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Add CPlayerState (#5)
* Start CPlayerState
* CPlayerState::CalculateHealth symbol rename
* Add inline constructor for CHealthInfo
* Add skeleton for the rest of CPlayerState
* Match CPlayerState::DecrPickUp
* Match more methods in CPlayerState
* Run formatting
* Fix function order
* Improving the constants
Former-commit-id: 1e30daa096
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23
include/MetroidPrime/Player/CStaticInterference.hpp
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23
include/MetroidPrime/Player/CStaticInterference.hpp
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#ifndef _CSTATICINTERFERENCE_HPP
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#define _CSTATICINTERFERENCE_HPP
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#include "types.h"
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#include "MetroidPrime/TGameTypes.hpp"
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#include "rstl/vector.hpp"
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struct CStaticInterferenceSource {
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TUniqueId x0_id;
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float x4_magnitude;
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float x8_timeLeft;
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};
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class CStaticInterference {
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public:
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CStaticInterference(int);
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private:
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rstl::vector< CStaticInterferenceSource > sources;
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};
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#endif
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