Phillip Stephens
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d9393c0953
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Move Kyoto_CWD to MetroidPrime
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2022-04-15 21:01:44 -07:00 |
Phillip Stephens
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cdc96f4c1e
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Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
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2022-04-15 20:52:00 -07:00 |
Luke Street
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b8c0242ea7
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Updates to rstl; rename some symbols; update CFLAGS
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2022-04-15 15:24:52 -04:00 |
Phillip Stephens
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64057eede7
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Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
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2022-04-15 00:32:53 -07:00 |
Phillip Stephens
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c9fbc0362a
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More splitting
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2022-04-14 01:02:42 -07:00 |
Phillip Stephens
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059d6ca0fd
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Move text.s to Kyoto files
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2022-04-13 21:22:21 -07:00 |
Phillip Stephens
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81b791ab6a
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Nearly half way done spliting text.s
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2022-04-13 01:02:06 -07:00 |
Phillip Stephens
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1d44f50d7b
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SPLIT!
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2022-04-12 23:53:45 -07:00 |
Phillip Stephens
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da684dbef6
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Start reorganizing source code
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2022-04-12 21:45:24 -07:00 |
Luke Street
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61bdef3fd2
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transform-dep: Use $WINEPREFIX/dosdevices
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2022-04-13 00:30:20 -04:00 |
Luke Street
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121b5808c0
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Add header dependency tracking; add asm-differ config & more
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2022-04-12 23:55:49 -04:00 |
Phillip Stephens
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604ef813e4
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More text.s splitting
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2022-04-12 02:57:12 -07:00 |
Phillip Stephens
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49492e8d2b
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Finish splitting CWeaponMgr
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2022-04-12 02:14:24 -07:00 |
Phillip Stephens
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51e56ed135
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Split CWeaponMgr
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2022-04-12 01:55:54 -07:00 |
Phillip Stephens
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361fd45f83
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More splitting!
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2022-04-12 00:10:32 -07:00 |
Phillip Stephens
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ea1c0550fc
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Start splitting Kyoto
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2022-04-11 22:41:21 -07:00 |
Phillip Stephens
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d58a5bbe22
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Forgot CControlMapper.s
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2022-04-11 22:20:49 -07:00 |
Phillip Stephens
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0388956e1e
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Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
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2022-04-11 22:19:33 -07:00 |
Phillip Stephens
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9760947be0
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Remove TRK Functions from main.cpp
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2022-04-11 21:56:27 -07:00 |
Phillip Stephens
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1974f6fc22
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Split mslsupp.c rename TRK functions
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2022-04-11 21:53:51 -07:00 |
Luke Street
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85aad63173
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Quick reformat
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2022-04-11 18:45:06 -04:00 |
Luke Street
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292dfa1eea
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main: Add EnsureWorldPakReady
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2022-04-11 18:42:14 -04:00 |
Phillip Stephens
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7a95698329
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PAD: name PADRecalibrate
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2022-04-09 19:40:54 -07:00 |
Luke Street
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53f8d3cba7
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Add headers, clang-format, decompctx.py & more
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2022-04-09 20:17:13 -04:00 |
Phillip Stephens
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7f90b8de58
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MusyX: Correct global variable locations, and move synth_dbtab to C
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2022-04-09 01:51:35 -07:00 |
Phillip Stephens
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40babd0f65
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Fully symbolize MusyX
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2022-04-08 23:40:18 -07:00 |
Luke Street
|
1c5c485eba
|
ci: Try chown
|
2022-04-08 17:59:59 -04:00 |
Luke Street
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d360c944f8
|
ci: Apparently it's not bash
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2022-04-08 17:51:05 -04:00 |
Luke Street
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aa2f3dc6b4
|
ci: mkdir WINEPREFIX
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2022-04-08 17:49:05 -04:00 |
Luke Street
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859dcb5075
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ci: Add WINEPREFIX env
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2022-04-08 17:47:12 -04:00 |
Luke Street
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85b7941e1f
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ci: Use devkitppc docker image
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2022-04-08 17:40:25 -04:00 |
Luke Street
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240b0a05e7
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ci: Add GitHub action
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2022-04-08 17:29:48 -04:00 |
Luke Street
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84ee87e72a
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Makefile: default devkitPPC path; disable WINEDEBUG messages
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2022-04-08 17:26:47 -04:00 |
Phillip Stephens
|
a082ae9ddf
|
Start deincbinning
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2022-04-08 03:22:19 -07:00 |
Phillip Stephens
|
95f655b9db
|
Match snd_init
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2022-04-08 01:30:31 -07:00 |
Phillip Stephens
|
2262f4ae82
|
Add deincbin helper script
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2022-04-07 23:42:36 -07:00 |
Phillip Stephens
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706a4b54cd
|
MusyX: deincbin
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2022-04-07 23:41:39 -07:00 |
Phillip Stephens
|
44d7e93e64
|
Split sdata and sdata2 (we can now start splitting game code!)
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2022-04-07 23:25:41 -07:00 |
Phillip Stephens
|
0b3818ffc1
|
Split bss down to game data
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2022-04-07 22:17:01 -07:00 |
Phillip Stephens
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ab5fa28f1c
|
Split out sinit data from bss.s, continue renaming globals
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2022-04-07 01:53:55 -07:00 |
EpochFlame
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892263c943
|
rename Dolphin folders to lowercase
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2022-04-06 13:45:05 -04:00 |
EpochFlame
|
f72ad7dae2
|
split GBAKey.s
|
2022-04-06 13:12:30 -04:00 |
Phillip Stephens
|
aff4d12557
|
musyx: start renaming symbols to reflect original library
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2022-04-06 03:44:04 -07:00 |
Phillip Stephens
|
2316eb01d3
|
Split more section data
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2022-04-06 03:04:03 -07:00 |
Phillip Stephens
|
19206f91f9
|
Move asm/Runtime/PPCEABI/H code into asm/Runtime
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2022-04-06 01:17:53 -07:00 |
Luke Street
|
051cc6d15f
|
Add WIP main.cpp / CStringTable.cpp
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2022-04-05 19:22:28 -04:00 |
EpochFlame
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c8c12cc8f8
|
match PPCArch.c
match PPCArch and remove its .s counterpart
|
2022-04-04 10:51:16 -04:00 |
Luke Street
|
8a13a04b78
|
Symbol fixes & cleanup
|
2022-04-04 10:22:31 -04:00 |
Phillip Stephens
|
58412b389a
|
Add missing files
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2022-04-04 03:20:15 -07:00 |
Phillip Stephens
|
50c7ccf05b
|
Continue splitting data
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2022-04-04 03:14:22 -07:00 |