Phillip Stephens
b57ec9605e
Match and link GameObjectLists.cpp
2022-10-13 22:58:49 -07:00
Phillip Stephens
ba9184e06f
Match and link CObjectList
2022-10-13 21:50:56 -07:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Luke Street
135d63412c
Start matching CScriptPlatform; more CScriptMazeNode
2022-09-18 01:55:13 -04:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Phillip Stephens
7043befead
Various imps
2022-08-05 03:23:49 -07:00