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Projectile/Weapon imps, nearly match CProjectileWeapon
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97
include/Kyoto/Particles/CParticleSwoosh.hpp
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97
include/Kyoto/Particles/CParticleSwoosh.hpp
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#ifndef _CPARTICLESWOOSH_HPP
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#define _CPARTICLESWOOSH_HPP
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#include "Kyoto/CRandom16.hpp"
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Math/CTransform4f.hpp"
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#include "Kyoto/Particles/CParticleGen.hpp"
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#include "Kyoto/Particles/IElement.hpp"
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#include "Kyoto/TToken.hpp"
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#include "MetroidPrime/CParticleDatabase.hpp"
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#include "dolphin/gx/GXEnum.h"
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class CParticleSwoosh : public CParticleGen {
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public:
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struct SSwooshData {};
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CParticleSwoosh(TToken< CSwooshDescription > desc, int i);
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~CParticleSwoosh();
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void Update(double);
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void Render() const;
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void SetOrientation(const CTransform4f& orientation);
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void SetTranslation(const CVector3f& translation);
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void SetGlobalOrientation(const CTransform4f& orientation);
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void SetGlobalTranslation(const CVector3f& translation);
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void SetGlobalScale(const CVector3f& scale);
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void SetLocalScale(const CVector3f& scale);
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void SetParticleEmission(bool emission);
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void SetModulationColor(const CColor& col);
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void SetGeneratorRate(float rate) {}
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const CTransform4f& GetOrientation() const;
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const CVector3f& GetTranslation() const;
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CTransform4f GetGlobalOrientation() const;
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CVector3f GetGlobalTranslation() const;
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CVector3f GetGlobalScale() const;
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bool GetParticleEmission() const;
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CColor GetModulationColor() const;
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bool IsSystemDeletable() const;
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rstl::optional_object< CAABox > GetBounds() const;
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int GetParticleCount() const;
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bool SystemHasLight() const;
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CLight GetLight();
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void DestroyParticles();
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void AddModifier(CWarp*);
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uint Get4CharId() const;
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void SetWarmUp() { x1d0_26_forceOneUpdate = true; }
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private:
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TLockedToken< CSwooshDescription > x1c_desc;
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uint x28_curFrame;
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int x2c_PSLT;
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double x30_curTime;
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CVector3f x38_translation;
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CTransform4f x44_orientation;
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CTransform4f x74_invOrientation;
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CVector3f xa4_globalTranslation;
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CTransform4f xa4_globalOrientation;
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CVector3f xe0_globalScale;
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CTransform4f xec_scaleXf;
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CTransform4f x11c_invScaleXf;
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CVector3f x14c_localScale;
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uint x158_curParticle;
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rstl::vector< SSwooshData > x15c_swooshes;
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rstl::vector< CVector3f > x16c_p0;
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rstl::vector< CVector3f > x17c_p1;
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rstl::vector< CVector3f > x18c_p2;
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rstl::vector< CVector3f > x19c_p3;
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uint x1ac_particleCount;
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int x1b0_SPLN;
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int x1b4_LENG;
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int x1b8_SIDE;
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GXPrimitive x1bc_prim;
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CRandom16 x1c0_rand;
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float x1c4_;
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float x1c8_;
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float x1cc_TSPN;
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bool x1d0_24_emitting : 1;
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bool x1d0_25_AALP : 1;
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bool x1d0_26_forceOneUpdate : 1;
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bool x1d0_27_renderGaps : 1;
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bool x1d0_28_LLRD : 1;
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bool x1d0_29_VLS1 : 1;
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bool x1d0_30_VLS2 : 1;
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bool x1d0_31_constantTex : 1;
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bool x1d1_24_constantUv : 1;
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SUVElementSet x1d4_uvs;
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CTexture* x1e4_tex;
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float x1e8_uvSpan;
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int x1ec_TSPN;
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CVector3f x1f0_aabbMin;
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CVector3f x1fc_aabbMax;
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float x208_maxRadius;
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CColor x20c_moduColor;
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};
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#endif // _CPARTICLESWOOSH_HPP
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