Luke Street
|
357658defa
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Use const bool for CGX::SetZMode
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2023-02-06 11:48:29 -05:00 |
Phillip Stephens
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72256e77a5
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const bool fixes, remove override define
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2023-02-05 23:21:28 -08:00 |
Phillip Stephens
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749dec6b1e
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Start CCollidableAABox, add CPlayerCameraBob
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2023-01-09 22:51:58 -08:00 |
Phillip Stephens
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cf0aa43e16
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Add DolphinCAudioSys
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2023-01-07 13:24:16 -08:00 |
Henrique Gemignani Passos Lima
|
7fb8be3eea
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Naming and reordering in main.cpp
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2023-01-06 22:29:49 +02:00 |
Phillip Stephens
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a51897041e
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Match and link CActorParamters, fix CRasterFont constructor ref
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2022-12-23 21:34:11 -08:00 |
Henrique Gemignani Passos Lima
|
2cbd08bb66
|
Fix names in CPlayerState.s
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2022-12-07 18:50:16 +02:00 |
Luke Street
|
d065d80388
|
DolphinCGraphics nearly done
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2022-12-06 18:32:53 -05:00 |
Henrique Gemignani Passos Lima
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51025dccc0
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Implement CPlayerState::GetScanTime and SetScanTime
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2022-12-06 14:06:03 +02:00 |
Henrique Gemignani Passos Lima
|
8ca2500768
|
Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
Henrique Gemignani Passos Lima
|
552dc65a2c
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Add CWorldShadow
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2022-12-01 18:11:09 +02:00 |
Henrique Gemignani Passos Lima
|
b506df2778
|
Add WeaponTypes.cpp
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2022-12-01 18:10:20 +02:00 |
Luke Street
|
dd8dd94f36
|
Even more DolphinCGraphics
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2022-12-01 00:59:03 -05:00 |
Henrique Gemignani Passos Lima
|
d95736167d
|
Work on rstl::sort
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2022-11-27 06:03:17 +02:00 |
Henrique Gemignani Passos Lima
|
edbfd0d305
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Add CGunWeapon
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2022-11-25 22:24:38 +02:00 |
Henrique Gemignani Passos Lima
|
f10ea9a29f
|
Add CStaticInterference
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2022-11-10 17:11:47 +02:00 |
Phillip Stephens
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27e713a505
|
More CCameraManager
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2022-11-09 22:50:18 -08:00 |
Henrique Gemignani Passos Lima
|
f0f6a0ce43
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Match and link CGSFidget
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2022-11-08 01:20:36 +02:00 |
Henrique Gemignani Passos Lima
|
d550cdeb64
|
Add CWorldLayerState
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2022-11-04 18:15:45 +02:00 |
Luke Street
|
752c4e9c39
|
CActorParameters 99%
|
2022-11-03 23:46:49 -04:00 |
Henrique Gemignani Passos Lima
|
3d21f9d41d
|
Match and link CScriptCameraShaker
|
2022-11-03 14:29:47 +02:00 |
Henrique Gemignani Passos Lima
|
fb422bead3
|
Add CGameOptions
|
2022-10-31 18:19:47 +02:00 |
Phillip Stephens
|
9b3a16477f
|
Rename CSaveWorld to CWorldSaveGameInfo, minor fixes
|
2022-10-26 21:40:49 -07:00 |
Phillip Stephens
|
dd62a7eaa0
|
Match and link PatternedCastTo
|
2022-10-23 11:36:25 -07:00 |
Phillip Stephens
|
8fad208125
|
Add CScannableObjectInfo (this thing is a confusing mess)
|
2022-10-22 20:02:37 -07:00 |
Henrique Gemignani Passos Lima
|
61215c124c
|
Match and link CGameLight
|
2022-10-19 01:00:44 +03:00 |
Henrique Gemignani Passos Lima
|
f091a58822
|
Also match CGameLight
|
2022-10-18 23:21:14 +03:00 |
Henrique Gemignani Passos Lima
|
c6d3f0ae8b
|
Change CEntity::SetActive argument to uchar
|
2022-10-17 18:59:36 +03:00 |
Phillip Stephens
|
9510f70f9d
|
Match COutputStream::FlushShiftRegister, start DoFlush/WriteBits
|
2022-10-11 20:18:01 -07:00 |
Henrique Gemignani Passos Lima
|
a02037e266
|
Use COutputStream::Put
|
2022-10-11 21:35:41 +03:00 |
Henrique Gemignani Passos Lima
|
9bd9f9c32f
|
Match SGameFileSlot::InitializeFromGameState (and a few others)
|
2022-10-11 20:10:00 +03:00 |
Henrique Gemignani Passos Lima
|
46335059ec
|
Match CMemoryCardDriver::ImportPersistentOptions
|
2022-10-11 19:38:13 +03:00 |
Henrique Gemignani Passos Lima
|
8487d3751b
|
Add CMemoryCardDriver::BuildExistingFileSlot
|
2022-10-11 19:28:27 +03:00 |
Luke Street
|
a963804889
|
CPlayerGun progress
|
2022-10-11 11:31:28 -04:00 |
Henrique Gemignani Passos Lima
|
fbfdc6cd09
|
Almost match CPlayerGun::TakeDamage
|
2022-10-10 22:15:26 +03:00 |
Luke Street
|
a7cefd7c4b
|
Match & link CScriptPickup
|
2022-10-08 01:12:48 -04:00 |
Luke Street
|
27fedfee46
|
CScriptPickup progress
|
2022-10-08 00:53:34 -04:00 |
Henrique Gemignani Passos Lima
|
8f1d21ac83
|
Match CGunMotion::LoadAnimations
|
2022-10-07 02:44:37 +03:00 |
Phillip Stephens
|
ec34055dbb
|
More CPlayerGun matches
|
2022-10-06 07:24:38 -07:00 |
Phillip Stephens
|
ed90d87a4b
|
Initial CRumbleVoice, various fixes
|
2022-10-06 05:51:36 -07:00 |
Henrique Gemignani Passos Lima
|
c332d1ef47
|
Almost match ~CPlayerGun
|
2022-10-06 14:04:05 +03:00 |
Henrique Gemignani Passos Lima
|
ebec11fb45
|
Update CActorLights constructor symbol
|
2022-10-06 13:38:28 +03:00 |
Luke Street
|
45c5450376
|
Header merge & CScriptPickup progress
|
2022-10-05 19:06:15 -04:00 |
Phillip Stephens
|
dc8e4b8106
|
Start work on CPhysicsActor
|
2022-10-05 09:28:48 -07:00 |
Phillip Stephens
|
b85528fbab
|
Match and link CVector2f
|
2022-10-04 14:00:16 -07:00 |
Henrique Gemignani Passos Lima
|
62c7e2688d
|
Implement CPlayerState::InitializeScanTimes
|
2022-10-04 21:22:56 +03:00 |
Henrique Gemignani Passos Lima
|
e03f153312
|
Fix symbol name for CPlayerState::GetIsFusionEnabled
|
2022-10-04 17:12:27 +03:00 |
Henrique Gemignani Passos Lima
|
c10ddd017e
|
Fix CCameraManager::GetCurrentCamera symbols
|
2022-10-04 17:08:26 +03:00 |
Henrique Gemignani Passos Lima
|
3748652dad
|
Adding some constants to CPlayerState.cpp
|
2022-10-04 16:46:43 +03:00 |
Luke Street
|
39b5f3c01e
|
Lots of stuff
|
2022-10-03 20:00:46 -04:00 |