Henrique Gemignani Passos Lima
d6b660c936
Add CBodyStateInfo
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Former-commit-id: 5161698bef
2022-10-25 18:43:42 +03:00
Henrique Gemignani Passos Lima
f57880f218
More things for red_black_tree
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Former-commit-id: 447aa387af
2022-10-25 18:11:05 +03:00
Henrique Gemignani Passos Lima
1d9438b638
Add red_black_tree::find
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Former-commit-id: 7bff97b8be
2022-10-25 17:29:23 +03:00
Henrique Gemignani Passos Lima
b023f939b8
Add red_black_tree::insert
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Former-commit-id: ee58faa944
2022-10-25 15:50:23 +03:00
Henrique Gemignani Passos Lima
0019a1bd46
Add CScriptDockAreaChange
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Former-commit-id: 7b1fc72739
2022-10-16 03:03:19 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
e7ecda7a36
CScriptSpecialFunction progress & symbol updates
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Former-commit-id: 84d590be2f
2022-10-04 20:16:35 -04:00
Luke Street
cd85b46d6d
More CScriptSpecialFunction; start rstl::map/red_black_tree
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Former-commit-id: 87c0a6041c
2022-10-03 00:49:20 -04:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
eb6819f1fd
Continue work on CActor::UpdateAnimation; lots of headers n stuff
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Former-commit-id: 85284f7640
2022-08-14 14:38:41 -04:00