Commit Graph

14 Commits

Author SHA1 Message Date
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Luke Street 6944a14e89 Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Phillip Stephens fc2d2455dc More allocator work 2022-09-21 23:03:38 -07:00
Phillip Stephens 57ce723ec2 More allocator work 2022-09-19 21:35:24 -07:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Phillip Stephens 0450f7b1f1 Link CDolphinController.cpp 2022-09-13 22:25:20 -07:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Phillip Stephens 228319e2a5 Link DolphinIController.cpp, start matching CSmallAllocPool 2022-09-11 11:45:19 -07:00
Phillip Stephens 5d82d47660 Link CCircularBuffer.cpp 2022-09-10 22:54:54 -07:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street 1107bdaa26 Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
Phillip Stephens 0680c9d62d Link IAllocator.cpp 2022-07-20 21:47:03 -07:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00