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@@ -75,6 +75,7 @@ public:
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int IGetAreaCount() const override;
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void SetLoadPauseState(bool);
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void TouchSky() const;
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const CGameArea& GetAreaAlways(TAreaId id) const { return *x18_areas[id.Value()]; }
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CGameArea* Area(TAreaId id) { return x18_areas[id.Value()].get(); }
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@@ -88,6 +89,9 @@ public:
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static void PropogateAreaChain(CGameArea::EOcclusionState occlusionState, CGameArea* area,
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CWorld* world);
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CGameArea::CConstChainIterator GetChainHead(EChain chain) const { return CGameArea::CConstChainIterator(x4c_chainHeads[size_t(chain)]); }
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static CGameArea::CConstChainIterator GetAliveAreasEnd();
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private:
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enum Phase {
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kP_Loading,
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