Commit Graph

14 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 43b1448045 Add almost matched CGameCubeDoll
Former-commit-id: 25b4d12207
2022-11-14 04:18:45 +02:00
Luke Street dc04591f0d CActorParameters 99%
Former-commit-id: 752c4e9c39
2022-11-03 23:46:49 -04:00
Henrique Gemignani Passos Lima 324a87428b Add CActorParameters
Former-commit-id: 677e291efe
2022-11-04 01:54:33 +02:00
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima 758feb2c59 Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima b85a66c2ee Add CPlayerGun::CPlayerGun
Former-commit-id: 835ea5361f
2022-10-06 13:38:28 +03:00
Phillip Stephens ec9e639009 Match CLight, has issues with constants
Former-commit-id: b039acfac8
2022-10-06 01:40:00 -07:00
Henrique Gemignani Passos Lima b95f4a88b2 Add CPlayerGun, CGidget, CPlayerCameraBob
Former-commit-id: 24acd9863f
2022-10-06 01:56:52 +03:00
Luke Street 234afca6c2 clang-format pass
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street 329618c585 More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street 0f25a3c8d4 Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street f3e607a3af Renaming & more CActor progress
Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Luke Street 361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00