Henrique Gemignani Passos Lima
8e0266da21
Match and link CScriptHUDMemo
2022-10-20 02:08:22 +03:00
Henrique Gemignani Passos Lima
f091a58822
Also match CGameLight
2022-10-18 23:21:14 +03:00
Henrique Gemignani Passos Lima
d745551c48
Match and link CScriptTimer
2022-10-18 18:17:17 +03:00
Henrique Gemignani Passos Lima
6d086a09e7
Add CScriptSpawnPoint
2022-10-17 22:19:07 +03:00
Henrique Gemignani Passos Lima
49f6652114
Match and link CScriptGrapplePoint
2022-10-17 21:28:33 +03:00
Henrique Gemignani Passos Lima
061bf00af6
Match and link CScriptTargetingPoint
2022-10-17 21:17:46 +03:00
Henrique Gemignani Passos Lima
45aa20e25e
Match and link CScriptCameraBlurKeyframe
2022-10-17 20:43:21 +03:00
Henrique Gemignani Passos Lima
c6d3f0ae8b
Change CEntity::SetActive argument to uchar
2022-10-17 18:59:36 +03:00
Henrique Gemignani Passos Lima
44282da01f
Add CScriptRipple
2022-10-16 17:41:14 +03:00
Henrique Gemignani Passos Lima
2c7dcd7665
Match and link CScriptRelay
2022-10-16 16:59:20 +03:00
Henrique Gemignani Passos Lima
7cb4d107ca
Match and link CScriptCounter
2022-10-16 16:31:44 +03:00
Henrique Gemignani Passos Lima
e9f0009c47
Add CScriptPlayerStateChange, one regswap away from matching
2022-10-16 16:20:53 +03:00
Henrique Gemignani Passos Lima
7b1fc72739
Add CScriptDockAreaChange
2022-10-16 03:03:19 +03:00
Henrique Gemignani Passos Lima
0648bc0e59
Match and link CScriptMemoryRelay
2022-10-15 19:24:27 +03:00
Henrique Gemignani Passos Lima
62e9ad1c54
Add CScriptAreaAttributes
2022-10-14 19:03:48 +03:00
Henrique Gemignani Passos Lima
6a7cfb135f
Match(?) CABSFlinch, but hash fails after linking
2022-10-14 16:36:01 +03:00
Henrique Gemignani Passos Lima
4b593647d6
Add CEffect
2022-10-14 02:06:56 +03:00
Luke Street
a963804889
CPlayerGun progress
2022-10-11 11:31:28 -04:00
Phillip Stephens
9ae9e52ed7
Start matching CFire, weird regswaps in constructor, rmemory_allocator constructors
2022-10-08 01:44:58 -07:00
Luke Street
a7cefd7c4b
Match & link CScriptPickup
2022-10-08 01:12:48 -04:00
Luke Street
27fedfee46
CScriptPickup progress
2022-10-08 00:53:34 -04:00
Phillip Stephens
4ba459c876
Almost forgot these
2022-10-05 16:26:43 -07:00
Luke Street
45c5450376
Header merge & CScriptPickup progress
2022-10-05 19:06:15 -04:00
Luke Street
84d590be2f
CScriptSpecialFunction progress & symbol updates
2022-10-04 20:16:35 -04:00
Henrique Gemignani Passos Lima
e03f153312
Fix symbol name for CPlayerState::GetIsFusionEnabled
2022-10-04 17:12:27 +03:00
Henrique Gemignani Passos Lima
c10ddd017e
Fix CCameraManager::GetCurrentCamera symbols
2022-10-04 17:08:26 +03:00
Luke Street
39b5f3c01e
Lots of stuff
2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima
4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int
2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima
b423771f97
Add kMaxPriority/kMedPriority to CSfxManager
2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima
07147d4057
Update symbols to use RemoveEmitter-by-value
2022-10-03 18:58:51 +03:00
Henrique Gemignani Passos Lima
10908935db
Better matching for CScriptSpecialFunction
2022-10-03 18:49:22 +03:00
Henrique Gemignani Passos Lima
80843df748
Improve match for CScriptSpecialFunction::Render
2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima
d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController
2022-10-03 14:55:03 +03:00
Luke Street
fdbd70eea1
CScriptSpecialFunction: More matches
2022-10-02 18:27:13 -04:00
Luke Street
f16397257b
Match CScriptSpecialFunction constructor
2022-10-02 17:45:14 -04:00
Henrique Gemignani Passos Lima
2c857a9fa4
Add CScriptSpecialFunction.hpp/cpp
2022-10-02 18:21:56 +03:00
Henrique Gemignani Passos Lima
6ffb16e4a9
Preparing other headers for CScriptSpecialFunction
2022-10-02 18:21:51 +03:00
Henrique Gemignani Passos Lima
dc47a3af22
Add CDamageVulnerability.cpp, fill header
2022-10-02 00:39:52 +03:00
Henrique Gemignani Passos Lima
1e30daa096
Add CPlayerState ( #5 )
...
* Start CPlayerState
* CPlayerState::CalculateHealth symbol rename
* Add inline constructor for CHealthInfo
* Add skeleton for the rest of CPlayerState
* Match CPlayerState::DecrPickUp
* Match more methods in CPlayerState
* Run formatting
* Fix function order
* Improving the constants
2022-10-01 10:08:15 -04:00
Luke Street
c8c05c2cd5
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
Luke Street
5d9f7afa3b
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
Luke Street
7608f27ed2
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
2022-09-18 13:51:07 -04:00
Luke Street
be9f7f1dc4
Symbol renaming
2022-09-18 01:52:19 -04:00
Luke Street
52b5ab45d3
More symbol fixes
2022-09-14 01:24:37 -04:00
Luke Street
0cfb3d0aff
Correct __dt__16CActorParametersFv to __dt__16CLightParametersFv
2022-09-13 22:25:14 -04:00
Luke Street
3e43c0878f
Link CGX
2022-08-31 12:06:56 -04:00
Luke Street
b28e24862b
Begin CGX/CCubeMaterial; add dolphin headers from aurora
2022-08-30 00:05:16 -04:00
Luke Street
bef7db1748
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
Luke Street
326199f2f4
Fully shiftable??
2022-08-21 01:23:57 -04:00
Luke Street
f739fb53af
Halfway to shiftable
2022-08-20 21:40:40 -04:00
Luke Street
f41c87eea7
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
Luke Street
92117d1308
More renaming
2022-08-16 17:46:30 -04:00
Luke Street
bcfefcc34a
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
Luke Street
09dfe946fc
Continued work on CActor
2022-08-15 00:51:06 -04:00
Luke Street
e16e6bca49
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Luke Street
11f69fcb5d
Split .comm declarations
2022-08-10 22:27:22 -04:00
Luke Street
0f326e1ce3
Migrate to -common on; use .comm/.lcomm
2022-08-10 21:17:58 -04:00
Luke Street
0a57ffc4d3
Rename NullConnectionList__7CEntity
2022-08-10 19:45:31 -04:00
Luke Street
2142670ac6
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
Luke Street
a54141b0fa
Split .ctors
2022-08-10 02:27:47 -04:00
Luke Street
4aba1a659a
Full rodata split
2022-07-18 01:21:27 -04:00
Luke Street
e4968cb13d
Full sdata2 split
2022-07-18 01:20:04 -04:00
Luke Street
e98f62c3a6
Implement TObj*/IObj; finish matching CStringTable
2022-07-14 12:24:26 -04:00
Luke Street
d05e75f6f9
Full deincbin
2022-07-14 01:48:03 -04:00
Luke Street
37f2e5cbbb
Finish splitting sbss
2022-07-14 01:36:41 -04:00
Phillip Stephens
b1efa7e9c4
Start splitting sbss.s
2022-04-24 10:43:04 -07:00
Phillip Stephens
ef4af6693f
Rename TGameTypes constants
2022-04-23 18:54:45 -07:00
Phillip Stephens
757e6d48f9
Finish splitting sdata.s
2022-04-23 00:19:32 -07:00
Phillip Stephens
813b9e6e01
Start splitting sdata.s
2022-04-20 23:32:43 -07:00
Phillip Stephens
4c74f8856b
Split data.s
2022-04-17 21:19:18 -07:00
Phillip Stephens
3ed154a0e6
deincbin data.s
2022-04-16 17:22:26 -07:00
Phillip Stephens
f6ecafb3a6
Split bss
2022-04-16 16:18:42 -07:00
Phillip Stephens
85c0f37226
Finish splitting text.s!
2022-04-16 00:50:32 -07:00
Phillip Stephens
d9393c0953
Move Kyoto_CWD to MetroidPrime
2022-04-15 21:01:44 -07:00