Add CCollisionPrimitive

This commit is contained in:
2022-12-24 00:06:45 -08:00
parent f24314aa02
commit c1c2083bb4
4 changed files with 69 additions and 2 deletions

View File

@@ -8,11 +8,21 @@
#include "Kyoto/IObjectStore.hpp"
#include "Kyoto/Math/CAABox.hpp"
#include "Kyoto/Math/CTransform4f.hpp"
#include "rstl/single_ptr.hpp"
#include "rstl/vector.hpp"
class CRayCastResult;
class CCollisionInfoList;
class CInternalCollisionStructure;
class CInternalRayCastStructure;
class CCollisionInfo;
typedef void(*PrimitiveSetter)(uint);
typedef void (*PrimitiveSetter)(uint);
typedef bool (*ComparisonFunc)(const CInternalCollisionStructure&, CCollisionInfoList&);
typedef bool (*BooleanComparisonFunc)(const CInternalCollisionStructure&);
typedef bool (*MovingComparisonFunc)(const CInternalCollisionStructure&, const CVector3f&, double&,
CCollisionInfo&);
class CCollisionPrimitive {
public:
@@ -22,6 +32,7 @@ public:
PrimitiveSetter GetSetter() const { return mSetter; }
const char* GetInfo() const { return mInfo; }
private:
PrimitiveSetter mSetter;
const char* mInfo;
@@ -38,9 +49,26 @@ public:
virtual ~CCollisionPrimitive();
virtual CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const = 0;
static void InitBeginTypes();
static void InitAddType(const Type& type);
static void InitEndTypes();
static void Uninitialize();
private:
static int sNumTypes;
static bool sInitComplete;
static bool sTypesAdded;
static bool sTypesAdding;
static bool sCollidersAdded;
static bool sCollidersAdding;
static rstl::single_ptr< rstl::vector< Type > > sCollisionTypeList;
static rstl::single_ptr< ComparisonFunc > sTableOfCollidables;
static rstl::single_ptr< BooleanComparisonFunc > sTableOfBooleanCollidables;
static rstl::single_ptr< MovingComparisonFunc > sTableOfMovingCollidables;
static ComparisonFunc sNullCollider;
static BooleanComparisonFunc sNullBooleanCollider;
static MovingComparisonFunc sNullMovingCollider;
uint x4_;
CMaterialList x8_material;
};

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@@ -0,0 +1,5 @@
namespace InternalColliders {
void AddTypes();
}