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26
include/Kyoto/Animation/CPoseAsTransforms.hpp
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26
include/Kyoto/Animation/CPoseAsTransforms.hpp
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#ifndef _CPOSEASTRANSFORMS
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#define _CPOSEASTRANSFORMS
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#include "types.h"
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#include "MetroidPrime/TGameTypes.hpp"
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#include "Kyoto/Math/CTransform4f.hpp"
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#include "rstl/reserved_vector.hpp"
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#include "rstl/single_ptr.hpp"
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class CPoseAsTransforms {
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public:
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const CMatrix3f& GetRotation(const CSegId& id) const;
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private:
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CSegId x0_nextId;
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CSegId x1_count;
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// TODO TSegIdMapVariableSize<CPoseAsTransforms::CElementType>
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rstl::reserved_vector< rstl::pair< CSegId, CSegId >, 100 > x4_links;
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rstl::single_ptr< CTransform4f > xd0_transformArr;
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CSegId xd4_lastInserted;
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};
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CHECK_SIZEOF(CPoseAsTransforms, 0xd8)
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#endif // _CPOSEASTRANSFORMS
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