Match and link CTweakGame

Former-commit-id: e2c87919cb
This commit is contained in:
Henrique Gemignani Passos Lima 2022-10-16 17:57:07 +03:00
parent 72ddd3ca89
commit af4dab39be
5 changed files with 45 additions and 9 deletions

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@ -2,8 +2,8 @@
.section .data
.balign 8
.global lbl_803D9CD0
lbl_803D9CD0:
.global __vt__10CTweakGame
__vt__10CTweakGame:
# ROM: 0x3D6CD0
.4byte 0
.4byte 0
@ -24,9 +24,9 @@ __ct__10CTweakGameFR12CInputStream:
/* 80037200 00034160 7C 9F 23 78 */ mr r31, r4
/* 80037204 00034164 93 C1 00 18 */ stw r30, 0x18(r1)
/* 80037208 00034168 7C 7E 1B 78 */ mr r30, r3
/* 8003720C 0003416C 3C 60 80 3E */ lis r3, lbl_803D9CD0@ha
/* 8003720C 0003416C 3C 60 80 3E */ lis r3, __vt__10CTweakGame@ha
/* 80037210 00034170 90 1E 00 00 */ stw r0, 0(r30)
/* 80037214 00034174 38 03 9C D0 */ addi r0, r3, lbl_803D9CD0@l
/* 80037214 00034174 38 03 9C D0 */ addi r0, r3, __vt__10CTweakGame@l
/* 80037218 00034178 38 7E 00 04 */ addi r3, r30, 4
/* 8003721C 0003417C 90 1E 00 00 */ stw r0, 0(r30)
/* 80037220 00034180 48 30 70 D9 */ bl "__ct__Q24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>FR12CInputStreamRCQ24rstl17rmemory_allocator"
@ -114,9 +114,9 @@ __dt__10CTweakGameFv:
/* 8003735C 000342BC 93 C1 00 08 */ stw r30, 8(r1)
/* 80037360 000342C0 7C 7E 1B 79 */ or. r30, r3, r3
/* 80037364 000342C4 41 82 00 54 */ beq lbl_800373B8
/* 80037368 000342C8 3C 60 80 3E */ lis r3, lbl_803D9CD0@ha
/* 80037368 000342C8 3C 60 80 3E */ lis r3, __vt__10CTweakGame@ha
/* 8003736C 000342CC 34 1E 00 14 */ addic. r0, r30, 0x14
/* 80037370 000342D0 38 03 9C D0 */ addi r0, r3, lbl_803D9CD0@l
/* 80037370 000342D0 38 03 9C D0 */ addi r0, r3, __vt__10CTweakGame@l
/* 80037374 000342D4 90 1E 00 00 */ stw r0, 0(r30)
/* 80037378 000342D8 41 82 00 0C */ beq lbl_80037384
/* 8003737C 000342DC 38 7E 00 14 */ addi r3, r30, 0x14

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@ -57,7 +57,7 @@ LIBS = [
"MetroidPrime/Factories/CAssetFactory",
"MetroidPrime/Tweaks/CTweakPlayer",
"MetroidPrime/Tweaks/CTweaks",
"MetroidPrime/Tweaks/CTweakGame",
["MetroidPrime/Tweaks/CTweakGame", True],
"MetroidPrime/CGameProjectile",
"MetroidPrime/Player/CPlayerGun",
"MetroidPrime/CStateManager",

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@ -5,10 +5,15 @@
#include "MetroidPrime/Tweaks/ITweakObject.hpp"
#include "Kyoto/TOneStatic.hpp"
#include "rstl/string.hpp"
class CTweakGame : public ITweakObject {
class CTweakGame;
class CTweakGame : public ITweakObject, public TOneStatic< CTweakGame > {
public:
CTweakGame(CInputStream&);
~CTweakGame() override;
const rstl::string& GetWorldPrefix() { return x4_worldPrefix; }

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@ -24,7 +24,7 @@ METROIDPRIME :=\
$(BUILD_DIR)/asm/MetroidPrime/Factories/CAssetFactory.o\
$(BUILD_DIR)/asm/MetroidPrime/Tweaks/CTweakPlayer.o\
$(BUILD_DIR)/asm/MetroidPrime/Tweaks/CTweaks.o\
$(BUILD_DIR)/asm/MetroidPrime/Tweaks/CTweakGame.o\
$(BUILD_DIR)/src/MetroidPrime/Tweaks/CTweakGame.o\
$(BUILD_DIR)/asm/MetroidPrime/CGameProjectile.o\
$(BUILD_DIR)/asm/MetroidPrime/Player/CPlayerGun.o\
$(BUILD_DIR)/asm/MetroidPrime/CStateManager.o\

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@ -0,0 +1,31 @@
#include "MetroidPrime/Tweaks/CTweakGame.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
CTweakGame::~CTweakGame() {}
CTweakGame::CTweakGame(CInputStream& in)
: x4_worldPrefix(in)
, x14_defaultRoom(in)
, x24_fov(in.ReadFloat())
, x28_unknown1(in.ReadBool())
, x29_unknown2(in.ReadBool())
, x2a_unknown3(in.ReadBool())
, x2b_splashScreensDisabled(in.ReadBool())
, x2c_unknown5(in.ReadFloat())
, x30_pressStartDelay(in.ReadFloat())
, x34_wavecapIntensityNormal(in.ReadFloat())
, x38_wavecapIntensityPoison(in.ReadFloat())
, x3c_wavecapIntensityLava(in.ReadFloat())
, x40_rippleIntensityNormal(in.ReadFloat())
, x44_rippleIntensityPoison(in.ReadFloat())
, x48_rippleIntensityLava(in.ReadFloat())
, x4c_fluidEnvBumpScale(in.ReadFloat())
, x50_waterFogDistanceBase(in.ReadFloat())
, x54_waterFogDistanceRange(in.ReadFloat())
, x58_gravityWaterFogDistanceBase(in.ReadFloat())
, x5c_gravityWaterFogDistanceRange(in.ReadFloat())
, x60_hardmodeDamageMult(in.ReadFloat())
, x64_hardmodeWeaponMult(in.ReadFloat()) {
x2b_splashScreensDisabled = false;
}