mirror of https://github.com/PrimeDecomp/prime.git
Match and link CScriptBeam
This commit is contained in:
parent
f1d4bb10f0
commit
b19380ffb4
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@ -1368,7 +1368,7 @@ CreateBeam__8CEyeballFR13CStateManager:
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/* 8022566C 002225CC 38 C0 00 09 */ li r6, 9
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/* 80225670 002225D0 39 20 00 21 */ li r9, 0x21
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/* 80225674 002225D4 90 01 00 1C */ stw r0, 0x1c(r1)
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/* 80225678 002225D8 4B F5 35 B1 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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/* 80225678 002225D8 4B F5 35 B1 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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/* 8022567C 002225DC 7C 7F 1B 78 */ mr r31, r3
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lbl_80225680:
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/* 80225680 002225E0 7F 80 07 75 */ extsb. r0, r28
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@ -8349,7 +8349,7 @@ lbl_80277D38:
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/* 80277DB4 00274D14 39 20 00 21 */ li r9, 0x21
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/* 80277DB8 00274D18 90 01 00 18 */ stw r0, 0x18(r1)
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/* 80277DBC 00274D1C 93 E1 00 1C */ stw r31, 0x1c(r1)
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/* 80277DC0 00274D20 4B F0 0E 69 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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/* 80277DC0 00274D20 4B F0 0E 69 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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/* 80277DC4 00274D24 7C 7D 1B 78 */ mr r29, r3
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lbl_80277DC8:
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/* 80277DC8 00274D28 7F 80 07 75 */ extsb. r0, r28
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@ -673,7 +673,7 @@ lbl_8018A148:
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/* 8018A450 001873B0 38 C0 00 09 */ li r6, 9
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/* 8018A454 001873B4 39 20 00 21 */ li r9, 0x21
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/* 8018A458 001873B8 90 01 00 1C */ stw r0, 0x1c(r1)
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/* 8018A45C 001873BC 4B FE E7 CD */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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/* 8018A45C 001873BC 4B FE E7 CD */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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/* 8018A460 001873C0 7C 7B 1B 78 */ mr r27, r3
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lbl_8018A464:
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/* 8018A464 001873C4 7E E0 07 75 */ extsb. r0, r23
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@ -737,7 +737,7 @@ lbl_8018A478:
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/* 8018A548 001874A8 38 C0 00 09 */ li r6, 9
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/* 8018A54C 001874AC 39 20 00 21 */ li r9, 0x21
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/* 8018A550 001874B0 90 01 00 1C */ stw r0, 0x1c(r1)
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/* 8018A554 001874B4 4B FE E6 D5 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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/* 8018A554 001874B4 4B FE E6 D5 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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/* 8018A558 001874B8 7C 7B 1B 78 */ mr r27, r3
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lbl_8018A55C:
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/* 8018A55C 001874BC 7E E0 07 75 */ extsb. r0, r23
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@ -818,7 +818,7 @@ lbl_8018A570:
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/* 8018A684 001875E4 38 C0 00 09 */ li r6, 9
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/* 8018A688 001875E8 39 20 00 21 */ li r9, 0x21
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/* 8018A68C 001875EC 90 01 00 1C */ stw r0, 0x1c(r1)
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/* 8018A690 001875F0 4B FE E5 99 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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/* 8018A690 001875F0 4B FE E5 99 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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/* 8018A694 001875F4 7C 7B 1B 78 */ mr r27, r3
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lbl_8018A698:
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/* 8018A698 001875F8 7E E0 07 75 */ extsb. r0, r23
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@ -5707,7 +5707,7 @@ sub_80256db4:
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/* 80256EC4 00253E24 38 C0 00 09 */ li r6, 9
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/* 80256EC8 00253E28 39 20 00 21 */ li r9, 0x21
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/* 80256ECC 00253E2C 90 01 00 1C */ stw r0, 0x1c(r1)
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/* 80256ED0 00253E30 4B F2 1D 59 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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/* 80256ED0 00253E30 4B F2 1D 59 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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/* 80256ED4 00253E34 7C 7F 1B 78 */ mr r31, r3
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lbl_80256ED8:
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/* 80256ED8 00253E38 7F 80 07 75 */ extsb. r0, r28
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@ -1409,7 +1409,7 @@ lbl_800C6444:
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/* 800C64F4 000C3454 39 21 00 18 */ addi r9, r1, 0x18
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/* 800C64F8 000C3458 39 41 00 8C */ addi r10, r1, 0x8c
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/* 800C64FC 000C345C 3B 20 00 01 */ li r25, 1
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/* 800C6500 000C3460 48 1B 64 81 */ bl "__ct__11CScriptBeamF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fbRC34TLockedToken<18CWeaponDescription>RC9CBeamInfoRC11CDamageInfo"
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/* 800C6500 000C3460 48 1B 64 81 */ bl "__ct__11CScriptBeamF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fbRC28TToken<18CWeaponDescription>RC9CBeamInfoRC11CDamageInfo"
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/* 800C6504 000C3464 7C 7F 1B 78 */ mr r31, r3
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lbl_800C6508:
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/* 800C6508 000C3468 7F 20 07 75 */ extsb. r0, r25
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@ -3,8 +3,8 @@
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.section .data
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.balign 8
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.global lbl_803EB180
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lbl_803EB180:
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.global __vt__11CScriptBeam
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__vt__11CScriptBeam:
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# ROM: 0x3E8180
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.4byte 0
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.4byte 0
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@ -48,9 +48,9 @@ __dt__11CScriptBeamFv:
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/* 8027C5E0 00279540 93 C1 00 08 */ stw r30, 8(r1)
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/* 8027C5E4 00279544 7C 7E 1B 79 */ or. r30, r3, r3
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/* 8027C5E8 00279548 41 82 00 48 */ beq lbl_8027C630
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/* 8027C5EC 0027954C 3C 60 80 3F */ lis r3, lbl_803EB180@ha
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/* 8027C5EC 0027954C 3C 60 80 3F */ lis r3, __vt__11CScriptBeam@ha
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/* 8027C5F0 00279550 34 1E 00 E8 */ addic. r0, r30, 0xe8
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/* 8027C5F4 00279554 38 03 B1 80 */ addi r0, r3, lbl_803EB180@l
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/* 8027C5F4 00279554 38 03 B1 80 */ addi r0, r3, __vt__11CScriptBeam@l
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/* 8027C5F8 00279558 90 1E 00 00 */ stw r0, 0(r30)
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/* 8027C5FC 0027955C 41 82 00 18 */ beq lbl_8027C614
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/* 8027C600 00279560 34 1E 00 E8 */ addic. r0, r30, 0xe8
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@ -222,7 +222,7 @@ lbl_8027C764:
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/* 8027C85C 002797BC 91 21 00 18 */ stw r9, 0x18(r1)
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/* 8027C860 002797C0 39 20 00 23 */ li r9, 0x23
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/* 8027C864 002797C4 90 01 00 1C */ stw r0, 0x1c(r1)
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/* 8027C868 002797C8 4B EF C3 C1 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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/* 8027C868 002797C8 4B EF C3 C1 */ bl "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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/* 8027C86C 002797CC 7C 7F 1B 78 */ mr r31, r3
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lbl_8027C870:
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/* 8027C870 002797D0 7F C3 F3 78 */ mr r3, r30
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@ -299,8 +299,8 @@ lbl_8027C950:
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/* 8027C978 002798D8 38 21 00 B0 */ addi r1, r1, 0xb0
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/* 8027C97C 002798DC 4E 80 00 20 */ blr
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.global "__ct__11CScriptBeamF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fbRC34TLockedToken<18CWeaponDescription>RC9CBeamInfoRC11CDamageInfo"
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"__ct__11CScriptBeamF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fbRC34TLockedToken<18CWeaponDescription>RC9CBeamInfoRC11CDamageInfo":
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.global "__ct__11CScriptBeamF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fbRC28TToken<18CWeaponDescription>RC9CBeamInfoRC11CDamageInfo"
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"__ct__11CScriptBeamF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fbRC28TToken<18CWeaponDescription>RC9CBeamInfoRC11CDamageInfo":
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/* 8027C980 002798E0 94 21 FF 00 */ stwu r1, -0x100(r1)
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/* 8027C984 002798E4 7C 08 02 A6 */ mflr r0
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/* 8027C988 002798E8 90 01 01 04 */ stw r0, 0x104(r1)
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@ -344,9 +344,9 @@ lbl_8027C950:
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/* 8027CA20 00279980 38 61 00 88 */ addi r3, r1, 0x88
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/* 8027CA24 00279984 38 80 FF FF */ li r4, -1
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/* 8027CA28 00279988 4B E9 A0 25 */ bl __dt__10CModelDataFv
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/* 8027CA2C 0027998C 3C 60 80 3F */ lis r3, lbl_803EB180@ha
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/* 8027CA2C 0027998C 3C 60 80 3F */ lis r3, __vt__11CScriptBeam@ha
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/* 8027CA30 00279990 3A FD 00 E8 */ addi r23, r29, 0xe8
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/* 8027CA34 00279994 38 03 B1 80 */ addi r0, r3, lbl_803EB180@l
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/* 8027CA34 00279994 38 03 B1 80 */ addi r0, r3, __vt__11CScriptBeam@l
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/* 8027CA38 00279998 7F 84 E3 78 */ mr r4, r28
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/* 8027CA3C 0027999C 90 1D 00 00 */ stw r0, 0(r29)
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/* 8027CA40 002799A0 7E E3 BB 78 */ mr r3, r23
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@ -2355,8 +2355,8 @@ Accept__17CPlasmaProjectileFR8IVisitor:
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/* 80178C20 00175B80 38 21 00 10 */ addi r1, r1, 0x10
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/* 80178C24 00175B84 4E 80 00 20 */ blr
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.global "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi"
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"__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId9TUniqueIdbUi":
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.global "__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib"
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"__ct__17CPlasmaProjectileFRC28TToken<18CWeaponDescription>RCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>11EWeaponTypeRC9CBeamInfoRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRCQ217CPlasmaProjectile21PlayerEffectResourcesb17EProjectileAttrib":
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/* 80178C28 00175B88 94 21 FE C0 */ stwu r1, -0x140(r1)
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/* 80178C2C 00175B8C 7C 08 02 A6 */ mflr r0
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/* 80178C30 00175B90 90 01 01 44 */ stw r0, 0x144(r1)
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@ -369,7 +369,7 @@ LIBS = [
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"MetroidPrime/CFluidPlaneRender",
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"MetroidPrime/Enemies/CBurrower",
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"MetroidPrime/Enemies/CMetroidPrimeExo",
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"MetroidPrime/ScriptObjects/CScriptBeam",
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["MetroidPrime/ScriptObjects/CScriptBeam", True],
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"MetroidPrime/Enemies/CMetroidPrimeEssence",
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"MetroidPrime/Enemies/CMetroidPrimeRelay",
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"MetroidPrime/Player/CPlayerDynamics",
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@ -0,0 +1,26 @@
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#ifndef _CSCRIPTBEAM
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#define _CSCRIPTBEAM
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#include "MetroidPrime/CActor.hpp"
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#include "MetroidPrime/CDamageInfo.hpp"
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#include "MetroidPrime/Weapons/CBeamInfo.hpp"
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class CWeaponDescription;
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class CScriptBeam : public CActor {
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TLockedToken< CWeaponDescription > xe8_weaponDescription;
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CBeamInfo xf4_beamInfo;
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CDamageInfo x138_damageInfo;
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TUniqueId x154_projectileId;
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public:
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CScriptBeam(TUniqueId, const rstl::string&, const CEntityInfo&, const CTransform4f&, bool,
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const TToken< CWeaponDescription >&, const CBeamInfo&, const CDamageInfo&);
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~CScriptBeam();
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void Accept(IVisitor& visitor) override;
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void Think(float, CStateManager&) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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};
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#endif // _CSCRIPTBEAM
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@ -0,0 +1,37 @@
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#ifndef _CBEAMINFO
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#define _CBEAMINFO
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#include "MetroidPrime/TGameTypes.hpp"
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#include "Kyoto/SObjectTag.hpp"
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#include "Kyoto/Graphics/CColor.hpp"
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class CBeamInfo {
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private:
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uint x0_;
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/*
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* 0x1: motion blur
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* 0x2: pulse effect
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* 0x4: one shot
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* 0x8: phazon damage
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*/
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int x4_beamAttributes;
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CAssetId x8_contactFxId;
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CAssetId xc_pulseFxId;
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CAssetId x10_textureId;
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CAssetId x14_glowTextureId;
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int x18_length;
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float x1c_radius;
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float x20_expansionSpeed;
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float x24_lifeTime;
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float x28_pulseSpeed;
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float x2c_shutdownTime;
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float x30_contactFxScale;
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float x34_pulseFxScale;
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float x38_travelSpeed;
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CColor x3c_innerColor;
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CColor x40_outerColor;
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};
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#endif // _CBEAMINFO
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@ -0,0 +1,98 @@
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#ifndef _CPLASMAPROJECTILE
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#define _CPLASMAPROJECTILE
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#include "MetroidPrime/Weapons/CBeamProjectile.hpp"
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class CElectricDescription;
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class CPlasmaProjectile : public CBeamProjectile {
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public:
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enum EExpansionState { kES_Inactive, kES_Attack, kES_Sustain, kES_Release, kES_Done };
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struct PlayerEffectResources {
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int count;
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CAssetId data[8];
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PlayerEffectResources(CAssetId a = kInvalidAssetId, CAssetId b = kInvalidAssetId,
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CAssetId c = kInvalidAssetId, CAssetId d = kInvalidAssetId,
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CAssetId e = kInvalidAssetId, CAssetId f = kInvalidAssetId,
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CAssetId g = kInvalidAssetId, CAssetId h = kInvalidAssetId)
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: count(8)
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{
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data[0] = a;
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data[1] = b;
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data[2] = c;
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data[3] = d;
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data[4] = e;
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data[5] = f;
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data[6] = g;
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data[7] = h;
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}
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};
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CPlasmaProjectile(const TToken< CWeaponDescription >& wDesc, const rstl::string& name,
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EWeaponType wType, const CBeamInfo& bInfo, const CTransform4f& xf,
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EMaterialTypes matType, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid,
|
||||
TUniqueId owner,
|
||||
|
||||
const PlayerEffectResources& res, bool growingBeam, EProjectileAttrib attribs);
|
||||
|
||||
void Accept(IVisitor& visitor) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) override;
|
||||
void ResetBeam(CStateManager& mgr, bool fullReset) override;
|
||||
void UpdateFx(const CTransform4f& xf, float dt, CStateManager& mgr) override;
|
||||
void Fire(const CTransform4f& xf, CStateManager& mgr, bool b) override;
|
||||
void Touch(CActor& other, CStateManager& mgr) override;
|
||||
bool CanRenderUnsorted(const CStateManager& mgr) const override;
|
||||
void AddToRenderer(const CFrustumPlanes& frustum, CStateManager& mgr) override;
|
||||
void Render(CStateManager& mgr) override;
|
||||
CColor GetInnerColor() const { return x490_innerColor; }
|
||||
CColor GetOuterColor() const { return x494_outerColor; }
|
||||
bool IsFiring() const { return x548_26_firing; }
|
||||
|
||||
private:
|
||||
rstl::vector< TUniqueId > x468_lights;
|
||||
int x478_beamAttributes;
|
||||
float x47c_lifeTime;
|
||||
float x480_pulseSpeed;
|
||||
float x484_shutdownTime;
|
||||
float x488_expansionSpeed;
|
||||
float x48c_;
|
||||
CColor x490_innerColor;
|
||||
CColor x494_outerColor;
|
||||
CDamageInfo x498_phazonDamage;
|
||||
EExpansionState x4b4_expansionState;
|
||||
float x4b8_beamWidth;
|
||||
float x4bc_lifeTimer;
|
||||
float x4c0_expansionT;
|
||||
float x4c4_expansion;
|
||||
float x4c8_beamAngle;
|
||||
float x4cc_energyPulseStartY;
|
||||
float x4d0_shutdownTimer;
|
||||
float x4d4_contactPulseTimer;
|
||||
float x4d8_energyPulseTimer;
|
||||
float x4dc_playerEffectPulseTimer;
|
||||
float x4e0_playerDamageDuration;
|
||||
float x4e4_playerDamageTimer;
|
||||
TLockedToken< CTexture > x4e8_texture;
|
||||
TLockedToken< CTexture > x4f4_glowTexture;
|
||||
TCachedToken< CGenDescription > x500_contactFxDesc;
|
||||
TCachedToken< CGenDescription > x50c_pulseFxDesc;
|
||||
rstl::single_ptr< CElementGen > x518_contactGen;
|
||||
rstl::single_ptr< CElementGen > x51c_pulseGen;
|
||||
rstl::single_ptr< CElementGen > x520_weaponGen;
|
||||
CAssetId x524_freezeSteamTxtr;
|
||||
CAssetId x528_freezeIceTxtr;
|
||||
rstl::optional_object< TToken< CElectricDescription > > x52c_visorElectric;
|
||||
rstl::optional_object< TToken< CGenDescription > > x538_visorParticle;
|
||||
u16 x544_freezeSfx;
|
||||
u16 x546_electricSfx;
|
||||
bool x548_24_ : 1;
|
||||
bool x548_25_enableEnergyPulse : 1;
|
||||
bool x548_26_firing : 1;
|
||||
bool x548_27_texturesLoaded : 1;
|
||||
bool x548_28_drawOwnerFirst : 1;
|
||||
bool x548_29_activePlayerPhazon : 1;
|
||||
};
|
||||
|
||||
#endif // _CPLASMAPROJECTILE
|
|
@ -127,6 +127,8 @@ string string_l(const char* data);
|
|||
// return string(string::literal_t(), data);
|
||||
// }
|
||||
|
||||
string operator+(const string&, const string&);
|
||||
|
||||
CHECK_SIZEOF(string, 0x10)
|
||||
} // namespace rstl
|
||||
|
||||
|
|
|
@ -334,7 +334,7 @@ METROIDPRIME :=\
|
|||
$(BUILD_DIR)/asm/MetroidPrime/CFluidPlaneRender.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Enemies/CBurrower.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Enemies/CMetroidPrimeExo.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/ScriptObjects/CScriptBeam.o\
|
||||
$(BUILD_DIR)/src/MetroidPrime/ScriptObjects/CScriptBeam.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Enemies/CMetroidPrimeEssence.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Enemies/CMetroidPrimeRelay.o\
|
||||
$(BUILD_DIR)/asm/MetroidPrime/Player/CPlayerDynamics.o\
|
||||
|
|
|
@ -0,0 +1,68 @@
|
|||
#include "MetroidPrime/ScriptObjects/CScriptBeam.hpp"
|
||||
|
||||
#include "MetroidPrime/CActorParameters.hpp"
|
||||
#include "MetroidPrime/Weapons/CPlasmaProjectile.hpp"
|
||||
|
||||
CScriptBeam::CScriptBeam(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
|
||||
const CTransform4f& xf, bool active,
|
||||
const TToken< CWeaponDescription >& weaponDesc, const CBeamInfo& bInfo,
|
||||
const CDamageInfo& dInfo)
|
||||
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(),
|
||||
CActorParameters::None(), kInvalidUniqueId)
|
||||
, xe8_weaponDescription(weaponDesc)
|
||||
, xf4_beamInfo(bInfo)
|
||||
, x138_damageInfo(dInfo)
|
||||
, x154_projectileId(kInvalidUniqueId) {}
|
||||
|
||||
|
||||
void CScriptBeam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& mgr) {
|
||||
switch (msg) {
|
||||
|
||||
case kSM_Registered: {
|
||||
x154_projectileId = mgr.AllocateUniqueId();
|
||||
mgr.AddObject(new CPlasmaProjectile(
|
||||
xe8_weaponDescription, GetDebugName() + rstl::string_l("-Projectile"),
|
||||
x138_damageInfo.GetWeaponMode().GetType(), xf4_beamInfo, x34_transform, kMT_Projectile,
|
||||
x138_damageInfo, x154_projectileId, GetCurrentAreaId(), GetUniqueId(),
|
||||
CPlasmaProjectile::PlayerEffectResources(), false,
|
||||
kPA_KeepInCinematic // TODO: wrong attrib definition?
|
||||
));
|
||||
} break;
|
||||
|
||||
case kSM_Deleted:
|
||||
mgr.FreeScriptObject(x154_projectileId);
|
||||
break;
|
||||
|
||||
case kSM_Increment:
|
||||
if (CPlasmaProjectile* proj =
|
||||
static_cast< CPlasmaProjectile* >(mgr.ObjectById(x154_projectileId))) {
|
||||
proj->ResetBeam(mgr, true);
|
||||
proj->Fire(GetTransform(), mgr, false);
|
||||
}
|
||||
break;
|
||||
case kSM_Decrement:
|
||||
if (CPlasmaProjectile* proj =
|
||||
static_cast< CPlasmaProjectile* >(mgr.ObjectById(x154_projectileId))) {
|
||||
if (proj->GetActive()) {
|
||||
proj->ResetBeam(mgr, false);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
CActor::AcceptScriptMsg(msg, objId, mgr);
|
||||
}
|
||||
|
||||
void CScriptBeam::Accept(IVisitor& visitor) { visitor.Visit(*this); }
|
||||
|
||||
void CScriptBeam::Think(float dt, CStateManager& mgr) {
|
||||
if (CPlasmaProjectile* proj =
|
||||
static_cast< CPlasmaProjectile* >(mgr.ObjectById(x154_projectileId))) {
|
||||
if (proj->GetActive()) {
|
||||
proj->UpdateFx(x34_transform, dt, mgr);
|
||||
}
|
||||
} else {
|
||||
x154_projectileId = kInvalidUniqueId;
|
||||
}
|
||||
}
|
||||
|
||||
CScriptBeam::~CScriptBeam() {}
|
Loading…
Reference in New Issue