mirror of https://github.com/PrimeDecomp/prime.git
parent
947259c900
commit
ef7c00113a
|
@ -54,7 +54,9 @@
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"osbootinfo.h": "c",
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"assert.h": "c",
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"math.h": "c",
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"gxpriv.h": "c"
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"gxpriv.h": "c",
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"osfastcast.h": "c",
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"osfont.h": "c"
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},
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"files.autoSave": "onFocusChange",
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"files.insertFinalNewline": true,
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@ -24,159 +24,6 @@ lbl_803F0100:
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.4byte 0x00100007
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.4byte 0
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.if version < 2
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.global lbl_803F0148
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lbl_803F0148:
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# ROM: 0x3ED148
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.4byte 0x0A0A0A83
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.4byte 0x47838981
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.4byte 0x5B82AA94
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.4byte 0xAD90B682
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.4byte 0xB582DC82
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.4byte 0xB582BD81
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.4byte 0x420A0A96
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.4byte 0x7B91CC82
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.4byte 0xCC837083
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.4byte 0x8F815B83
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.4byte 0x7B835E83
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.4byte 0x9382F089
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.4byte 0x9F82B582
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.4byte 0xC493648C
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.4byte 0xB982F04F
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.4byte 0x464682C9
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.4byte 0x82B58141
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.4byte 0x0A967B91
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.4byte 0xCC82CC8E
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.4byte 0xE688B590
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.4byte 0xE096BE8F
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.4byte 0x9182CC8E
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.4byte 0x778EA682
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.4byte 0xC98F5D82
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.4byte 0xC182C482
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.4byte 0xAD82BE82
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.4byte 0xB382A281
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.4byte 0x42000000
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.global lbl_803F01B8
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lbl_803F01B8:
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# ROM: 0x3ED1B8
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.asciz "\n\n\nAn error has occurred.\nTurn the power off and refer to the\nNintendo GameCube Instruction Booklet\nfor further instructions."
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.balign 4
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.global lbl_803F0238
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lbl_803F0238:
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# ROM: 0x3ED238
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.4byte 0x0A0A0A41
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.4byte 0x6E206572
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.4byte 0x726F7220
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.4byte 0x68617320
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.4byte 0x6F636375
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.4byte 0x72726564
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.4byte 0x2E0A5475
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.4byte 0x726E2074
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.4byte 0x68652070
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.4byte 0x6F776572
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.4byte 0x206F6666
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.4byte 0x20616E64
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.4byte 0x20726566
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.4byte 0x65722074
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.4byte 0x6F207468
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.4byte 0x650A4E69
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.4byte 0x6E74656E
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.4byte 0x646F2047
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.4byte 0x616D6543
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.4byte 0x75626599
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.asciz " Instruction Booklet\nfor further instructions."
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.balign 4
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.global lbl_803F02B8
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lbl_803F02B8:
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# ROM: 0x3ED2B8
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.asciz "\n\n\nEin Fehler ist aufgetreten.\nBitte schalten Sie den NINTENDO GAMECUBE\naus und lesen Sie die Bedienungsanleitung,\num weitere Informationen zu erhalten."
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.balign 4
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.global lbl_803F0354
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lbl_803F0354:
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# ROM: 0x3ED354
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.4byte 0x0A0A0A55
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.4byte 0x6E652065
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.4byte 0x72726575
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.4byte 0x72206573
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.4byte 0x74207375
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.4byte 0x7276656E
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.4byte 0x75652E0A
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.4byte 0x45746569
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.4byte 0x676E657A
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.4byte 0x206C6120
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.4byte 0x636F6E73
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.4byte 0x6F6C6520
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.4byte 0x65742072
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.4byte 0xE966E972
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.asciz "ez-vous au\nmanuel d'instructions NINTENDO GAMECUBE\npour de plus amples informations."
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.balign 4
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.global lbl_803F03E4
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lbl_803F03E4:
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# ROM: 0x3ED3E4
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.4byte 0x0A0A0A53
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.4byte 0x65206861
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.4byte 0x2070726F
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.4byte 0x64756369
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.4byte 0x646F2075
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.4byte 0x6E206572
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.4byte 0x726F722E
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.4byte 0x0A417061
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.4byte 0x6761206C
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.4byte 0x6120636F
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.4byte 0x6E736F6C
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.4byte 0x61207920
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.4byte 0x636F6E73
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.4byte 0x756C7461
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.4byte 0x20656C20
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.4byte 0x6D616E75
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.4byte 0x616C0A64
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.4byte 0x6520696E
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.4byte 0x73747275
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.4byte 0x6363696F
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.4byte 0x6E657320
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.4byte 0x6465204E
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.4byte 0x494E5445
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.4byte 0x4E444F20
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.4byte 0x47414D45
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.4byte 0x43554245
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.4byte 0x0A706172
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.4byte 0x61206F62
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.4byte 0x74656E65
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.4byte 0x72206DE1
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.4byte 0x7320696E
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.4byte 0x666F726D
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.4byte 0x616369F3
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.4byte 0x6E2E0000
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.global lbl_803F046C
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lbl_803F046C:
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# ROM: 0x3ED46C
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.4byte 0x0A0A0A53
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.4byte 0x6920E820
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.asciz "verificato un errore.\nSpegni (OFF) e controlla il manuale\nd'istruzioni del NINTENDO GAMECUBE\nper ulteriori indicazioni."
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.global lbl_803F04EC
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lbl_803F04EC:
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# ROM: 0x3ED4EC
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.asciz "\n\n\nEr is een fout opgetreden.\nZet de NINTENDO GAMECUBE uit en\nraadpleeg de handleiding van de\nNintendo GameCube voor nadere\ninstructies."
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.balign 4
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.endif
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.section .text, "ax"
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.global ErrorCode2Num
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@ -1,5 +1,161 @@
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.include "macros.inc"
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.section .data
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.balign 8
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.if version < 2
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.global lbl_803F0148
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lbl_803F0148:
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# ROM: 0x3ED148
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.4byte 0x0A0A0A83
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.4byte 0x47838981
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.4byte 0x5B82AA94
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.4byte 0xAD90B682
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.4byte 0xB582DC82
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.4byte 0xB582BD81
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.4byte 0x420A0A96
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.4byte 0x7B91CC82
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.4byte 0xCC837083
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.4byte 0x8F815B83
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.4byte 0x7B835E83
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.4byte 0x9382F089
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.4byte 0x9F82B582
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.4byte 0xC493648C
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.4byte 0xB982F04F
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.4byte 0x464682C9
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.4byte 0x82B58141
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.4byte 0x0A967B91
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.4byte 0xCC82CC8E
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.4byte 0xE688B590
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.4byte 0xE096BE8F
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.4byte 0x9182CC8E
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.4byte 0x778EA682
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.4byte 0xC98F5D82
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.4byte 0xC182C482
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.4byte 0xAD82BE82
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.4byte 0xB382A281
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.4byte 0x42000000
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.global lbl_803F01B8
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lbl_803F01B8:
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# ROM: 0x3ED1B8
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.asciz "\n\n\nAn error has occurred.\nTurn the power off and refer to the\nNintendo GameCube Instruction Booklet\nfor further instructions."
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.balign 4
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.global lbl_803F0238
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lbl_803F0238:
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# ROM: 0x3ED238
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.4byte 0x0A0A0A41
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.4byte 0x6E206572
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.4byte 0x726F7220
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.4byte 0x68617320
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.4byte 0x6F636375
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.4byte 0x72726564
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.4byte 0x2E0A5475
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.4byte 0x726E2074
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.4byte 0x68652070
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.4byte 0x6F776572
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.4byte 0x206F6666
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.4byte 0x20616E64
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.4byte 0x20726566
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.4byte 0x65722074
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.4byte 0x6F207468
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.4byte 0x650A4E69
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.4byte 0x6E74656E
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.4byte 0x646F2047
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.4byte 0x616D6543
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.4byte 0x75626599
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.asciz " Instruction Booklet\nfor further instructions."
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.balign 4
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.global lbl_803F02B8
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lbl_803F02B8:
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# ROM: 0x3ED2B8
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.asciz "\n\n\nEin Fehler ist aufgetreten.\nBitte schalten Sie den NINTENDO GAMECUBE\naus und lesen Sie die Bedienungsanleitung,\num weitere Informationen zu erhalten."
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.balign 4
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.global lbl_803F0354
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lbl_803F0354:
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# ROM: 0x3ED354
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.4byte 0x0A0A0A55
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.4byte 0x6E652065
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.4byte 0x72726575
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.4byte 0x72206573
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.4byte 0x74207375
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.4byte 0x7276656E
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.4byte 0x75652E0A
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.4byte 0x45746569
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.4byte 0x676E657A
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.4byte 0x206C6120
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.4byte 0x636F6E73
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.4byte 0x6F6C6520
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.4byte 0x65742072
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.4byte 0xE966E972
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.asciz "ez-vous au\nmanuel d'instructions NINTENDO GAMECUBE\npour de plus amples informations."
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.balign 4
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.global lbl_803F03E4
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lbl_803F03E4:
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# ROM: 0x3ED3E4
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.4byte 0x0A0A0A53
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.4byte 0x65206861
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.4byte 0x2070726F
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.4byte 0x64756369
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.4byte 0x646F2075
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.4byte 0x6E206572
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.4byte 0x726F722E
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.4byte 0x0A417061
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.4byte 0x6761206C
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.4byte 0x6120636F
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.4byte 0x6E736F6C
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.4byte 0x61207920
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.4byte 0x636F6E73
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.4byte 0x756C7461
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.4byte 0x20656C20
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.4byte 0x6D616E75
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.4byte 0x616C0A64
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.4byte 0x6520696E
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.4byte 0x73747275
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.4byte 0x6363696F
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.4byte 0x6E657320
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.4byte 0x6465204E
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.4byte 0x494E5445
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.4byte 0x4E444F20
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.4byte 0x47414D45
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.4byte 0x43554245
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.4byte 0x0A706172
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.4byte 0x61206F62
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.4byte 0x74656E65
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.4byte 0x72206DE1
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.4byte 0x7320696E
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.4byte 0x666F726D
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.4byte 0x616369F3
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.4byte 0x6E2E0000
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.global lbl_803F046C
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lbl_803F046C:
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# ROM: 0x3ED46C
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.4byte 0x0A0A0A53
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.4byte 0x6920E820
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.asciz "verificato un errore.\nSpegni (OFF) e controlla il manuale\nd'istruzioni del NINTENDO GAMECUBE\nper ulteriori indicazioni."
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.global lbl_803F04EC
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lbl_803F04EC:
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# ROM: 0x3ED4EC
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.asciz "\n\n\nEr is een fout opgetreden.\nZet de NINTENDO GAMECUBE uit en\nraadpleeg de handleiding van de\nNintendo GameCube voor nadere\ninstructies."
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.balign 4
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.endif
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.if version < 2
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.section .sdata
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|
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@ -755,9 +755,9 @@ LIBS = [
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["Dolphin/dvd/dvdfs", True],
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["Dolphin/dvd/dvd", False],
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"Dolphin/dvd/dvdqueue",
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"Dolphin/dvd/dvderror",
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["Dolphin/dvd/dvderror", True],
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["Dolphin/dvd/dvdidutils", True],
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"Dolphin/dvd/dvdfatal",
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["Dolphin/dvd/dvdfatal", True],
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["Dolphin/dvd/fstload", True],
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],
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},
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|
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@ -87,7 +87,7 @@ typedef struct {
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void DVDInit();
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BOOL DVDClose(DVDFileInfo* f);
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void DVDSetAutoFatalMessaging(BOOL);
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BOOL DVDSetAutoFatalMessaging(BOOL);
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void DVDReset();
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s32 DVDCancel(DVDCommandBlock* block);
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|
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@ -7,6 +7,17 @@
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extern "C" {
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#endif
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#define OS_FONT_ENCODE_ANSI 0u
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#define OS_FONT_ENCODE_SJIS 1u
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#define OS_FONT_ENCODE_UTF8 3u // UTF-8 [RFC 3629]
|
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#define OS_FONT_ENCODE_UTF16 4u // UTF-16BE [RFC 2781]
|
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#define OS_FONT_ENCODE_UTF32 5u // UTF-32
|
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#define OS_FONT_ENCODE_MAX 5u
|
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#define OS_FONT_ENCODE_VOID 0xffffu
|
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|
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#define OS_FONT_PROPORTIONAL FALSE
|
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#define OS_FONT_FIXED TRUE
|
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|
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u16 OSGetFontEncode(void);
|
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u16 OSSetFontEncode(u16 encode);
|
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|
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|
|
|
@ -0,0 +1,56 @@
|
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#include "dolphin/DVDPriv.h"
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#include "dolphin/OSRtcPriv.h"
|
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|
||||
static u32 ErrorTable[] = {
|
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0, 0x00023A00, 0x00062800, 0x00030200, 0x00031100, 0x00052000,
|
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0x00052001, 0x00052100, 0x00052400, 0x00052401, 0x00052402, 0x000B5A01,
|
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0x00056300, 0x00020401, 0x00020400, 0x00040800, 0x00100007, 0,
|
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};
|
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|
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static u8 ErrorCode2Num(u32 errorCode) {
|
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u32 i;
|
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|
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for (i = 0; i < sizeof(ErrorTable) / sizeof(ErrorTable[0]); i++) {
|
||||
if (ErrorTable[i] == errorCode) {
|
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return (u8)i;
|
||||
}
|
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}
|
||||
|
||||
if ((errorCode >= 0x00100000) && (errorCode <= 0x00100008)) {
|
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return 17;
|
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}
|
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|
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return 29;
|
||||
}
|
||||
|
||||
static u8 Convert(u32 error) {
|
||||
u32 statusCode;
|
||||
u32 errorCode;
|
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u8 errorNum;
|
||||
|
||||
if (error == 0x01234567)
|
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return 255;
|
||||
|
||||
if (error == 0x01234568)
|
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return 254;
|
||||
|
||||
statusCode = (error & 0xff000000) >> 24;
|
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errorCode = error & 0x00ffffff;
|
||||
|
||||
errorNum = ErrorCode2Num(errorCode);
|
||||
if (statusCode >= 6)
|
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statusCode = 6;
|
||||
|
||||
return (u8)(statusCode * 30 + errorNum);
|
||||
}
|
||||
|
||||
void __DVDStoreErrorCode(u32 error) {
|
||||
OSSramEx* sram;
|
||||
u8 num;
|
||||
|
||||
num = Convert(error);
|
||||
|
||||
sram = __OSLockSramEx();
|
||||
sram->dvdErrorCode = num;
|
||||
__OSUnlockSramEx(TRUE);
|
||||
}
|
|
@ -0,0 +1,136 @@
|
|||
#include "dolphin/DVDPriv.h"
|
||||
#include "dolphin/gx/GXStruct.h"
|
||||
#include "dolphin/os.h"
|
||||
#include "dolphin/vi.h"
|
||||
|
||||
void __DVDPrintFatalMessage(void);
|
||||
|
||||
static void (*FatalFunc)(void) = NULL;
|
||||
|
||||
const char* Japanese = "\n\n\nエラーが発生しました。"
|
||||
"\n\n本体のパワーボタンを押して電源をOFFにし、"
|
||||
"\n本体の取扱説明書の指示に従ってください。";
|
||||
|
||||
const char* English = "\n\n\nAn error has occurred."
|
||||
"\nTurn the power off and refer to the"
|
||||
"\nNintendo GameCube Instruction Booklet"
|
||||
"\nfor further instructions.";
|
||||
|
||||
const char* const Europe[] = {
|
||||
// English
|
||||
"\n\n\nAn error has occurred."
|
||||
"\nTurn the power off and refer to the"
|
||||
"\nNintendo GameCube""\x99"" Instruction Booklet"
|
||||
"\nfor further instructions.",
|
||||
|
||||
// German
|
||||
"\n\n\nEin Fehler ist aufgetreten."
|
||||
"\nBitte schalten Sie den NINTENDO GAMECUBE"
|
||||
"\naus und lesen Sie die Bedienungsanleitung,"
|
||||
"\num weitere Informationen zu erhalten.",
|
||||
|
||||
// French
|
||||
"\n\n\nUne erreur est survenue."
|
||||
"\nEteignez la console et r" "\xe9" "f" "\xe9" "rez-vous au"
|
||||
"\nmanuel d'instructions NINTENDO GAMECUBE"
|
||||
"\npour de plus amples informations.",
|
||||
|
||||
// Spanish
|
||||
"\n\n\nSe ha producido un error."
|
||||
"\nApaga la consola y consulta el manual"
|
||||
"\nde instrucciones de NINTENDO GAMECUBE"
|
||||
"\npara obtener m""\xe1""s informaci""\xf3""n.",
|
||||
|
||||
// Italian
|
||||
"\n\n\nSi \xe8 verificato un errore."
|
||||
"\nSpegni (OFF) e controlla il manuale"
|
||||
"\nd'istruzioni del NINTENDO GAMECUBE"
|
||||
"\nper ulteriori indicazioni.",
|
||||
|
||||
// Dutch
|
||||
"\n\n\nEr is een fout opgetreden."
|
||||
"\nZet de NINTENDO GAMECUBE uit en"
|
||||
"\nraadpleeg de handleiding van de"
|
||||
"\nNintendo GameCube voor nadere"
|
||||
"\ninstructies.",
|
||||
};
|
||||
|
||||
static void ShowMessage(void) {
|
||||
const char* message;
|
||||
GXColor bg = {0, 0, 0, 0};
|
||||
GXColor fg = {255, 255, 255, 0};
|
||||
|
||||
if (VIGetTvFormat() == VI_NTSC) {
|
||||
if (OSGetFontEncode() == OS_FONT_ENCODE_SJIS) {
|
||||
message = Japanese;
|
||||
} else {
|
||||
message = English;
|
||||
}
|
||||
} else {
|
||||
message = Europe[OSGetLanguage()];
|
||||
}
|
||||
|
||||
OSFatal(fg, bg, message);
|
||||
}
|
||||
|
||||
#if NONMATCHING
|
||||
BOOL DVDSetAutoFatalMessaging(BOOL enable) {
|
||||
BOOL enabled;
|
||||
BOOL prev;
|
||||
|
||||
enabled = OSDisableInterrupts();
|
||||
prev = FatalFunc ? TRUE : FALSE;
|
||||
FatalFunc = enable ? ShowMessage : NULL;
|
||||
OSRestoreInterrupts(enabled);
|
||||
return prev;
|
||||
}
|
||||
#else
|
||||
/* clang-format off */
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm BOOL DVDSetAutoFatalMessaging(BOOL enable) {
|
||||
nofralloc
|
||||
mflr r0
|
||||
stw r0, 4(r1)
|
||||
stwu r1, -0x18(r1)
|
||||
stw r31, 0x14(r1)
|
||||
stw r30, 0x10(r1)
|
||||
mr r30, r3
|
||||
bl OSDisableInterrupts
|
||||
lwz r0, FatalFunc
|
||||
cmplwi r0, 0
|
||||
beq lbl_80374DFC
|
||||
li r31, 1
|
||||
b lbl_80374E00
|
||||
lbl_80374DFC:
|
||||
li r31, 0
|
||||
lbl_80374E00:
|
||||
cmpwi r30, 0
|
||||
beq lbl_80374E14
|
||||
lis r4, ShowMessage@ha
|
||||
addi r0, r4, ShowMessage@l
|
||||
b lbl_80374E18
|
||||
lbl_80374E14:
|
||||
li r0, 0
|
||||
lbl_80374E18:
|
||||
stw r0, FatalFunc
|
||||
bl OSRestoreInterrupts
|
||||
mr r3, r31
|
||||
lwz r0, 0x1c(r1)
|
||||
lwz r31, 0x14(r1)
|
||||
lwz r30, 0x10(r1)
|
||||
addi r1, r1, 0x18
|
||||
mtlr r0
|
||||
blr
|
||||
}
|
||||
#pragma pop
|
||||
/* clang-format off */
|
||||
#endif
|
||||
|
||||
void __DVDPrintFatalMessage(void) {
|
||||
if (!FatalFunc) {
|
||||
return;
|
||||
}
|
||||
FatalFunc();
|
||||
}
|
Loading…
Reference in New Issue