Commit Graph

24 Commits

Author SHA1 Message Date
Luke Street a110979970 Match & link CIntElement 2022-10-09 12:35:06 -04:00
Phillip Stephens 8de39f488c Minor fixes 2022-10-07 01:17:26 -07:00
Phillip Stephens 302df55a60 Match and link CPlane 2022-10-02 19:55:05 -07:00
Luke Street 89284f17b2 Almost done with CGX 2022-08-31 00:54:17 -04:00
Luke Street e50328cd89 KOR buildable 2022-08-22 23:54:30 -04:00
Luke Street f739fb53af Halfway to shiftable 2022-08-20 21:40:40 -04:00
Luke Street 92117d1308 More renaming 2022-08-16 17:46:30 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 0f326e1ce3 Migrate to -common on; use .comm/.lcomm 2022-08-10 21:17:58 -04:00
Luke Street 2142670ac6 Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
Luke Street a54141b0fa Split .ctors 2022-08-10 02:27:47 -04:00
Phillip Stephens 0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00
Luke Street 4aba1a659a Full rodata split 2022-07-18 01:21:27 -04:00
Luke Street e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Luke Street 37f2e5cbbb Finish splitting sbss 2022-07-14 01:36:41 -04:00
Phillip Stephens 757e6d48f9
Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
Phillip Stephens b9fc64bf52
Split sbss2.s 2022-04-17 21:29:59 -07:00
Phillip Stephens 4c74f8856b
Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens f6ecafb3a6
Split bss 2022-04-16 16:18:42 -07:00
Phillip Stephens 186077f010
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller 2022-04-16 15:09:42 -07:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00
Phillip Stephens 64057eede7
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00