Commit Graph

88 Commits

Author SHA1 Message Date
Phillip Stephens d1768a3076 More musyx imps, cleanups
Former-commit-id: 3d19d9ea82
2022-08-11 01:12:35 -07:00
Luke Street e2206fc47d Split .comm declarations
Former-commit-id: 11f69fcb5d
2022-08-10 22:27:22 -04:00
Luke Street 117b29dce0 Migrate to -common on; use .comm/.lcomm
Former-commit-id: 0f326e1ce3
2022-08-10 21:17:58 -04:00
Luke Street 63c26559da Rename NullConnectionList__7CEntity
Former-commit-id: 0a57ffc4d3
2022-08-10 19:45:31 -04:00
Luke Street 4cbb6d30e2 Missed one
Former-commit-id: b7565482e9
2022-08-10 19:11:22 -04:00
Luke Street e758a161c2 Remove dupliate .baligns
Former-commit-id: c3b5f8a821
2022-08-10 19:10:26 -04:00
Luke Street 1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
2022-08-10 19:08:58 -04:00
Luke Street 4b6598b0be Split .ctors
Former-commit-id: a54141b0fa
2022-08-10 02:27:47 -04:00
Luke Street 8588af60be Link zlib
Former-commit-id: 107ea767f9
2022-08-09 23:00:57 -04:00
Phillip Stephens 3a23f40720 Various imps
Former-commit-id: 7043befead
2022-08-05 03:23:49 -07:00
Phillip Stephens 8db2425e27 Link CHUDMemoParms.cpp, minor data fixes
Former-commit-id: 2f39c70005
2022-07-30 13:10:04 -07:00
Phillip Stephens 3aa9c03819 Link CRandom16.cpp
Former-commit-id: 4a01665439
2022-07-30 03:34:28 -07:00
Phillip Stephens a108e76a1f Minor cleanups
Former-commit-id: 5bfa43d591
2022-07-30 02:12:25 -07:00
Phillip Stephens 0ff6365a89 Start trying to get zlib linked
Former-commit-id: 7107b307e2
2022-07-28 22:03:24 -07:00
Luke Street 1efd8da0b0 Migrate to inline=deferred,noauto
Former-commit-id: 863cf71312
2022-07-28 09:19:26 -04:00
Phillip Stephens f69ab994dd Remove reverb_fx.s
Former-commit-id: 93eb46aedd
2022-07-26 23:33:44 -07:00
Phillip Stephens abba84e48a Remove seq_api.s and hw_memory.s
Former-commit-id: 97dbbc26d8
2022-07-26 22:56:22 -07:00
Phillip Stephens ae52b8482c Link snd_service.c and hw_memory.c
Former-commit-id: e88f46cb28
2022-07-26 22:11:36 -07:00
Phillip Stephens 509dc4d622 IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00
Phillip Stephens e11b88ea1e Link IAllocator.cpp
Former-commit-id: 0680c9d62d
2022-07-20 21:47:03 -07:00
Phillip Stephens 6473aae6a9 Link CMemoryInStream.cpp
Former-commit-id: 437b1dd3a6
2022-07-19 23:19:07 -07:00
Luke Street 6a471a6abe Link CInputStream.cpp
Former-commit-id: 69ddd71fc8
2022-07-18 13:53:58 -04:00
Luke Street cc68e4af1d Delete rodata.s
Former-commit-id: 1bc93e4dbc
2022-07-18 01:39:25 -04:00
Luke Street c78d25aac6 Full rodata split
Former-commit-id: 4aba1a659a
2022-07-18 01:21:27 -04:00
Luke Street 9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13d
2022-07-18 01:20:04 -04:00
Luke Street 3f96fa4865 Almost matched CInputStream
Former-commit-id: 18079ecfee
2022-07-14 20:48:18 -04:00
Luke Street ffd6ba5818 Implement TObj*/IObj; finish matching CStringTable
Former-commit-id: e98f62c3a6
2022-07-14 12:24:26 -04:00
Luke Street 85f091062d Full deincbin
Former-commit-id: d05e75f6f9
2022-07-14 01:48:03 -04:00
Luke Street d46b650ca5 Finish splitting sbss
Former-commit-id: 37f2e5cbbb
2022-07-14 01:36:41 -04:00
Phillip Stephens e0bd52d345 Decompile dsp.c start OSReset.c
Former-commit-id: 6753bb7115
2022-04-30 01:32:00 -07:00
Phillip Stephens 86ad34060b Remove OSAudioSystem.s
Former-commit-id: 0fef366427
2022-04-24 12:23:30 -07:00
Phillip Stephens f4ebb6554d Start splitting sbss.s
Former-commit-id: b1efa7e9c4
2022-04-24 10:43:04 -07:00
Phillip Stephens f563ea936b Rename TGameTypes constants
Former-commit-id: ef4af6693f
2022-04-23 18:54:45 -07:00
Phillip Stephens 2922aa68b5 Finish splitting sdata.s
Former-commit-id: 757e6d48f9
2022-04-23 00:19:32 -07:00
Phillip Stephens cab9e05e37 Start splitting sdata.s
Former-commit-id: 813b9e6e01
2022-04-20 23:32:43 -07:00
Phillip Stephens 4555042ac0 Split sbss2.s
Former-commit-id: b9fc64bf52
2022-04-17 21:29:59 -07:00
Phillip Stephens 45963b5ba7 Split data.s
Former-commit-id: 4c74f8856b
2022-04-17 21:19:18 -07:00
Phillip Stephens c81b451e45 deincbin data.s
Former-commit-id: 3ed154a0e6
2022-04-16 17:22:26 -07:00
Phillip Stephens ebde6b3f97 Split bss
Former-commit-id: f6ecafb3a6
2022-04-16 16:18:42 -07:00
Phillip Stephens d26304d2c4 Forgot CDecalDescription
Former-commit-id: c1a80b4534
2022-04-16 15:11:02 -07:00
Phillip Stephens ef4f2b3538 Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
Former-commit-id: 186077f010
2022-04-16 15:09:42 -07:00
Phillip Stephens 1641986d9e Finish splitting text.s!
Former-commit-id: 85c0f37226
2022-04-16 00:50:32 -07:00
Phillip Stephens c6bc664505 Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
2022-04-15 21:01:44 -07:00
Phillip Stephens 39d7a27be5 Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
Former-commit-id: cdc96f4c1e
2022-04-15 20:52:00 -07:00
Luke Street 936f63b05d Updates to rstl; rename some symbols; update CFLAGS
Former-commit-id: b8c0242ea7
2022-04-15 15:24:52 -04:00
Phillip Stephens 2365e4f31e Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
Former-commit-id: 64057eede7
2022-04-15 00:32:53 -07:00
Phillip Stephens 5ccc4c5dab More splitting
Former-commit-id: c9fbc0362a
2022-04-14 01:02:42 -07:00
Phillip Stephens 808f0206ed Nearly half way done spliting text.s
Former-commit-id: 81b791ab6a
2022-04-13 01:02:06 -07:00
Phillip Stephens fbdcab9193 SPLIT!
Former-commit-id: 1d44f50d7b
2022-04-12 23:53:45 -07:00
Phillip Stephens 02e2548d7c Start reorganizing source code
Former-commit-id: da684dbef6
2022-04-12 21:45:24 -07:00