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@@ -233,7 +233,7 @@ public:
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virtual u8 GetModelAlphau8(const CStateManager&) const { return x42c_color.GetAlphau8(); }
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virtual bool IsOnGround() const { return x328_27_onGround; }
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virtual float GetGravityConstant() const { return CPhysicsActor::GravityConstant(); }
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virtual CProjectileInfo* GetProjectileInfo() { return nullptr; }
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virtual CProjectileInfo* ProjectileInfo() { return nullptr; }
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virtual void PhazeOut(CStateManager&);
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virtual const rstl::optional_object< TLockedToken< CGenDescription > >&
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GetDeathExplosionParticle() const {
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@@ -241,6 +241,7 @@ public:
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}
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void DeathDelete(CStateManager& mgr);
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CTransform4f GetLctrTransform(const rstl::string&) const;
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TUniqueId GetDestObj() const { return x2dc_destObj; } // TODO: name?
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CStateMachineState& StateMachineState() { return x330_stateMachineState; }
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