CEmitterElement Progress

This commit is contained in:
Phillip Stephens 2025-05-21 14:20:40 -07:00
parent 6031d1875f
commit 9d3246ad2f

View File

@ -1,6 +1,7 @@
#include "Kyoto/Particles/CEmitterElement.hpp"
#include "Kyoto/CRandom16.hpp"
#include "Kyoto/Math/CRelAngle.hpp"
#include "Kyoto/Math/CVector3f.hpp"
CEESimpleEmitter::CEESimpleEmitter(CVectorElement* pos, CVectorElement* vel)
@ -32,6 +33,22 @@ CVESphere::~CVESphere() {
}
bool CVESphere::GetValue(int frame, CVector3f& pPos, CVector3f& pVel) const {
CVector3f a = CVector3f::Zero();
x4_sphereOrigin->GetValue(frame, a);
float b;
x8_sphereRadius->GetValue(frame, b);
CVector3f normVec1(float(CRandom16::GetRandomNumber()->Range(-100, 100)),
float(CRandom16::GetRandomNumber()->Range(-100, 100)),
float(CRandom16::GetRandomNumber()->Range(-100, 100)));
pPos =
b * (normVec1.CanBeNormalized() ? (normVec1 * 0.01f).AsNormalized() : normVec1 * 0.01f) + a;
CVector3f normVec2 = (pPos - a).CanBeNormalized() ? (pPos - a).AsNormalized() : (pPos - a);
float c;
xc_velocityMag->GetValue(frame, c);
pVel = c * normVec2;
return false;
}
CVEAngleSphere::CVEAngleSphere(CVectorElement* origin, CRealElement* radius,
@ -56,4 +73,35 @@ CVEAngleSphere::~CVEAngleSphere() {
delete x1c_angleYRange;
}
bool CVEAngleSphere::GetValue(int frame, CVector3f& pPos, CVector3f& pVel) const {}
bool CVEAngleSphere::GetValue(int frame, CVector3f& pPos, CVector3f& pVel) const {
CVector3f origin = CVector3f::Zero();
x4_sphereOrigin->GetValue(frame, origin);
float radius;
x8_sphereRadius->GetValue(frame, radius);
float xBias;
x10_angleXBias->GetValue(frame, xBias);
float yBias;
x14_angleYBias->GetValue(frame, yBias);
float xRange;
x18_angleXRange->GetValue(frame, xRange);
float yRange;
x1c_angleYRange->GetValue(frame, yRange);
CRelAngle angleA =
CRelAngle::FromDegrees(xBias + (0.5f * xRange - xRange * CRandom16::GetRandomNumber()->Float()));
CRelAngle angleB =
CRelAngle::FromDegrees(yBias + (0.5f * yRange - yRange * CRandom16::GetRandomNumber()->Float()));
CRelAngle f29 = CMath::FastCosR(angleA.AsRadians()) * CMath::FastCosR(angleB.AsRadians());
CRelAngle f30 = CMath::FastSinR(angleA.AsRadians());
CRelAngle f31 = CMath::FastCosR(angleA.AsRadians());
CRelAngle f2 = -CMath::FastSinR(angleB.AsRadians());
pPos = origin+ CVector3f(radius * f2.AsRadians() * f31.AsRadians(), radius * f30.AsRadians(), radius * f29.AsRadians());
CVector3f dir = (pPos - origin).AsNormalized();
float g;
xc_velocityMag->GetValue(frame, g);
pVel = g * dir;
return false;
}