Commit Graph

16 Commits

Author SHA1 Message Date
Phillip Stephens 8787239165 Match and link TGameTypes 2022-10-09 19:27:35 -07:00
Luke Street a110979970 Match & link CIntElement 2022-10-09 12:35:06 -04:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Phillip Stephens dc8e4b8106 Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
Phillip Stephens 693fe93eab Fix linking with static libs, CVector3f work, Initial COutputStream 2022-10-04 18:31:56 -07:00
Henrique Gemignani Passos Lima 4fcad1ada2
First pass at CPlayerState::PutTo 2022-10-04 21:50:29 +03:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street 78022784ef More CCubeMaterial 2022-09-05 00:01:22 -04:00
Luke Street bef7db1748 Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
Phillip Stephens 7cd80cf53b Minor correction to CInputStream::Get 2022-07-30 17:38:13 -07:00
Phillip Stephens d17fbf3684 Correct EOwnerShip values 2022-07-19 23:20:28 -07:00
Phillip Stephens 437b1dd3a6 Link CMemoryInStream.cpp 2022-07-19 23:19:07 -07:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00