802E7AAC; // type:function size:0x100 scope:global
__dt__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>Fv = .text:0x802E7BAC; // type:function size:0xDC scope:global __dt__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>Fv = .text:0x802E7BAC; // type:function size:0xDC scope:global
GetIObjObjectFor__53TToken<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7C88; // type:function size:0x2C scope:global GetIObjObjectFor__53TToken<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7C88; // type:function size:0x2C scope:global
GetNewDerivedObject__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7CB4; // type:function size:0x9C scope:global GetNewDerivedObject__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>>FRCQ24rstl55auto_ptr<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .text:0x802E7CB4; // type:function size:0x9C scope:global
@ -12770,14 +12770,14 @@ GetReverbAmount__11CSfxManagerFv = .text:0x802E84F0; // type:function size:0x20
IsAuxProcessingEnabled__11CSfxManagerFv = .text:0x802E8510; // type:function size:0x8 scope:global IsAuxProcessingEnabled__11CSfxManagerFv = .text:0x802E8510; // type:function size:0x8 scope:global
DisableAuxProcessing__11CSfxManagerFv = .text:0x802E8518; // type:function size:0x14 scope:global DisableAuxProcessing__11CSfxManagerFv = .text:0x802E8518; // type:function size:0x14 scope:global
AllocateCSfxWrapper__11CSfxManagerFRCQ211CSfxManager11CSfxWrapper = .text:0x802E852C; // type:function size:0x188 scope:global AllocateCSfxWrapper__11CSfxManagerFRCQ211CSfxManager11CSfxWrapper = .text:0x802E852C; // type:function size:0x188 scope:global
fn_802E85D4 = .text:0x802E86B4; // type:function size:0x170 scope:global AllocateCSfxEmitterWrapper__11CSfxManagerFRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E86B4; // type:function size:0x170 scope:global
fn_802E8744 = .text:0x802E8824; // type:function size:0x48 scope:global push_back__Q24rstl55reserved_vector<Q211CSfxManager18CSfxEmitterWrapper,64>FRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E8824; // type:function size:0x48 scope:global
fn_802E878C = .text:0x802E886C; // type:function size:0x28 scope:global construct<Q211CSfxManager18CSfxEmitterWrapper>__4rstlFPvRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E886C; // type:function size:0x28 scope:global
fn_802E87B4 = .text:0x802E8894; // type:function size:0xEC scope:global __ct__Q211CSfxManager18CSfxEmitterWrapperFRCQ211CSfxManager18CSfxEmitterWrapper = .text:0x802E8894; // type:function size:0xEC scope:global
SetActiveAreas__11CSfxManagerFRCQ24rstl21reserved_vector<i,10> = .text:0x802E8980; // type:function size:0x110 scope:global SetActiveAreas__11CSfxManagerFRCQ24rstl21reserved_vector<i,10> = .text:0x802E8980; // type:function size:0x110 scope:global
TranslateSFXID__11CSfxManagerFUs = .text:0x802E8A90; // type:function size:0x4C scope:global TranslateSFXID__11CSfxManagerFUs = .text:0x802E8A90; // type:function size:0x4C scope:global
LoadTranslationTable__11CSfxManagerFP11CSimplePoolPC10SObjectTag = .text:0x802E8ADC; // type:function size:0x194 scope:global LoadTranslationTable__11CSfxManagerFP11CSimplePoolPC10SObjectTag = .text:0x802E8ADC; // type:function size:0x194 scope:global
fn_802E8B90 = .text:0x802E8C70; // type:function size:0x64 scope:global __dt__Q24rstl17auto_ptr<6CToken>Fv = .text:0x802E8C70; // type:function size:0x64 scope:global
GetRank__11CSfxManagerFPQ211CSfxManager15CBaseSfxWrapper = .text:0x802E8CD4; // type:function size:0x140 scope:global GetRank__11CSfxManagerFPQ211CSfxManager15CBaseSfxWrapper = .text:0x802E8CD4; // type:function size:0x140 scope:global
IsHandleValid__11CSfxManagerF10CSfxHandle = .text:0x802E8E14; // type:function size:0xA0 scope:global IsHandleValid__11CSfxManagerF10CSfxHandle = .text:0x802E8E14; // type:function size:0xA0 scope:global
IsPlaying__11CSfxManagerF10CSfxHandle = .text:0x802E8EB4; // type:function size:0xD8 scope:global IsPlaying__11CSfxManagerF10CSfxHandle = .text:0x802E8EB4; // type:function size:0xD8 scope:global
@ -12812,7 +12812,7 @@ GetAudible__Q211CSfxManager11CSfxWrapperFRC9CVector3f = .text:0x802EA85C; // typ
Ready__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA864; // type:function size:0x60 scope:global Ready__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA864; // type:function size:0x60 scope:global
IsPlaying__Q211CSfxManager11CSfxWrapperCFv = .text:0x802EA8C4; // type:function size:0x5C scope:global IsPlaying__Q211CSfxManager11CSfxWrapperCFv = .text:0x802EA8C4; // type:function size:0x5C scope:global
Stop__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA920; // type:function size:0x5C scope:global Stop__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA920; // type:function size:0x5C scope:global
GetSFXId__Q211CSfxManager11CSfxWrapperCFv = .text:0x802EA97C; // type:function size:0x8 scope:global GetSfxId__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA97C; // type:function size:0x8 scope:global
Play__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA984; // type:function size:0xB8 scope:global Play__Q211CSfxManager11CSfxWrapperFv = .text:0x802EA984; // type:function size:0xB8 scope:global
SetReverb__Q211CSfxManager11CSfxWrapperFc = .text:0x802EAA3C; // type:function size:0x6C scope:global SetReverb__Q211CSfxManager11CSfxWrapperFc = .text:0x802EAA3C; // type:function size:0x6C scope:global
__ct__Q211CSfxManager11CSfxWrapperFbsUsss10CSfxHandlebi = .text:0x802EAAA8; // type:function size:0x94 scope:global __ct__Q211CSfxManager11CSfxWrapperFbsUsss10CSfxHandlebi = .text:0x802EAAA8; // type:function size:0x94 scope:global
@ -12851,7 +12851,7 @@ reserve__Q24rstl36vector<s,Q24rstl17rmemory_allocator>Fi = .text:0x802EB148; //
__sinit_CSfxManager_cpp = .text:0x802EB234; // type:function size:0xC0 scope:global __sinit_CSfxManager_cpp = .text:0x802EB234; // type:function size:0xC0 scope:global
__dt__Q24rstl49reserved_vector<Q211CSfxManager11CSfxWrapper,128>Fv = .text:0x802EB2F4; // type:function size:0x9C scope:global __dt__Q24rstl49reserved_vector<Q211CSfxManager11CSfxWrapper,128>Fv = .text:0x802EB2F4; // type:function size:0x9C scope:global
__dt__Q24rstl56reserved_vector<Q211CSfxManager18CSfxEmitterWrapper,128>Fv = .text:0x802EB390; // type:function size:0x9C scope:global __dt__Q24rstl56reserved_vector<Q211CSfxManager18CSfxEmitterWrapper,128>Fv = .text:0x802EB390; // type:function size:0x9C scope:global
__arraydtor$2309 = .text:0x802EB42C; // type:function size:0x38 scope:global __arraydtor$147 = .text:0x802EB42C; // type:function size:0x38 scope:local
__dt__Q211CSfxManager11CSfxChannelFv = .text:0x802EB464; // type:function size:0x9C scope:global __dt__Q211CSfxManager11CSfxChannelFv = .text:0x802EB464; // type:function size:0x9C scope:global
__ct__Q211CSfxManager11CSfxChannelFv = .text:0x802EB500; // type:function size:0xDC scope:global __ct__Q211CSfxManager11CSfxChannelFv = .text:0x802EB500; // type:function size:0xDC scope:global
Blend__18CAdvancementDeltasFRC18CAdvancementDeltasRC18CAdvancementDeltasf = .text:0x802EB5DC; // type:function size:0xC8 scope:global Blend__18CAdvancementDeltasFRC18CAdvancementDeltasRC18CAdvancementDeltasf = .text:0x802EB5DC; // type:function size:0xC8 scope:global
@ -18722,10 +18722,10 @@ lbl_803ECDA8 = .data:0x803ECF88; // type:object size:0x18 scope:global
lbl_803ECDC0 = .data:0x803ECFA0; // type:object size:0x18 scope:global lbl_803ECDC0 = .data:0x803ECFA0; // type:object size:0x18 scope:global
lbl_803ECDD8 = .data:0x803ECFB8; // type:object size:0x18 scope:global lbl_803ECDD8 = .data:0x803ECFB8; // type:object size:0x18 scope:global
lbl_803ECDF0 = .data:0x803ECFD0; // type:object size:0x20 scope:global lbl_803ECDF0 = .data:0x803ECFD0; // type:object size:0x20 scope:global
lbl_803ECE10 = .data:0x803ECFF0; // type:object size:0x64 scope:global __vt__Q211CSfxManager11CSfxWrapper = .data:0x803ECFF0; // type:object size:0x64 scope:global
lbl_803ECE74 = .data:0x803ED054; // type:object size:0xC scope:global __vt__71TObjOwnerDerivedFromIObj<Q24rstl36vector<s,Q24rstl17rmemory_allocator>> = .data:0x803ED054; // type:object size:0xC scope:global
lbl_803ECE80 = .data:0x803ED060; // type:object size:0x64 scope:global __vt__Q211CSfxManager18CSfxEmitterWrapper = .data:0x803ED060; // type:object size:0x64 scope:global
lbl_803ECEE4 = .data:0x803ED0C4; // type:object size:0x64 scope:global __vt__Q211CSfxManager15CBaseSfxWrapper = .data:0x803ED0C4; // type:object size:0x64 scope:global
lbl_803ECF48 = .data:0x803ED128; // type:object size:0x10 scope:global lbl_803ECF48 = .data:0x803ED128; // type:object size:0x10 scope:global
lbl_803ECF58 = .data:0x803ED138; // type:object size:0x68 scope:global lbl_803ECF58 = .data:0x803ED138; // type:object size:0x68 scope:global
lbl_803ECFC0 = .data:0x803ED1A0; // type:object size:0x24 scope:global lbl_803ECFC0 = .data:0x803ED1A0; // type:object size:0x24 scope:global
@ -21891,11 +21891,11 @@ lbl_805A92AC = .sbss:0x805A948C; // type:object size:0x1 scope:global data:byte
lbl_805A92B0 = .sbss:0x805A9490; // type:object size:0x1 scope:global data:byte lbl_805A92B0 = .sbss:0x805A9490; // type:object size:0x1 scope:global data:byte
lbl_805A92B4 = .sbss:0x805A9494; // type:object size:0x1 scope:global data:byte lbl_805A92B4 = .sbss:0x805A9494; // type:object size:0x1 scope:global data:byte
mRefCount__10CSfxHandle = .sbss:0x805A9498; // type:object size:0x4 scope:global data:4byte mRefCount__10CSfxHandle = .sbss:0x805A9498; // type:object size:0x4 scope:global data:4byte
lbl_805A92C0 = .sbss:0x805A94A0; // type:object size:0x4 scope:global data:4byte mCurrentChannel__11CSfxManager = .sbss:0x805A94A0; // type:object size:0x4 scope:global data:4byte
lbl_805A92C4 = .sbss:0x805A94A4; // type:object size:0x1 scope:global data:byte lbl_805A92C4 = .sbss:0x805A94A4; // type:object size:0x1 scope:global data:byte
lbl_805A92C8 = .sbss:0x805A94A8; // type:object size:0x4 scope:global data:4byte mTranslationTable__11CSfxManager = .sbss:0x805A94A8; // type:object size:0x4 scope:global data:4byte
lbl_805A92CC = .sbss:0x805A94AC; // type:object size:0x1 scope:global data:byte lbl_805A92CC = .sbss:0x805A94AC; // type:object size:0x1 scope:global data:byte
lbl_805A92D0 = .sbss:0x805A94B0; // type:object size:0x8 scope:global data:byte mTranslationTableTok__11CSfxManager = .sbss:0x805A94B0; // type:object size:0x8 scope:global data:byte
lbl_805A92D8 = .sbss:0x805A94B8; // type:object size:0x8 scope:global data:byte lbl_805A92D8 = .sbss:0x805A94B8; // type:object size:0x8 scope:global data:byte
lbl_805A92E0 = .sbss:0x805A94C0; // type:object size:0x1 scope:global data:byte lbl_805A92E0 = .sbss:0x805A94C0; // type:object size:0x1 scope:global data:byte
lbl_805A92E4 = .sbss:0x805A94C4; // type:object size:0x1 scope:global data:byte lbl_805A92E4 = .sbss:0x805A94C4; // type:object size:0x1 scope:global data:byte

View File

@ -1,6 +1,7 @@
#ifndef _CAUDIOSYS #ifndef _CAUDIOSYS
#define _CAUDIOSYS #define _CAUDIOSYS
#include "musyx/musyx.h"
#include "types.h" #include "types.h"
#include "rstl/map.hpp" #include "rstl/map.hpp"
@ -39,19 +40,16 @@ public:
}; };
struct C3DEmitterParmData { struct C3DEmitterParmData {
C3DEmitterParmData(const CVector3f& pos, const CVector3f& dir, float maxDist, float distComp, C3DEmitterParmData(const float maxDist = 150.f, const float distComp = 0.1f,
uint flags, ushort sfxId, float maxVol, float minVol, bool important, const uint flags = 1, const uchar maxVol = 127, const uchar minVol = 0)
uchar prio) : x18_maxDist(maxDist)
: x0_pos(pos)
, xc_dir(dir)
, x18_maxDist(maxDist)
, x1c_distComp(distComp) , x1c_distComp(distComp)
, x20_flags(flags) , x20_flags(flags)
, x24_sfxId(sfxId) , x24_sfxId(0)
, x26_maxVol(maxVol) , x26_maxVol(maxVol)
, x27_minVol(minVol) , x27_minVol(minVol)
, x28_important(important) , x28_important(false)
, x29_prio(prio) {} , x29_prio(127) {}
CVector3f x0_pos; CVector3f x0_pos;
CVector3f xc_dir; CVector3f xc_dir;
@ -59,8 +57,8 @@ public:
float x1c_distComp; float x1c_distComp;
uint x20_flags; uint x20_flags;
ushort x24_sfxId; ushort x24_sfxId;
float x26_maxVol; char x26_maxVol;
float x27_minVol; char x27_minVol;
bool x28_important; // Can't be allocated over, regardless of priority bool x28_important; // Can't be allocated over, regardless of priority
uchar x29_prio; uchar x29_prio;
}; };
@ -81,6 +79,27 @@ public:
static short GetDefaultVolumeScale(); static short GetDefaultVolumeScale();
static bool GetVerbose(); static bool GetVerbose();
static SND_VOICEID SfxStart(const SND_FXID, const uchar, const uchar, const uchar);
static void SfxStop(SND_VOICEID handle);
static void SfxCtrl(SND_VOICEID handle, uchar ctrl, uchar val);
static SND_VOICEID SfxCheck(SND_VOICEID handle);
static void SfxVolume(SND_VOICEID handle, u8 vol);
static uint S3dAddEmitterParaEx(const C3DEmitterParmData& params, short handle,
SND_PARAMETER_INFO* paraInfo);
static void S3dUpdateEmitter(uint, const CVector3f&, const CVector3f&, uchar);
static void S3dRemoveEmitter(uint handle);
static const bool S3dCheckEmitter(uint handle);
static uint S3dEmitterVoiceID(uint handle);
static void S3dAddListener(const CVector3f& pos, const CVector3f& dir, const CVector3f& vec1,
const CVector3f& vec2, const float f1, const float f2, const float f3,
const uint w1, const uchar maxVolume);
static void S3dUpdateListener(const CVector3f& pos, const CVector3f& dir, const CVector3f& vec1,
const CVector3f& vec2, const uchar maxVolume);
static void S3dAddEmitter(SND_FXID fxid, const CVector3f& pos, const CVector3f& dir,
const bool b1, const bool b2, short, int);
static bool mInitialized; static bool mInitialized;
static bool mIsListenerActive; static bool mIsListenerActive;
static bool mVerbose; static bool mVerbose;

View File

@ -8,7 +8,7 @@ public:
CSfxHandle() : mID(0) {} CSfxHandle() : mID(0) {}
CSfxHandle(uint value); CSfxHandle(uint value);
uint GetIndex() const { return mID & 0xFFF; } uint GetIndex() const { return mID & 0xFF; }
static CSfxHandle NullHandle() { return CSfxHandle(); } static CSfxHandle NullHandle() { return CSfxHandle(); }
void operator=(const CSfxHandle& other) { mID = other.mID; } void operator=(const CSfxHandle& other) { mID = other.mID; }
bool operator==(const CSfxHandle& other) { return mID == other.mID; } bool operator==(const CSfxHandle& other) { return mID == other.mID; }

View File

@ -1,74 +1,180 @@
#ifndef _CSFXMANAGER #ifndef _CSFXMANAGER
#define _CSFXMANAGER #define _CSFXMANAGER
#include "rstl/optional_object.hpp"
#include "types.h" #include "types.h"
#include "Kyoto/Audio/CAudioSys.hpp" #include "Kyoto/Audio/CAudioSys.hpp"
#include "Kyoto/Audio/CSfxHandle.hpp" #include "Kyoto/Audio/CSfxHandle.hpp"
struct _SND_REVSTD_DELAYLINE { #include <rstl/auto_ptr.hpp>
int inPoint; #include <rstl/reserved_vector.hpp>
int outPoint; #include <rstl/single_ptr.hpp>
int length;
float* inputs;
float lastOutput;
};
struct _SND_REVSTD_WORK { #include <musyx/musyx.h>
struct _SND_REVSTD_DELAYLINE AP[6];
struct _SND_REVSTD_DELAYLINE C[6];
float allPassCoef;
float combCoef[6];
float lpLastout[3];
float level;
float damping;
int preDelayTime;
float* preDelayLine[3];
float* preDelayPtr[3];
};
struct SND_AUX_REVERBHI { #include <Kyoto/CFactoryMgr.hpp>
uchar pad0[0x1c4];
bool hiDis;
float damping;
float crosstalk;
float coloration;
float time;
float mix;
float preDelay;
};
struct SND_AUX_CHORUS {
uchar pad[144];
uint baseDelay;
uint variation;
uint period;
};
struct SND_AUX_REVERBSTD {
_SND_REVSTD_WORK rv;
bool tempDisableFX;
float damping;
float preDelay;
float coloration;
float time;
float mix;
};
struct SND_AUX_DELAY {
uint currentSize[3];
uint currentPos[3];
uint currentFeedback[3];
uint currentOutput[3];
uint* left;
uint* right;
uint* sur;
uint delay[3]; // delay buffer length in ms per channel
uint feedback[3]; // feedback volume in % per channel
uint output[3]; // output volume in % per channel
};
class CVector3f; class CVector3f;
class CSfxManager { class CSfxManager {
public: public:
enum ESfxChannels { kSC_Invalid = -1, kSC_Default = 0, kSC_Game, kSC_PauseScreen }; enum ESfxChannels {
kSC_Invalid = -1,
kSC_Default = 0,
kSC_Game,
kSC_PauseScreen,
};
enum ESfxAudibility {
kSA_Aud0,
kSA_Aud1,
kSA_Aud2,
kSA_Aud3,
};
enum EAuxEffect {
kAE_None = -1,
kAE_ReverbHi = 0,
kAE_Chorus,
kAE_ReverbStd,
kAE_Delay,
};
class CBaseSfxWrapper {
public:
CBaseSfxWrapper(const bool looped, const short prio, const CSfxHandle handle,
const bool useAcoustics, const int area);
virtual ~CBaseSfxWrapper(){};
virtual void SetActive(bool v);
virtual void SetPlaying(bool v);
virtual void SetRank(short v);
virtual void SetInArea(bool v);
virtual const bool IsLooped() const;
virtual bool IsPlaying() const;
virtual const bool IsActive() const;
virtual const bool IsInArea() const;
virtual const bool UseAcoustics() const;
virtual const short GetRank() const;
virtual const short GetPriority() const;
virtual const int GetArea() const;
virtual const CSfxHandle GetSfxHandle() const;
virtual void Play() = 0;
virtual void Stop() = 0;
virtual const bool Ready() = 0;
virtual short GetAudible(const CVector3f&) = 0;
virtual const SND_VOICEID GetVoice() const = 0;
virtual const SND_FXID GetSfxId() = 0;
virtual void UpdateEmitterSilent() = 0;
virtual void UpdateEmitter() = 0;
virtual void SetReverb(const char rev) = 0;
const bool Available() const;
void Release();
const float GetTimeRemaining();
void SetTimeRemaining(float t);
private:
float x4_timeRemaining;
short x8_rank;
short xa_prio;
CSfxHandle xc_handle;
int x10_area;
bool x14_24_isActive : 1;
bool x14_25_isPlaying : 1;
bool x14_26_looped : 1;
bool x14_27_inArea : 1;
bool x14_28_isReleased : 1;
bool x14_29_useAcoustics : 1;
};
class CSfxEmitterWrapper : public CBaseSfxWrapper {
public:
CSfxEmitterWrapper(const bool looped, const short prio,
CAudioSys::C3DEmitterParmData& emitterData, const CSfxHandle handle,
const bool useAcoustics, const int area);
~CSfxEmitterWrapper();
bool IsPlaying() const override;
void Play() override;
void Stop() override;
const bool Ready() override;
short GetAudible(const CVector3f&) override;
const SND_VOICEID GetVoice() const override;
const SND_FXID GetSfxId() override;
void UpdateEmitterSilent() override;
void UpdateEmitter() override;
void SetReverb(const char rev) override;
const CAudioSys::C3DEmitterParmData& GetEmitter();
const SND_VOICEID GetHandle() const;
private:
SND_PARAMETER x18_para;
SND_PARAMETER_INFO x1c_parameterInfo;
CAudioSys::C3DEmitterParmData x24_emitterData;
SND_VOICEID x50_emitterHandle;
bool x54_ready;
char x55_cachedMaxVol;
};
class CSfxWrapper : public CBaseSfxWrapper {
public:
CSfxWrapper(const bool looped, const short prio, const ushort sfxId, const short vol,
const short pan, const CSfxHandle handle, const bool useAcoustics, const int area);
~CSfxWrapper(); // {}
bool IsPlaying() const override;
void Play() override;
void Stop() override;
const bool Ready() override;
short GetAudible(const CVector3f&) override;
const SND_VOICEID GetVoice() const override;
const SND_FXID GetSfxId() override;
void UpdateEmitterSilent() override;
void UpdateEmitter() override;
void SetReverb(const char rev) override;
void SetVolume(short vol);
private:
SND_FXID x18_sfxId;
SND_VOICEID x1c_voiceHandle;
short x20_vol;
short x22_pan;
bool x24_ready;
};
class CSfxListener {
public:
explicit CSfxListener(const CVector3f pos = CVector3f::Zero(),
const CVector3f dir = CVector3f::Zero(),
const CVector3f vec1 = CVector3f::Zero(),
const CVector3f vec2 = CVector3f::Zero(), const float f1 = 0.f,
const float f2 = 0.f, const float f3 = 0.f, const uint w1 = 0,
const uchar maxVolume = 0)
: x0_(pos)
, xc_(dir)
, x18_(vec1)
, x24_(vec2)
, x30_(f1)
, x34_(f2)
, x38_(f3)
, x3c_(w1)
, x40_(maxVolume) {}
CVector3f x0_;
CVector3f xc_;
CVector3f x18_;
CVector3f x24_;
float x30_;
float x34_;
float x38_;
int x3c_;
char x40_;
};
class CSfxChannel {
public:
CSfxChannel() : x44_(false) {}
CSfxListener x0_listener;
bool x44_;
rstl::reserved_vector< CBaseSfxWrapper*, 72 > x48_;
};
static void Update(float dt); static void Update(float dt);
static void RemoveEmitter(CSfxHandle handle); static void RemoveEmitter(CSfxHandle handle);
@ -81,28 +187,32 @@ public:
static const short kMedPriority; // 0x7F static const short kMedPriority; // 0x7F
static const ushort kInternalInvalidSfxId; // 0xFFFF static const ushort kInternalInvalidSfxId; // 0xFFFF
static const int kAllAreas; // 0xFFFFFFFF static const int kAllAreas; // 0xFFFFFFFF
static CSfxHandle AddEmitter(const ushort id, const CVector3f& pos, const CVector3f& dir, static CSfxHandle AddEmitter(const SND_FXID id, const CVector3f& pos, const CVector3f& dir,
const bool useAcoustics, const bool looped, const bool useAcoustics, const bool looped,
const short prio = kMedPriority, const int areaId = kAllAreas); const short prio = kMedPriority, const int areaId = kAllAreas);
static CSfxHandle AddEmitter(const ushort id, const CVector3f& pos, const CVector3f& dir, static CSfxHandle AddEmitter(const SND_FXID id, const CVector3f& pos, const CVector3f& dir,
uchar vol, const bool useAcoustics, const bool looped, const uchar vol, const bool useAcoustics, const bool looped,
const short prio = kMedPriority, const int areaId = kAllAreas); const short prio = kMedPriority, const int areaId = kAllAreas);
static CSfxHandle AddEmitter(CAudioSys::C3DEmitterParmData& parmData, bool useAcoustics, static CSfxHandle AddEmitter(CAudioSys::C3DEmitterParmData& parmData, bool useAcoustics,
const short prio = kMedPriority, const bool looped = false, const short prio = kMedPriority, const bool looped = false,
int areaId = kAllAreas); const int areaId = kAllAreas);
static void AddListener(ESfxChannels channel, const CVector3f& pos, const CVector3f& dir, static void AddListener(ESfxChannels channel, const CVector3f& pos, const CVector3f& dir,
const CVector3f& vec1, const CVector3f& vec2, float f1, float f2, const CVector3f& vec1, const CVector3f& vec2, float f1, float f2,
float f3, uint w1, const uchar maxVolume); float f3, uint w1, const uchar maxVolume);
static void Shutdown(); static void Shutdown();
static void StopAndRemoveAllEmitters();
static ushort TranslateSFXID(ushort); static ushort TranslateSFXID(ushort);
static void PitchBend(CSfxHandle handle, int pitch); static void PitchBend(CSfxHandle handle, int pitch);
static ushort GetReverbAmount();
static CSfxHandle SfxStart(ushort id, short vol, short pan, bool useAcoustics, static CSfxHandle SfxStart(ushort id, short vol, short pan, bool useAcoustics,
short prio = kMaxPriority, bool looped = false, short prio = kMaxPriority, bool looped = false,
int areaId = kAllAreas); int areaId = kAllAreas);
static void SfxSpan(CSfxHandle, uchar); static void SfxSpan(CSfxHandle, uchar);
static bool IsPlaying(const CSfxHandle& handle); static bool IsPlaying(const CSfxHandle& handle);
static void SetChannel(ESfxChannels); static void SetChannel(ESfxChannels);
@ -110,6 +220,7 @@ public:
static void TurnOnChannel(ESfxChannels); static void TurnOnChannel(ESfxChannels);
static void TurnOffChannel(ESfxChannels); static void TurnOffChannel(ESfxChannels);
static const bool IsAuxProcessingEnabled();
static void DisableAuxCallback(); static void DisableAuxCallback();
static void EnableAuxCallback(); static void EnableAuxCallback();
static void PrepareDelayCallback(const SND_AUX_DELAY& info); static void PrepareDelayCallback(const SND_AUX_DELAY& info);
@ -117,6 +228,12 @@ public:
static void PrepareChorusCallback(const SND_AUX_CHORUS& info); static void PrepareChorusCallback(const SND_AUX_CHORUS& info);
static void PrepareReverbHiCallback(const SND_AUX_REVERBHI& info); static void PrepareReverbHiCallback(const SND_AUX_REVERBHI& info);
static void DisableAuxProcessing(); static void DisableAuxProcessing();
static CSfxChannel mChannels[4];
static ESfxChannels mCurrentChannel;
static rstl::vector< short >* mTranslationTable;
static rstl::auto_ptr< CToken > mTranslationTableTok;
static rstl::reserved_vector< CSfxEmitterWrapper, 64 > mEmitterWrapperPool;
static rstl::reserved_vector< CSfxWrapper, 64 > mWrapperPool;
}; };
#endif // _CSFXMANAGER #endif // _CSFXMANAGER

View File

@ -6,23 +6,23 @@
#include "Kyoto/Audio/CSfxManager.hpp" #include "Kyoto/Audio/CSfxManager.hpp"
struct EffectReverbHiInfo { struct EffectReverbHiInfo {
float time; /**< [0.01, 10.0] time in seconds for reflection decay */
float preDelay; /**< [0.0, 0.1] time in seconds before initial reflection heard */
float damping; /**< [0.0, 1.0] damping factor influencing low-pass filter of reflections */
float coloration; /**< [0.0, 1.0] influences filter coefficients to define surface characteristics float coloration; /**< [0.0, 1.0] influences filter coefficients to define surface characteristics
of a room */ of a room */
float mix; /**< [0.0, 1.0] dry/wet mix factor of reverb effect */
float time; /**< [0.01, 10.0] time in seconds for reflection decay */
float damping; /**< [0.0, 1.0] damping factor influencing low-pass filter of reflections */
float preDelay; /**< [0.0, 0.1] time in seconds before initial reflection heard */
float crosstalk; /**< [0.0, 1.0] factor defining how much reflections are allowed to bleed to float crosstalk; /**< [0.0, 1.0] factor defining how much reflections are allowed to bleed to
other channels */ other channels */
float mix; /**< [0.0, 1.0] dry/wet mix factor of reverb effect */
EffectReverbHiInfo(float coloration, float mix, float time, float damping, float preDelay, EffectReverbHiInfo(float time, float preDelay, float damping, float coloration, float crosstalk,
float crosstalk) float mix)
: coloration(coloration) : time(time)
, mix(mix)
, time(time)
, damping(damping)
, preDelay(preDelay) , preDelay(preDelay)
, crosstalk(crosstalk) {} , damping(damping)
, coloration(coloration)
, crosstalk(crosstalk)
, mix(mix) {}
}; };
struct EffectChorusInfo { struct EffectChorusInfo {
float baseDelay; float baseDelay;
@ -33,15 +33,15 @@ struct EffectChorusInfo {
: baseDelay(baseDelay), variation(variation), period(period) {} : baseDelay(baseDelay), variation(variation), period(period) {}
}; };
struct EffectReverbStdInfo { struct EffectReverbStdInfo {
float time; /**< [0.01, 10.0] time in seconds for reflection decay */
float preDelay; /**< [0.0, 0.1] time in seconds before initial reflection heard */
float damping; /**< [0.0, 1.0] damping factor influencing low-pass filter of reflections */
float coloration; /**< [0.0, 1.0] influences filter coefficients to define surface characteristics float coloration; /**< [0.0, 1.0] influences filter coefficients to define surface characteristics
of a room */ of a room */
float mix; /**< [0.0, 1.0] dry/wet mix factor of reverb effect */ float mix; /**< [0.0, 1.0] dry/wet mix factor of reverb effect */
float time; /**< [0.01, 10.0] time in seconds for reflection decay */
float damping; /**< [0.0, 1.0] damping factor influencing low-pass filter of reflections */
float preDelay; /**< [0.0, 0.1] time in seconds before initial reflection heard */
EffectReverbStdInfo(float coloration, float mix, float time, float damping, float preDelay) EffectReverbStdInfo(float time, float preDelay, float damping, float coloration, float mix)
: coloration(coloration), mix(mix), time(time), damping(damping), preDelay(preDelay) {} : time(time), preDelay(preDelay), damping(damping), coloration(coloration), mix(mix) {}
}; };
struct EffectDelayInfo { struct EffectDelayInfo {
int delayL; int delayL;

View File

@ -0,0 +1,295 @@
#include "Kyoto/Alloc/CMemory.hpp"
#include "Kyoto/Audio/CAudioSys.hpp"
#include "Kyoto/Audio/CSfxHandle.hpp"
#include "musyx/musyx.h"
#include "rstl/vector.hpp"
#include <Kyoto/Audio/CSfxManager.hpp>
static int lbl_805A8770 = -1;
static int lbl_805A8774 = -1;
CSfxManager::CSfxChannel CSfxManager::mChannels[4];
CSfxManager::ESfxChannels CSfxManager::mCurrentChannel = kSC_Default;
rstl::vector< short >* CSfxManager::mTranslationTable;
rstl::auto_ptr< CToken > CSfxManager::mTranslationTableTok;
rstl::reserved_vector< CSfxManager::CSfxEmitterWrapper, 64 > CSfxManager::mEmitterWrapperPool;
rstl::reserved_vector< CSfxManager::CSfxWrapper, 64 > CSfxManager::mWrapperPool;
CSfxManager::CBaseSfxWrapper::CBaseSfxWrapper(const bool looped, const short prio,
const CSfxHandle handle, const bool useAcoustics,
const int area)
: x4_timeRemaining(15.f)
, x8_rank(0)
, xa_prio(prio)
, xc_handle(handle)
, x10_area(area)
, x14_24_isActive(true)
, x14_25_isPlaying(false)
, x14_26_looped(looped)
, x14_27_inArea(true)
, x14_28_isReleased(false)
, x14_29_useAcoustics(useAcoustics) {}
const bool CSfxManager::CBaseSfxWrapper::Available() const { return x14_28_isReleased; }
void CSfxManager::CBaseSfxWrapper::Release() {
x14_28_isReleased = true;
x4_timeRemaining = 15.f;
}
const float CSfxManager::CBaseSfxWrapper::GetTimeRemaining() { return x4_timeRemaining; }
void CSfxManager::CBaseSfxWrapper::SetTimeRemaining(float t) { x4_timeRemaining = t; }
void CSfxManager::CBaseSfxWrapper::SetActive(bool v) { x14_24_isActive = v; }
void CSfxManager::CBaseSfxWrapper::SetPlaying(bool v) { x14_25_isPlaying = v; }
void CSfxManager::CBaseSfxWrapper::SetInArea(bool v) { x14_27_inArea = v; }
void CSfxManager::CBaseSfxWrapper::SetRank(short v) { x8_rank = v; }
const bool CSfxManager::CBaseSfxWrapper::IsLooped() const { return x14_26_looped; }
const bool CSfxManager::CBaseSfxWrapper::IsInArea() const { return x14_27_inArea; }
bool CSfxManager::CBaseSfxWrapper::IsPlaying() const { return x14_25_isPlaying; }
const bool CSfxManager::CBaseSfxWrapper::IsActive() const { return x14_24_isActive; }
const bool CSfxManager::CBaseSfxWrapper::UseAcoustics() const { return x14_29_useAcoustics; }
const short CSfxManager::CBaseSfxWrapper::GetRank() const { return x8_rank; }
const short CSfxManager::CBaseSfxWrapper::GetPriority() const { return xa_prio; }
const CSfxHandle CSfxManager::CBaseSfxWrapper::GetSfxHandle() const { return xc_handle; }
const int CSfxManager::CBaseSfxWrapper::GetArea() const { return x10_area; }
CSfxManager::CSfxEmitterWrapper::CSfxEmitterWrapper(const bool looped, const short prio,
CAudioSys::C3DEmitterParmData& emitterData,
const CSfxHandle handle,
const bool useAcoustics, const int area)
: CBaseSfxWrapper(looped, prio, handle, useAcoustics, area)
, x24_emitterData(emitterData)
, x50_emitterHandle(SND_ID_ERROR)
, x54_ready(true) {}
void CSfxManager::CSfxEmitterWrapper::SetReverb(const char rev) {
if (CSfxManager::IsAuxProcessingEnabled() && UseAcoustics()) {
x18_para.paraData.value7 = rev;
}
}
void CSfxManager::CSfxEmitterWrapper::Play() {
x1c_parameterInfo.numPara = 1;
x1c_parameterInfo.paraArray = &x18_para;
x18_para.ctrl = SND_MIDICTRL_REVERB;
if (CSfxManager::IsAuxProcessingEnabled() && UseAcoustics()) {
x18_para.paraData.value7 = CSfxManager::GetReverbAmount();
} else {
x18_para.paraData.value7 = 0;
}
x50_emitterHandle = CAudioSys::S3dAddEmitterParaEx(x24_emitterData, GetSfxHandle().GetIndex(),
&x1c_parameterInfo);
if (x50_emitterHandle != SND_ID_ERROR) {
SetPlaying(true);
}
x54_ready = false;
}
const SND_FXID CSfxManager::CSfxEmitterWrapper::GetSfxId() { return x24_emitterData.x24_sfxId; }
void CSfxManager::CSfxEmitterWrapper::Stop() {
if (x50_emitterHandle != SND_ID_ERROR) {
CAudioSys::S3dRemoveEmitter(x50_emitterHandle);
SetPlaying(false);
x50_emitterHandle = SND_ID_ERROR;
}
}
const CAudioSys::C3DEmitterParmData& CSfxManager::CSfxEmitterWrapper::GetEmitter() {
return x24_emitterData;
}
const SND_VOICEID CSfxManager::CSfxEmitterWrapper::GetHandle() const { return x50_emitterHandle; }
bool CSfxManager::CSfxEmitterWrapper::IsPlaying() const {
if (!IsLooped()) {
bool ret = false;
if (CBaseSfxWrapper::IsPlaying() && CAudioSys::S3dCheckEmitter(x50_emitterHandle)) {
ret = true;
}
return ret;
}
return CBaseSfxWrapper::IsPlaying();
}
const bool CSfxManager::CSfxEmitterWrapper::Ready() { return IsLooped() || x54_ready; }
short CSfxManager::CSfxEmitterWrapper::GetAudible(const CVector3f& vec) {
float magSq = (x24_emitterData.x0_pos - vec).MagSquared();
float maxDist = x24_emitterData.x18_maxDist * x24_emitterData.x18_maxDist;
if (magSq < maxDist * 0.25f)
return kSA_Aud3;
else if (magSq < maxDist * 0.5f)
return kSA_Aud2;
else if (magSq < maxDist)
return kSA_Aud1;
return kSA_Aud0;
}
const SND_VOICEID CSfxManager::CSfxEmitterWrapper::GetVoice() const {
return IsPlaying() ? CAudioSys::S3dEmitterVoiceID(x50_emitterHandle) : SND_ID_ERROR;
}
void CSfxManager::CSfxEmitterWrapper::UpdateEmitterSilent() {
x55_cachedMaxVol = x24_emitterData.x26_maxVol;
CAudioSys::S3dUpdateEmitter(x50_emitterHandle, x24_emitterData.x0_pos, x24_emitterData.xc_dir, 1);
}
void CSfxManager::CSfxEmitterWrapper::UpdateEmitter() {
CAudioSys::S3dUpdateEmitter(x50_emitterHandle, x24_emitterData.x0_pos, x24_emitterData.xc_dir,
x55_cachedMaxVol);
}
CSfxManager::CSfxWrapper::CSfxWrapper(const bool looped, const short prio, const ushort sfxId,
const short vol, const short pan, const CSfxHandle handle,
const bool useAcoustics, const int area)
: CBaseSfxWrapper(looped, prio, handle, useAcoustics, area)
, x18_sfxId(sfxId)
, x1c_voiceHandle(SND_ID_ERROR)
, x20_vol(vol)
, x22_pan(pan)
, x24_ready(true) {}
void CSfxManager::CSfxWrapper::SetReverb(const char rev) {
if (CSfxManager::IsAuxProcessingEnabled() && UseAcoustics()) {
CAudioSys::SfxCtrl(x1c_voiceHandle, SND_MIDICTRL_REVERB, rev);
}
}
void CSfxManager::CSfxWrapper::Play() {
x1c_voiceHandle = CAudioSys::SfxStart(x18_sfxId, x20_vol, x22_pan, 0);
if (x1c_voiceHandle != SND_ID_ERROR) {
if (CSfxManager::IsAuxProcessingEnabled() && UseAcoustics()) {
CAudioSys::SfxCtrl(x1c_voiceHandle, SND_MIDICTRL_REVERB, CSfxManager::GetReverbAmount());
}
SetPlaying(true);
}
x24_ready = false;
}
const SND_FXID CSfxManager::CSfxWrapper::GetSfxId() { return x18_sfxId; }
void CSfxManager::CSfxWrapper::Stop() {
if (x1c_voiceHandle != SND_ID_ERROR) {
CAudioSys::SfxStop(x1c_voiceHandle);
SetPlaying(false);
x1c_voiceHandle = SND_ID_ERROR;
}
}
bool CSfxManager::CSfxWrapper::IsPlaying() const {
return CBaseSfxWrapper::IsPlaying() && CAudioSys::SfxCheck(x1c_voiceHandle) != SND_ID_ERROR;
}
const bool CSfxManager::CSfxWrapper::Ready() { return IsLooped() || x24_ready; }
short CSfxManager::CSfxWrapper::GetAudible(const CVector3f&) { return kSA_Aud3; }
const SND_VOICEID CSfxManager::CSfxWrapper::GetVoice() const { return x1c_voiceHandle; }
void CSfxManager::CSfxWrapper::SetVolume(short vol) { x20_vol = vol; }
void CSfxManager::CSfxWrapper::UpdateEmitterSilent() { CAudioSys::SfxVolume(x1c_voiceHandle, 1); }
void CSfxManager::CSfxWrapper::UpdateEmitter() { CAudioSys::SfxVolume(x1c_voiceHandle, x20_vol); }
CSfxManager::CSfxEmitterWrapper::~CSfxEmitterWrapper() {}
void CSfxManager::Shutdown() {
delete mTranslationTable;
mTranslationTable = nullptr;
StopAndRemoveAllEmitters();
if (lbl_805A8770 != -1) {
DisableAuxCallback();
}
}
void CSfxManager::StopAndRemoveAllEmitters() {
for (int i = 0; i < 4; ++i) {
CSfxChannel* channel = &mChannels[i];
for (int j = 0; j < channel->x48_.size(); ++j) {
if (channel->x48_[j] != nullptr) {
if (channel->x48_[j]->IsPlaying()) {
channel->x48_[j]->Stop();
}
channel->x48_[j]->Release();
channel->x48_[j] = nullptr;
}
}
}
}
void CSfxManager::AddListener(ESfxChannels channel, const CVector3f& pos, const CVector3f& dir,
const CVector3f& vec1, const CVector3f& vec2, const float f1,
const float f2, const float f3, const uint w1,
const uchar maxVolume) {
CSfxChannel* chan = &mChannels[channel];
chan->x0_listener = CSfxListener(pos, dir, vec1, vec2, f1, f2, f3, w1, maxVolume);
chan->x44_ = true;
CAudioSys::S3dAddListener(pos, dir, vec1, vec2, f1, f2, f3, w1, maxVolume);
}
void CSfxManager::UpdateListener(const CVector3f& pos, const CVector3f& dir, const CVector3f& vec1,
const CVector3f& vec2, const uchar maxVolume) {
CSfxChannel* chan = &mChannels[mCurrentChannel];
chan->x0_listener.x0_ = pos;
chan->x0_listener.xc_ = dir;
chan->x0_listener.x18_ = vec1;
chan->x0_listener.x24_ = vec2;
chan->x0_listener.x40_ = maxVolume;
chan->x44_ = true;
CAudioSys::S3dUpdateListener(pos, dir, vec1, vec2, maxVolume);
}
CSfxHandle CSfxManager::AddEmitter(const SND_FXID id, const CVector3f& pos, const CVector3f& dir,
const bool useAcoustics, const bool looped, const short prio, const int areaId) {
CAudioSys::C3DEmitterParmData emitterParm;
emitterParm.x24_sfxId = id;
emitterParm.x29_prio = prio;
emitterParm.x0_pos = pos;
emitterParm.xc_dir = dir;
return AddEmitter(emitterParm, useAcoustics, prio, looped, areaId);
}
CSfxHandle CSfxManager::AddEmitter(const SND_FXID id, const CVector3f& pos, const CVector3f& dir,
const uchar vol, const bool useAcoustics, const bool looped, const short prio,
const int areaId) {
CAudioSys::C3DEmitterParmData emitterParm(150.f, 0.1f, 1, vol > 20 ? vol : 21);
emitterParm.x0_pos = pos;
emitterParm.xc_dir = dir;
emitterParm.x24_sfxId = id;
return AddEmitter(emitterParm, useAcoustics, looped, prio, areaId);
}
CSfxHandle CSfxManager::AddEmitter(CAudioSys::C3DEmitterParmData& parmData, const bool useAcoustics,
const short prio, const bool looped, const int areaId) {}
#pragma inline_max_size(250)
CFactoryFnReturn FAudioTranslationTableFactory(const SObjectTag& obj, CInputStream& in,
const CVParamTransfer& xfer) {
return rs_new rstl::vector< short >(in);
}
CSfxManager::CSfxWrapper::~CSfxWrapper() {}

View File

@ -0,0 +1,21 @@
#include <MetroidPrime/CActorParameters.hpp>
#include <MetroidPrime/ScriptObjects/CScriptDock.hpp>
CScriptDock::CScriptDock(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CVector3f& position, const CVector3f& extent, int dock, TAreaId area,
bool active, int dockReferenceCount, bool loadConnected)
: CPhysicsActor(
uid, active, name, info, CTransform4f::Translate(position), CModelData::CModelDataNull(),
CMaterialList(kMT_Trigger, kMT_Immovable, kMT_AIBlock), CAABox(-(0.5f * extent), 0.5f * extent),
SMoverData(1.f), CActorParameters::None(), 0.3, 0.1f)
, x258_dockReferenceCount(dockReferenceCount)
, x25c_dock(dock)
, x260_area(area)
, x264_dockState(kDS_InNextRoom)
, x268_24_dockReferenced(false)
, x268_25_loadConnected(loadConnected)
, x268_26_areaPostConstructed(false) {}
CScriptDock::~CScriptDock() {
}

View File

@ -6,22 +6,22 @@ static TAreaId s_ActiveAcousticsAreaId = kInvalidAreaId;
CScriptRoomAcoustics::CScriptRoomAcoustics( CScriptRoomAcoustics::CScriptRoomAcoustics(
TUniqueId uid, const rstl::string& name, const CEntityInfo& info, bool active, uint volScale, TUniqueId uid, const rstl::string& name, const CEntityInfo& info, bool active, uint volScale,
bool revHi, bool revHiDis, float revHiColoration, float revHiMix, float revHiTime, bool revHi, bool revHiDis, float revHiTime, float revHiPreDelay, float revHiDamping,
float revHiDamping, float revHiPreDelay, float revHiCrosstalk, bool chorus, float baseDelay, float revHiColoration, float revHiCrosstalk, float revHiMix, bool chorus, float baseDelay,
float variation, float period, bool revStd, bool revStdDis, float revStdColoration, float variation, float period, bool revStd, bool revStdDis, float revStdTime,
float revStdMix, float revStdTime, float revStdDamping, float revStdPreDelay, bool delay, float revStdPreDelay, float revStdDamping, float revStdColoration, float revStdMix, bool delay,
int delayL, int delayR, int delayS, int feedbackL, int feedbackR, int feedbackS, int outputL, int delayL, int delayR, int delayS, int feedbackL, int feedbackR, int feedbackS, int outputL,
int outputR, int outputS) int outputR, int outputS)
: CEntity(uid, info, active, name) : CEntity(uid, info, active, name)
, x34_volumeScale(volScale) , x34_volumeScale(volScale)
, x38_revHi(revHi) , x38_revHi(revHi)
, x39_revHiDis(revHiDis) , x39_revHiDis(revHiDis)
, x3c_revHiInfo(revHiColoration, revHiMix, revHiTime, revHiDamping, revHiPreDelay, revHiCrosstalk) , x3c_revHiInfo(revHiTime, revHiPreDelay, revHiDamping, revHiColoration, revHiCrosstalk, revHiMix)
, x54_chorus(chorus) , x54_chorus(chorus)
, x58_chorusInfo(baseDelay, variation, period) , x58_chorusInfo(baseDelay, variation, period)
, x64_revStd(revStd) , x64_revStd(revStd)
, x65_revStdDis(revStdDis) , x65_revStdDis(revStdDis)
, x68_revStdInfo(revStdColoration, revStdMix, revStdTime, revStdDamping, revStdPreDelay) , x68_revStdInfo(revStdTime, revStdPreDelay, revStdDamping, revStdColoration, revStdMix)
, x7c_delay(delay) , x7c_delay(delay)
, x80_delayInfo(delayL, delayR, delayS, feedbackL, feedbackR, feedbackS, outputL, outputR, , x80_delayInfo(delayL, delayR, delayS, feedbackL, feedbackR, feedbackS, outputL, outputR,
outputS) {} outputS) {}
@ -63,13 +63,13 @@ void CScriptRoomAcoustics::EnableAuxCallbacks() {
if (x38_revHi && applied <= 0) { if (x38_revHi && applied <= 0) {
SND_AUX_REVERBHI reverb; SND_AUX_REVERBHI reverb;
reverb.hiDis = x39_revHiDis; reverb.tempDisableFX = x39_revHiDis;
reverb.coloration = x3c_revHiInfo.coloration;
reverb.mix = x3c_revHiInfo.mix;
reverb.time = x3c_revHiInfo.time; reverb.time = x3c_revHiInfo.time;
reverb.damping = x3c_revHiInfo.damping;
reverb.preDelay = x3c_revHiInfo.preDelay; reverb.preDelay = x3c_revHiInfo.preDelay;
reverb.damping = x3c_revHiInfo.damping;
reverb.coloration = x3c_revHiInfo.coloration;
reverb.crosstalk = x3c_revHiInfo.crosstalk; reverb.crosstalk = x3c_revHiInfo.crosstalk;
reverb.mix = x3c_revHiInfo.mix;
applied++; applied++;
CSfxManager::PrepareReverbHiCallback(reverb); CSfxManager::PrepareReverbHiCallback(reverb);
} }
@ -84,11 +84,11 @@ void CScriptRoomAcoustics::EnableAuxCallbacks() {
if (x64_revStd && applied < 1) { if (x64_revStd && applied < 1) {
SND_AUX_REVERBSTD reverbStd; SND_AUX_REVERBSTD reverbStd;
reverbStd.tempDisableFX = x65_revStdDis; reverbStd.tempDisableFX = x65_revStdDis;
reverbStd.time = x68_revStdInfo.time;
reverbStd.preDelay = x68_revStdInfo.preDelay;
reverbStd.damping = x68_revStdInfo.damping;
reverbStd.coloration = x68_revStdInfo.coloration; reverbStd.coloration = x68_revStdInfo.coloration;
reverbStd.mix = x68_revStdInfo.mix; reverbStd.mix = x68_revStdInfo.mix;
reverbStd.time = x68_revStdInfo.time;
reverbStd.damping = x68_revStdInfo.damping;
reverbStd.preDelay = x68_revStdInfo.preDelay;
applied++; applied++;
CSfxManager::PrepareReverbStdCallback(reverbStd); CSfxManager::PrepareReverbStdCallback(reverbStd);
} }