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@@ -3,14 +3,13 @@
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#include "types.h"
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#include "MetroidPrime/TGameTypes.hpp"
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#include "Kyoto/Math/CTransform4f.hpp"
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#include "rstl/reserved_vector.hpp"
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#include "rstl/single_ptr.hpp"
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class CPoseAsTransforms {
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public:
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private:
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CSegId x0_nextId;
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CSegId x1_count;
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