mirror of https://github.com/PrimeDecomp/prime.git
parent
72ddd3ca89
commit
af4dab39be
|
@ -2,8 +2,8 @@
|
|||
|
||||
.section .data
|
||||
.balign 8
|
||||
.global lbl_803D9CD0
|
||||
lbl_803D9CD0:
|
||||
.global __vt__10CTweakGame
|
||||
__vt__10CTweakGame:
|
||||
# ROM: 0x3D6CD0
|
||||
.4byte 0
|
||||
.4byte 0
|
||||
|
@ -24,9 +24,9 @@ __ct__10CTweakGameFR12CInputStream:
|
|||
/* 80037200 00034160 7C 9F 23 78 */ mr r31, r4
|
||||
/* 80037204 00034164 93 C1 00 18 */ stw r30, 0x18(r1)
|
||||
/* 80037208 00034168 7C 7E 1B 78 */ mr r30, r3
|
||||
/* 8003720C 0003416C 3C 60 80 3E */ lis r3, lbl_803D9CD0@ha
|
||||
/* 8003720C 0003416C 3C 60 80 3E */ lis r3, __vt__10CTweakGame@ha
|
||||
/* 80037210 00034170 90 1E 00 00 */ stw r0, 0(r30)
|
||||
/* 80037214 00034174 38 03 9C D0 */ addi r0, r3, lbl_803D9CD0@l
|
||||
/* 80037214 00034174 38 03 9C D0 */ addi r0, r3, __vt__10CTweakGame@l
|
||||
/* 80037218 00034178 38 7E 00 04 */ addi r3, r30, 4
|
||||
/* 8003721C 0003417C 90 1E 00 00 */ stw r0, 0(r30)
|
||||
/* 80037220 00034180 48 30 70 D9 */ bl "__ct__Q24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>FR12CInputStreamRCQ24rstl17rmemory_allocator"
|
||||
|
@ -114,9 +114,9 @@ __dt__10CTweakGameFv:
|
|||
/* 8003735C 000342BC 93 C1 00 08 */ stw r30, 8(r1)
|
||||
/* 80037360 000342C0 7C 7E 1B 79 */ or. r30, r3, r3
|
||||
/* 80037364 000342C4 41 82 00 54 */ beq lbl_800373B8
|
||||
/* 80037368 000342C8 3C 60 80 3E */ lis r3, lbl_803D9CD0@ha
|
||||
/* 80037368 000342C8 3C 60 80 3E */ lis r3, __vt__10CTweakGame@ha
|
||||
/* 8003736C 000342CC 34 1E 00 14 */ addic. r0, r30, 0x14
|
||||
/* 80037370 000342D0 38 03 9C D0 */ addi r0, r3, lbl_803D9CD0@l
|
||||
/* 80037370 000342D0 38 03 9C D0 */ addi r0, r3, __vt__10CTweakGame@l
|
||||
/* 80037374 000342D4 90 1E 00 00 */ stw r0, 0(r30)
|
||||
/* 80037378 000342D8 41 82 00 0C */ beq lbl_80037384
|
||||
/* 8003737C 000342DC 38 7E 00 14 */ addi r3, r30, 0x14
|
||||
|
|
|
@ -57,7 +57,7 @@ LIBS = [
|
|||
"MetroidPrime/Factories/CAssetFactory",
|
||||
"MetroidPrime/Tweaks/CTweakPlayer",
|
||||
"MetroidPrime/Tweaks/CTweaks",
|
||||
"MetroidPrime/Tweaks/CTweakGame",
|
||||
["MetroidPrime/Tweaks/CTweakGame", True],
|
||||
"MetroidPrime/CGameProjectile",
|
||||
"MetroidPrime/Player/CPlayerGun",
|
||||
"MetroidPrime/CStateManager",
|
||||
|
|
|
@ -5,10 +5,15 @@
|
|||
|
||||
#include "MetroidPrime/Tweaks/ITweakObject.hpp"
|
||||
|
||||
#include "Kyoto/TOneStatic.hpp"
|
||||
|
||||
#include "rstl/string.hpp"
|
||||
|
||||
class CTweakGame : public ITweakObject {
|
||||
class CTweakGame;
|
||||
|
||||
class CTweakGame : public ITweakObject, public TOneStatic< CTweakGame > {
|
||||
public:
|
||||
CTweakGame(CInputStream&);
|
||||
~CTweakGame() override;
|
||||
|
||||
const rstl::string& GetWorldPrefix() { return x4_worldPrefix; }
|
||||
|
|
|
@ -24,7 +24,7 @@ METROIDPRIME :=\
|
|||
$(BUILD_DIR)/asm/MetroidPrime/Factories/CAssetFactory.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Tweaks/CTweakPlayer.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Tweaks/CTweaks.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Tweaks/CTweakGame.o\
|
||||
$(BUILD_DIR)/src/MetroidPrime/Tweaks/CTweakGame.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/CGameProjectile.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Player/CPlayerGun.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/CStateManager.o\
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
#include "MetroidPrime/Tweaks/CTweakGame.hpp"
|
||||
|
||||
#include "Kyoto/Streams/CInputStream.hpp"
|
||||
|
||||
CTweakGame::~CTweakGame() {}
|
||||
|
||||
CTweakGame::CTweakGame(CInputStream& in)
|
||||
: x4_worldPrefix(in)
|
||||
, x14_defaultRoom(in)
|
||||
, x24_fov(in.ReadFloat())
|
||||
, x28_unknown1(in.ReadBool())
|
||||
, x29_unknown2(in.ReadBool())
|
||||
, x2a_unknown3(in.ReadBool())
|
||||
, x2b_splashScreensDisabled(in.ReadBool())
|
||||
, x2c_unknown5(in.ReadFloat())
|
||||
, x30_pressStartDelay(in.ReadFloat())
|
||||
, x34_wavecapIntensityNormal(in.ReadFloat())
|
||||
, x38_wavecapIntensityPoison(in.ReadFloat())
|
||||
, x3c_wavecapIntensityLava(in.ReadFloat())
|
||||
, x40_rippleIntensityNormal(in.ReadFloat())
|
||||
, x44_rippleIntensityPoison(in.ReadFloat())
|
||||
, x48_rippleIntensityLava(in.ReadFloat())
|
||||
, x4c_fluidEnvBumpScale(in.ReadFloat())
|
||||
, x50_waterFogDistanceBase(in.ReadFloat())
|
||||
, x54_waterFogDistanceRange(in.ReadFloat())
|
||||
, x58_gravityWaterFogDistanceBase(in.ReadFloat())
|
||||
, x5c_gravityWaterFogDistanceRange(in.ReadFloat())
|
||||
, x60_hardmodeDamageMult(in.ReadFloat())
|
||||
, x64_hardmodeWeaponMult(in.ReadFloat()) {
|
||||
x2b_splashScreensDisabled = false;
|
||||
}
|
Loading…
Reference in New Issue