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@@ -195,6 +195,8 @@ public:
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void AddOrbitDisableSource(CStateManager& mgr, TUniqueId addId);
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void RemoveOrbitDisableSource(TUniqueId uid);
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void ApplySubmergedPitchBend(CSfxHandle& sfx);
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CPlayerGun* PlayerGun() { return x490_gun.get(); }
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const CPlayerGun* GetPlayerGun() const { return x490_gun.get(); }
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